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A little help please...

Thanks, but I have all of the chest animation done through a common event, so I just give them the loot, run the Common event, and then use a self-switch to keep it open.

Couple of things for RMXP

Cool thanks, I'll definately take a look there.

Couple of things for RMXP

I've been kicking a few ideas around in my head, and I was wondering, does anyone know of a script to make it so a character can dual wield, and also, how would one go about Having people pick their skills at level-up?

A little help please...

Thanks, that was quite helpful. Much simpler than my original train of thought.

A little help please...

I just started working with RPGxp and I am having a difficult time figuring out how to make a chest that can only be used once and changes to an open chest sprite after it gets opened. If anyone has any examples or suggestions that would be very much appreciated.
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