LUNARRABBIT'S PROFILE

The moon is an okay place to live.
Usagi
Yume Nikki Fangame

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Usagi

Ah, I thought so. The last effect and the last Memento really are kind of hard to find. Here's what you gotta do:

Go to the Empty City, to the place with the ambulance. There's a strange, white symbol on the wall. Equip the ghost effect and you will find a hidden path. It leads to a new area where the last Memento and the last Effect are hidden.

Usagi

Yes, there are 14 Mementos, but there are actually 6 effects. The last effect and Memento might be a bit hard to find, though. Which effects do you have?
Edit: There's also 2 different endings, so don't be disappointed when you get a bad one first.^^

Usagi

Ah, glad it works!^^
I figured out what the problem was. In the balcony area there is a file which uses an Umlaut (I use a german PC), which I guess might fuck with some non-german PCs.
I changed it now and upload the fixed version.
Sry, for the inconvenience. -_-

Usagi

author=Solarlune
Aaaaand I have a problem. When I try to go outside, the game says I need a file named 'klot'.

Edit: It also happens when I try to go to sleep. That's... kinda awkward.

Hmm, someone at Uboachan had the same problem. Check if there is a file named "klot<" and rename it to "klot・".
It's kinda weird, because the game works just fine for me and my friends but you're the second person reporting it. I'm gonna try to fix it and then upload a new download.

Edit: Also, thanks for wanting to write a review for the game! I hope the problem get's fixed soon.^^

Wolfenstein: The RPG

author=Caligula
What about shops represented as members of the resistance? Perhaps the White Rose movement?


Yeah, that could work actually.

author=Caligula
I like the targeting system, but I think the idea of retaining magic as I think it could serve towards the 'fantastic' element of a good story, i.e. Nazi Occultism:


Well, if the Nazis use occult magic, than it would make sense for the player to use some kind of holy magic as a polar opposite. Or he could somehow "steal" their dark spells and use them against them.

Wolfenstein: The RPG

An RPG set in WWII era Germany would definitely be interesting. If it's a Wolfenstein game I'm thinking about some sort of Dungeon Crawler, were you infiltrate a Nazi bunker, simply finding items and taking weapons from defeated enemies (so no need for shops and inns).
Maybe instead of magic, the game could use some sort of targeting system, where you can select specific body parts to shoot, similar to the V.A.T.S system in Fallout 3.

Just a couple of ideas. The screenshot looks pretty good, btw. :P

Hi everyone!

author=edchuy
Welcome, LR! BTW, your English is pretty good ... :)

Ah, thanks!^^

Hi everyone!

So, yeah... My name is LunarRabbit, I'm from Germany, I'm 23 years old and I'm currently studying.
I've been making RPG Maker games for quite a while now, although I haven't really released anything significant yet.
I was basically looking for a friendly, active and English speaking RPG Maker community where I could submit the stuff I make and maybe even find someone who enjoys it, which I have hopefully found now.^^
I apologize in advance if my English is a bit off. I'm not a native speaker and one of the reasons I wanted to join an English speaking community was to improve my language skills.
All my projects are made with either RPG Maker 2000 or RPG Maker 2003, since these are the Makers that I'm used to and I prefer 16bit because it's easier to make your own graphics for.
So yeah, that's pretty much it. Looking forward to becoming part of the community!
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