NOBODY13'S PROFILE
NoBody13
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Yo, there. I love playing/making games.
Profile Images:
1)http://orig00.deviantart.net/096b/f/2012/045/4/f/the_yellow_flash_by_sashun08-d4pp25n.gif
2)http://orig15.deviantart.net/3622/f/2012/079/f/4/naruto_ramen_failed_by_uchihaclanrock-d4tcvlk.gif
3)http://orig13.deviantart.net/1aee/f/2012/077/8/0/scary_captain_yamato_by_uchihaclanrock-d4t6t00.gif
4)http://orig01.deviantart.net/15b8/f/2012/076/1/4/7_team_picture_failed_by_uchihaclanrock-d4t0g8c.gif
5)http://99px.ru/sstorage/1/2015/08/image_11308150122099597917.gif
6)https://99px.ru/sstorage/1/2014/03/image_10503141940562542676.gif
7)https://pa1.narvii.com/6157/4669281e49b8722d80091284748aceda03d25aab_128.gif
8)https://pa1.narvii.com/7270/73f655484699d79c3d8524b99fb26792355302f1r1-540-304_128.gif
9)https://pa1.narvii.com/6389/19b02633afe9e7ff65940f584e83f896d1213378_128.gif
1)http://orig00.deviantart.net/096b/f/2012/045/4/f/the_yellow_flash_by_sashun08-d4pp25n.gif
2)http://orig15.deviantart.net/3622/f/2012/079/f/4/naruto_ramen_failed_by_uchihaclanrock-d4tcvlk.gif
3)http://orig13.deviantart.net/1aee/f/2012/077/8/0/scary_captain_yamato_by_uchihaclanrock-d4t6t00.gif
4)http://orig01.deviantart.net/15b8/f/2012/076/1/4/7_team_picture_failed_by_uchihaclanrock-d4t0g8c.gif
5)http://99px.ru/sstorage/1/2015/08/image_11308150122099597917.gif
6)https://99px.ru/sstorage/1/2014/03/image_10503141940562542676.gif
7)https://pa1.narvii.com/6157/4669281e49b8722d80091284748aceda03d25aab_128.gif
8)https://pa1.narvii.com/7270/73f655484699d79c3d8524b99fb26792355302f1r1-540-304_128.gif
9)https://pa1.narvii.com/6389/19b02633afe9e7ff65940f584e83f896d1213378_128.gif
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Update 11/23
Yo dude! Don't worry, I'm also a student and I can understand. However, I'll definetely play the demo of this, go on with the good work ;)
PS: Why do you think your game has too many screenshots? I think that if a game has many screenshots it's better, so you can see if you like the game or not through them!
Anyway, have a good day!
PS: Why do you think your game has too many screenshots? I think that if a game has many screenshots it's better, so you can see if you like the game or not through them!
Anyway, have a good day!
Cau_thang_First_death.png
Goatchild: Advent of Vantelieth
Ok, now I know what I will do when I'll be back home... Playing this!!
The best thing to do after a day of school: playing horror (indie) games :)
The best thing to do after a day of school: playing horror (indie) games :)
Help plz
author=Dragnfly
Adding features to make gameplay is bad. Making gameplay that requires the feature is good.
Does your gameplay, puzzles, etc require 8-way movement? If not, then no. Leave it out. It's one more thing that will hinder your project and unless you specifically need it for certain puzzles, it's an unnecessary feature that can only result in bugs and wasted time. Nice to have, but only worth it if it has a purpose.
author=unityauthor=DragnflyThis. ^_^
Adding features to make gameplay is bad. Making gameplay that requires the feature is good.
Does your gameplay, puzzles, etc require 8-way movement? If not, then no. Leave it out. It's one more thing that will hinder your project and unless you specifically need it for certain puzzles, it's an unnecessary feature that can only result in bugs and wasted time. Nice to have, but only worth it if it has a purpose.
Oh thanks guys, for your comments!! Now I don't have any doubts anymore.
I thought it would have been more "realtistic" and "comfortable", and no I don't have any puzzles that requires it, so I think I will just let it out. Thanks for your advices, I appreciated :)
Goatchild_Screenshot_18.png
Goatchild_Screenshot_20.png
A Ghost's Lullaby
author=AnimeGirlOh, thanks! I didn't see it :)author=NoBody13No there are 7 Endings. See here Endings Conditions or at the Top of this Page in the Navigation.author=AnimeGirlOh yeah? I thought there was just one ending...
If you get the "Best End" than it's good I think.
A Ghost's Lullaby
author=AnimeGirl
If you get the "Best End" than it's good I think.
Oh yeah? I thought there was just one ending...













