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Robo Arena (Demo) v0.7c
If you have an interest in AI or robots, then this game is for you!

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Your Quest v1.6.1

I made a slight oops in v1.6 and forgot to change the rabbits back to making the default attack sound, so if you guys have already downloaded it please go into the Mods\Core\Animals\ folder and open up the Rabbits.txt to verify that the sound is set to "Punch" and not "Arch_Demon" lol otherwise, change it back to "Punch"... unless you like the rabbits sounding like terrible demons XD

Your Quest v1.6.1

For all you artists and modders out there:

I opened up a "Mods" board on the forum (with boards for posting mods) and included a short tutorial on how to mod the graphics of Your Quest. It only seems like the graphics are moddable at the moment (couldn't find a program to successfully extract the xnb audio files), but I plan to add more mod support later down the road for stuff like adding new buildings, jobs, decorations, etc. The game is highly moddable now \o/

A Warrior's Tale (Demo) v0.5g

Thanks for the heads-up... Download should be available again :)

[RMXP] War and Peace - Testers Needed

I've been working on War and Peace for a bit now, and the code structure has become rather massive. It's hard to find all the bugs with just myself and my fiance testing it over and over again... so if anybody could give it a try, to see if everything looks like it's working as it should, I would greatly appreciate it.

Monstructs

Cool combination of features... looking forward to trying it :)

Audience.jpg

They are indeed 'wall tiles', which make an effective border around the room.

Pocket Quest!

Very neat concept :)

Software_Terminal.png

The picture can be cryptic for someone who hasn't tried the game, so here's a short explanation:

Green Hexagon: where the program starts
Thin Red Arrows: flow commands telling the program in what direction to execute
Big Up Arrow: a Move Forward command
Big Right Arrow: a Turn Right command
Hour Glass: a 'Wait 1 Second' command
Red Hexagon: where the program ends

During battle, the entire program is looped endlessly until either A) your robot explodes or B) your robot wins the battle... there's also C) you simply walk away and forfeit. The example in the picture would basically make your robot walk forward, wait a second, turn right and repeat the process... causing it to run in a circle.

Robo Arena (Demo) v0.7c

Original tale. Anything else being of similar title (didn't even know there was a book lol) is pure coincidence.

Homebase.jpg

This is what your Homebase looks like when you first arrive. There's four main buildings:

1) top-left corner with the green sign: Hardware Building
2) top-right corner with the blue sign: Software Building
3) sandwiched between them with the elevator door: The Factory
4) bottom-right corner with the red sign: The Barracks

Each is an essential part of everyday life in Robo Arena.
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