MIRACLE'S PROFILE

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Excuse me sir, do you have a moment to talk about Wii Fit Trainer?
Sozora's Labyrinth
Can you survive Phantasm Mansion?

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01prtitle.jpg

This is a pretty neat title screen, but why did you include the character sprites? The resolutions clash pretty badly, and the foreground is obviously supposed to be a mountain range. kind of like 'Clash of the Low-Res Titans' haha xD

It's still really pretty, I love the pirate ship and the logo is simple/nice. :D

The Screenshot Topic Returns

Does anyone have any clock towers or wind mills?
Umm I don't think those would fit in very nicely. Also the northernmost pond is missing a tile in the top-left corner. In speaking of the ponds, I like the details you've added, like the rocks at the bottom. Gives it some nice depth.

I was a little curious to see how the dome would look re-colored. I think that the gold sticks out a little too much, but it's a little bland when it's colored the same as the roof :0



@Kyrsty

The inn's roof is pretty obviously tiled (the side-view, I mean) but I like all of the foliage you've added :) Also, it's a little obvious you made Layer 1 entirely cobblestone and used an eraser on the higher layers to make the pathway. This might help; no stone should be cut in half. it looks better if a stone is entirely filled in with grass, or whole :D That'll make it look nice and mosaic-y

Raz Reporting!

author=Tom_Raz
In regards to the composers bit, while I wish the same to happen for home consoles, we can at least settle for Eternal Sonata. They were able to make one of the Music World's most emotional--as in childish-- musician-composers as some sort of heroic deliverer of theological justice (what was up with the credits to that game?). I await still the sequel to ES, in which Chopin's buddy, Franz Liszt, takes hold as the main character, progressing through his inner demons of lust and power to that of redemption for his vile acts. (I'm waiting Tri-crescendo!)

I read about Eternal Sonata a little while back, unfortunately I don't have a PS3 (which I'm really sad about btw, Chopin is my absolute all-time favorite composer.) I think I have an X-box though so I'm going to try and buy it later. I never heard about a sequel, but I love Liszt too so hopefully it'll make it out soon :D Thanks

In regards to classical music as soundtrack...oh ho ho, It is for that reason I wish to show the great masses the splendor of Classical music as a function of exciting and riveting background tracks, readily causing the emotions of the players to escalates to heights of great grandeur. ;) ( Yes, I have a great deal of ideas for a lot of Classical music for boss themes and the like).

You know Chopin's Heroique Polonaise? :D Here it is, played by Valentina Igoshina (my idol.) I always thought that section between 2:33 and 3:42 would make a great battle theme for faster-paced games (the six glissandos could be sort of like an intro/transition, like they have in pokemon) I learned how to play the whole thing, I just wish I had a better recording device so I could make my own tracks :< Also there are some sections of the 1st movement in the Pathetique Sonata that would be great too :0

I always feel like I shouldn't use stuff like Chopin in my games because it's too good to be simply 'background music', and I don't know how well it would work to try and coordinate gameplay with the tracks... I dunno!

What are some songs you think would be good for battle/boss music?

Classical music is friggin' awesome, but I'm not very knowledgeable on it..

Neither am I, haha! just listen to stuff you like, and people will just automatically assume you're classier than everybody else :p (a complete lie)

Raz Reporting!

I have a substantial repertoire of Classical Music knowledge at my disposal


*vomits rainbows*

I love classical music! I'm so glad you're a fan too :) I always thought it would be a good idea to make an RPG about the composers, using only classical music for the game's soundtrack

Welcome, anyways :D

CLOSAT - T is for Theme

must complete... before... Liberty strangles me D:

TV
Blackadder - Manipulation, cunning plans, inevitable death
Falling Skies - Opposition, sticking together, betrayal from friends/family members

Games
Breach : Awakening - Possesion, the supernatural, corruption
Pikmin - Teamwork, common causes, power in numbers
Kirby - Eating things, the Power of Friendship

Theme
Betrayal - Is friendship worth the risk of being hurt?


omg Caz you watch Frasier and Dr. Who? I love those shows :D

Breach: Awakening Review

The other two are kind of connected to each other-
Oh, those were the other two? I guess I did find all four, then. Although when I found the note, it didn't say anything. It said "There's a note tucked under the keyboard" then ended. I wasn't able to read it by searching again, either.

If you mean MP, it is recovered by Charging (1000 sek during Rest), being healed by Faye, Absorbing a Demon that has MP, and the Restore MP bonus after a flawless victory.
I must have called it by the wrong name. I was actually referring to the resource needed to capture a demon. "This demon requires 860 X to capture, you have 6,500"

Or maybe they're the same? O_O;

The Slimes encounter is the third most dangerous fight in the demo. Their acid can inflict damage over time, and they can rip some of the physically weaker Demons to shreds in no time. The color change is to let the player know they are in a little more danger.

