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NICOB'S PROFILE

In Soviet Union, game makes you.
Forever's End
After being labeled a traitor, ex-Captain Epoch Lander must decide whether to accept his fate or fight his former allies for what he believes to be the greater good: even if it means fighting alone.

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Forever's End

author=angelzee1
I cant seem to read the font , it's not exactly clear... :( I want to play this so bad. Can you help me solving the font issue in an easy way??


Make sure you install the font included with the game! MS Echoes, it's called.

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author=kentona
Well, he will be soon, he's very ill.


Are you gonna remove it or something? :\

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author=Happy
R.I.P.


Not dead!

Slimey's New Adventure!

Three other monsters?! My God....I didn't think Slimey had any friends! XD

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@XCalibar: Woah! That's weird. Well, do you have all the codecs needed to play .ogg files? But honestly, there were only a few .oggs in there (I switched to .oggs then switched back to mp3, which is why they still have that .ogg.mp3 still). I don't think you should run into any trouble. I did that mainly to change up the icons in the .exe file, but that isn't game breaking. I was pretty sure I had the latest version of disharmony...

Anyway, I think you should be alright! Let me know if you have any issues though.

EDIT: You may wanna test opening the editor and listening to the songs through there and see if you have the same garbled effect. 2k3...god, it can be so unpredictable.

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@Aurora: Yep! You will be able to return to all of the dungeons in the game (even the ones that supposedly "disappear."

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@Kersh: Elise still doesn't fully trust Epoch, but I was trying to show that she is conflicted about it. She can tell he's an honorable guy, but she can't forgive him for his actions in Levantia. Maybe I made them a bit too chummy at certain points, but I just didn't want there to be pure hatred between them the whole time they were together (Elise is already a tough girl, and I don't really want her come across too "bitchy" towards Epoch and make her totally unlikeable).

@Aurora: Try to equip speed-based accessories so that your turn comes around more quickly. If you've gotten any of those Gaia Shards, there is an area just south of that checkpoint that will give you an item that will really help with those fights. ;)

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@Aurora: Not likely. Maybe a few small changes in dialogue, but nothing substantial.

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@Kersh: The story isn't going to be changing much, I honestly don't have the time to go back and redo every scene up until now. I know there are quite a few cliches being used in my game...I've been working on it for five years now and back when I started, I didn't really think about it very much. There are always things I think about changing, but this game is too far into development now for me to go back and redo whole sections. I've done my best to try and put a different twist on some of these ideas, but I know it isn't perfect. I guess this is the curse of a long development time (and also my first game).

Honestly though, if you haven't enjoyed any of the story or characters from the current release, you're probably not going to like the rest of it either (and I actually don't know what "love subplot" you're referring to; if you're referring to Epoch and Elise, you might be misinterpreting it).

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@Tau: Hey I appreciate that, Tau. What would you be willing to help with in particular?

@CastorOnline: Yeah, you're right. I suppose it's been long enough now. I told myself I didn't want to make another release until I had finished Episode Two, but it's silly to have all the original music just sitting around and not being used yet. My only thing is that to release a version that's the same as this with new music does mean I will have to cut out the new content at the end (by which I mean I'd remove it entirely from the game file; sorry, but I don't want people to be able to see it in the editor). You've been very patient though, so I will get to work on it.

@eplipswich: It's true, most of my time has been taken by my job and the LPs. The videos definitely became something I never really expected, so it has thrown a bit of a wrench in game development. I'm sorry about that...despite how it may look here though, I am still working on it, albeit slower than before. Maybe I do need some extra hands to help me out....

@chana: Nope!

Maybe I should start thinking about getting some help with coding or something...I've been very reluctant to do that because I like knowing where everything is and how it works. But this game has become so massive in scale that handling on my own is honestly like trying to lift a car. I'm also having some issues with parts of the story, so maybe we could bounce ideas off each other? Tau said he might be interested, is there anyone else?

I can say at least, that for the most part, I am happy with what I have done so far and only want to focus my attention on moving forward in the game (no going back and redoing shit).