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NULLMECH'S PROFILE

I've been messing with RPG Maker for eight years now without ever completing so much as a demo... something about the whole motivation thing. Can't stay focused. Too many side projects.

I'm a coder and a writer, but definitely not an artist. Lately I've been working more on coding games from scratch in Python rather than using RPG Maker. I've always enjoyed programming, so why not run with that? My latest project is a 2D MMORPG engine that I'm writing in Python. Slowly crawling towards a demo on that one (the map editor is coming along quite nicely).

Outside of game development, I'm a first-year chemistry major. In other words, I have a lot less time to work on my projects than I used to. But, hey, that's what staying up until 2 AM is for, right?

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Naming Conventions - Characters, Spells, and More

Seventh Sanctum's organization generator for governments gave me "State of Provinces". Something really doesn't seem right about that one.

Another good site is http://www.chaoticshiny.com. Plus their "alchemy" generator is just awesome. "Postage stamps + Bicycle + Microwave on high = Kayak"

Naming Conventions - Characters, Spells, and More

All of my current projects are set in apocalyptic/post-modern scenarios with heavy interaction between science and magic, so a lot of my spells are named off of weird science things, especially chemical mechanisms. Or I'll make up stuff that sounds really science-y. Obviously doesn't work for, say, a medieval fantasy game (though a few of the early Final Fantasy games pulled off Meltdown), but I really like the effect it lends to a post-modern setting.
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