If you only saw it as yellow and never red, I know that you were at least level 5 by the time you hit that hallway =)
I had done a ton of grinding by the time I got there (though not intentionally, like I said I had a bit of trouble navigating :0) but that's a really nice idea. It'd be cool to have a special color when you're approaching a boss, like Kasha. But that might be a little overboard.

The HP & MP gained by absorbing demons is equal to that demon's current HP and MP.
So that explains why I never got any MP from absorbing the Shamblers, iirc they had no magical abilities.

Aiko is not a puppy. -potential minor spoiler-
Aww D: Well that explains why she knew the passcode :\

I thought maybe Maya was Keiko's daughter, but that couldn't be, because she attended high school with Lucas and Keiko's daughter had to be flown in (from Kyoto, presumably)

My turn with a question:
What, if any, bonus option did you get after defeating Kasha?
I can't remember there being a bonus option after Kasha, sorry! There probably was one though, and I almost always chose the EXP bonus.

Also, I like the Glass Corpse idea. Since I establish with Shambling Corpses that some demons can't properly manifest, it makes sense that some of them might animate other objects besides the rapidly dwindling supply of dead bodies. The next area is supposed to have broken glass cylinders anyway, so that type of enemy would be a perfect fit!

It even gives me an idea for a new boss.
Glad you like it. I wonder if that means that the slimes came from chemicals in the lab, and that's why they can spurt acid? wait a minute, does that mean Jack-o-Lanterns are possessed pumpkins!?

Breach: Awakening Review

author=KW
Thank you very much for the review! I'm glad you had an overall positive experience with the game, and I really appreciate the faceset resources you contributed.
Hey it's no problem :)

I know that encountering an enemy immediately after going through a door could cause some black screen issues in the past, but the map one is new for me.
Really? that's odd because it happened literally every time I used the map. It was nothing gamebreaking, just thought I would bring it up :D

I should have no problem sticking a mini-map in there. The top section will just show the keycards for the current area/floor instead of the whole complex. That should give me the extra pictures I need for the map function.
I'm so glad! Now the game is perfect. haha

I am concerned about some of the performance issues. I haven't been able to replicate the problem of some wall surfaces not showing up. I figured there wouldn't be too many issues, since I'm developing the game on an old 3.2 ghz pc with an antique 5 series Nvidia graphics card.
I'm not 100% sure about my graphics card but I always played in 320x240. I shudder to think what it would've been like in full-screen O-o

One last thing. The math behind the exp bonus is based on a score for the relative difficulty of the encounter. The "bank" option was supposed to allow players to stock up multipliers by earning bonuses in multiple battles in a row, which would let them gain a LOT of exp. However, running from a fight or losing a summon would set the bank back to zero, so it was kind of like gambling. I found an error I'd made that caused the stored bonus variable to reset under the wrong conditions. I'm going to do some retooling of that section before my next release.
That's a great idea! So like, banking a bonus would give you a credit, so would the HP/MP restoration be multiplied too? it'd be cool if the bonuses would be upgraded by banking a lot, like you could fully heal your party after banking, say, five bonuses. Or you could give temporary buffs to your party, like being able to absorb/capture demons earlier, or increasing the Sek that you gain after battle.

One other thing I want to add... could you add descriptions to equipment? I know you removed the 'Equipment' option from the menu because demons can't equip, but while the Rusty Knife was pretty self-explanatory, I had absolutely no idea what the Familiar Bracelet was supposed to do o-o Now that I think about it, were those 2 of the 4 hidden items you mentioned?

Is it okay if I ask a couple of questions? I was kind of wondering about these while playing :

• How are energy points gained? It sort of seems like I never ran out.
• How does this game determine how many demons you can capture? Is it Lucas' level?
• I was walking down the corridor with Slimes and the gameframe turned yellow, then back to white when I exited. What does that mean?
• Will absorbing a demon replenish my HP if my MP is full?
• Both the female spirit and K. Mikami's E-Mail mention an 'Aiko', will we find out who he is? (My first thought was that he's a puppy, for some reason. Must be because of Fenris :\)
• Can I make a demon? :D Its name is 'Glass Corpse'. I noticed that you had fire, wind, thunder and earth spells yet no ice spells, so maybe it can fill the void. xD
Monster Graphic :

FaceSet Graphic :


Being glass, it should probably be fragile (low DEF). You don't have to use it, I just thought I'd throw it out there :)

Happy birthday kentona!

Happy birthday :)

Nagademo Review Drive: "Just June Jollies"!

I'll take Breach: Awakening please :)

Caution Wet Floor sign

*sues Sauce*