LORD_MAGUS'S PROFILE

Search

Filter

Master of the Wind

What an excellent game. Just finished it and I really, really liked it. The problem is that now I'm craving for more, lol. Great story, great dialogue, great soundtrack (loved the Artagel and the Bones' flashback songs), very nice puzzles, all really superb.

The only sort of negative point I would raise would be that the game's difficulty is not very balanced. I've read some people said it was difficult before, so that was changed, but what happened was that it starts a little difficult, then it slowly becomes easy, then very easy, and towards the end of the game, it goes back to being a little more challenging, but not very much. Some bosses I would take out in 3, 4 turns, with no sweat. Oh, and battles are somewhat slow and repetitive too, too many encounters.

And the only other thing is that, while I loved the soundtrack, I don't know if the Within Temptation songs fit in well. But that may be because I'm a fan of the band, lol, I don't know how others reacted to it.

All in all, I hope you guys plan to create more games. :D

Forever's End

Just finished Episode 1. Very good game, NicoB, well done. Don't mind some hollow criticisms, do continue working on this game as you have, it's turning out great. Now, what I think.

Dialogue is good, not great at times, but it works most of the time. Original artwork is great, especially for the scenes... but it must be said that Slade looks like an old frail woman. So that's not very cool. Oh, and Elise has spooked eyes.

I see you're getting some original music and that's great. The music you're using is not bad, but easily recognizable. Many of them are from Shadow Hearts (which seems to also influence the story) and I don't think they really click with your game. And I don't mind the file size, I mean, c'mon, we're in 2012 (almost there), computers can store so much data now.

Sometimes the characters seemed too weak for the monsters, so this was a bit annoying. But all in all, battles are ok. It turned out interesting how every character has his own skills and traits, but it was a bit tiring near the end to play from so many different points of view.

And as for the story, it's not very original, but it doesn't have to be. Many people don't get that, and they try to do something different in their games and that doesn't work well. Your story works, it's flowing well, and I'm anxious for the rest.

The Rare/Obscure RM Games Request Topic

author=DE
It was Eldritch, ask Max McGee to upload it again. It wasn't modern day, though, more like... 30's? 50's? Can't remember.


YES! Thank you! And I already found the link to it here. And yeah, it's in the 60s... well, modern-day compared to most medieval or futuristic games.

Too bad no one continued this game, it was very good.

The Rare/Obscure RM Games Request Topic

Does anyone know this game?

I don't remember the name, but I played its demo years ago, probably RM2K. It took place in a modern-day town by night, and you played with some detectives (whose weapons were guns) who were investigating some murders related to paranormal activities. I recall some of the battle themes as well. One of them was Cygnus... Vismund Cygnus by The Mars Volta. And one boss theme was Black Diamond by Stratovarius.

Anyone recalls anything like that?

Most loved most hated RM games

author=dethmetal
Like what? They're all fairly typical, besides that they're 5,000+ HOURS LONG


That's what I mean. True, especially Laxius Power 3 was too long. Then again, I like long games. But all in all, especially the first 2, they were "simple" games. I mean, they didn't try to reinvent the wheel or something, like some games try to do. I believe in the philosophy that simple is good. Some games try to be so original and so complex in their stories, or their mechanics, etc, that they become boring. Sure, if you want the challenge of making something different and innovative, go ahead, but it's quite tough. Most fail. And many times, some of the best games don't bring anything new, but follow the same-old formula that works.

Most loved most hated RM games

I like more traditional JRPGs, so this influences my choices, but I do like some original attempts. Here it goes:

Games I loved:

- Quintessence: TBV (interesting and original storyline full of twists, and an exceedingly beautiful and original soundtrack, a must-play)
- Three the Hard Way (an unlikely hero, excellent storyline, makes you want more and more, a very complete game)
- Everlong (the name says it all, yet, you don't want it to end. Have never played a game that defined the right difficulty in battles such as this one. Great characters, great story)
- Exit Fate (I love Suikoden, what can I say?)
- Alter AILA (this game just surprises you the more you play it. In the beginning, you think it's just a good game. As you unravel it more and more, you realize it's a masterpiece. And I'm talking about the original one, I have to play Genesis)
- A Blurred Line (a game that will certainly go down in history, despite never being finished. Truly amazing, I can think of this becoming a movie)
- Sunset over Imdahl (excellent game, very creative, and wonderful artwork)

Games worth mentioning:

- The Way (it's an amazing game, I just didn't love it because I don't think it ended well. Too many things were unsolved in the end, and I didn't like that. Some people love this, to always wonder about what really happened, but I like to have things cleared. Despite that, it's a memorable game, one of the best around, and I think everyone should play as well)
- Grave Spirit (it's a short game, but so different from the others, and it gave me a nice feeling when it ended. It's a good game, worth playing)
- Beautiful Escape: Dungeoneer (veeery f* up, but very different from everything else I've played. Made me want more)


Other games I liked:

- Love and War (wish Admiral Styles would continue it)
- Ara Fell (it was a promising game, too bad it was cancelled)
- Demon Legacy (I remember liking it, but I don't remember anything else about it)
- Romancing Walker (it's a good game overall, liked the dating sim and stuff)
- Legion Saga (the whole trilogy. As I said, I love Suikoden, so...)
- Last Scenario (it's a great game and very complete, but I guess I didn't love it because the hero looks like a dork)
- Laxius Power (some people hated it, but I liked it. I actually wish more games were like this)
- Lost Legacy: an Animania story (a bit f* up with the whole brother-sister thing, but it's a great game)

I probably forgot some, but there were the ones I remembered. I don't hate any game in particular because if I don't like it, I stop playing and that's it.

Let's PLay THree the Hard Way

LOL at the Brazilian music in this game. An excellent game, it must be said, everyone should play it.

A BLURRED LINE v2.1

Well, it's pretty clear to me that Lys86 created something greater than himself and couldn't finish it up. It would be very hard to give a good ending to this game, considering all that was done before. Creating an intricate and interesting story is hard, but to close it well is much, much harder. I think this helped to make this game somewhat legendary. People will always remember how great it was and wonder how it could have ended.

Beautiful Escape: Dungeoneer

I played it and, besides being f* up, my only criticism is that it's too short. It could be much, much deeper, and much, much longer. You could have explored more other Dungeoneers, the whole history of their organization, the twisted love relationship and stuff. That's why I think this game deserves a sequel, although I understand your wish to not do it.

That said, what a game. It's wrong for all the reasons in the world, but it calls you in. You play it because you want to see how far it goes and then you feel bad that you went that far, though respecting the game ever more. I'm happy to see a fellow countryman can make such a creative game. Parabéns!
Pages: 1