OMICRONFAYT'S PROFILE
Search
Filter
Cosplay Crisis
I would like to apologise to Kumo and Levi for creating a time paradox by playing whilst half asleep....
accidentally skipped the mission to(spoilers)(spoilers end), then wandering around to train just after getting Ragnorok....
...and saw a scene of Kumo and Levi talking (although Levi was still (somewhere) on Ragnorok. After Levi chased a scream, I (as a full party of Kumo, Lulu and Shadz) followed to see.... an empty clearing.... and no Levi....or (Spoilers)(spoilers end)
Also, i went back to Acaridae to check for missed items (im a completionist) and triggered the play event, forcing Levi into my party and he remains so afterwards.... only problem is... I'm still on the way to the Albatross Volcanic Tunnels...
...I guess Levi's break got cut short...Oops...
accidentally skipped the mission to(spoilers)
rescue plane passengers in the forest of dispair
...and saw a scene of Kumo and Levi talking (although Levi was still (somewhere) on Ragnorok. After Levi chased a scream, I (as a full party of Kumo, Lulu and Shadz) followed to see.... an empty clearing.... and no Levi....or (Spoilers)
Gilian Beast
Also, i went back to Acaridae to check for missed items (im a completionist) and triggered the play event, forcing Levi into my party and he remains so afterwards.... only problem is... I'm still on the way to the Albatross Volcanic Tunnels...
...I guess Levi's break got cut short...Oops...
Trillogy of FF Fangames. Staff needed.
author=Avee
Sounds ambitious. I have a few questions:
-Did you also write a complete database of every character, stats, items, equipment, spells, enemies, locations, etc. ?
-Do you have any preferences for the engine (RM2k, 2k3, XP, VX, VXA...) and the non-battle gameplay systems?
-Do you have any graphics or audio resources ready to use?
-How long do you think developing these projects would take?
-Are you willing to make changes to your storylines if the need ever arises?
As potential developers I think we should get a glimpse at your storylines. We have to know if we'd enjoy working with these, and we also need to evaluate how well these storylines can be converted into games.
yes for game1, no preference except G1 as the junction sys from FF8 would have a heavy impact on out of battle mechanics (Draw points, MagRF, CardMOD, Move-Find, Enc-Half/None, MedRF, GFpotion, PetHouse, Pet Pals Mag, BlueMag Items etc), probably 4years game1, maybe slighly less on the others IF time from being 'stuck' on G1 is used on 2&3, yes of course but hopefully only changes needed will be if someone points out a plothole i missed.
Also, everyone else who posted (Lita_LeCotta, Dyhalto, Liberty & LockeZ) good point. Do any of you know of any projects that would take on someone with 0exp?
Also, do you think I should post the full storyline as 'up for adoption' or wait until i can concievably make the game myself?
Trillogy of FF Fangames. Staff needed.
Game 1 - Sequal to FF8, explores how the first sorceress was made.
also implies a link between FF8 and both FF7&6.
needs junction system.
Game 2 - Direct sequal to Game 1. Fully links FF10-2 to FF7. Uses Materia system.
starts with an object sent to space from Esthar crashing on Spira.
explores the foundation of the Shinra Corp.
Game 3 - Direct sequal to Game 1. Fully links FF8 to FF6.
Uses Esper system from FF6.
explores the first War of the Magi.
I have full storyline for game 1 written.
Title is 'Final Fantasy VIII-2, the birth of Griever'
logo is the griever pendant.
I have a rough outline of Game 2 written.
Title is 'Final Fantasy X-3, Material Souls'
(Hint-in this story Materia is short for Material Soul)
logo is 5 materia arranged in a circle - 1 of each colour, and on either side of that, the white (holy) and black (doomsday) materia.
I have the basic premise for Game 3 written.
Title is 'Final Fantasy VIII-3, The War of The Magi'
logo is the a siluette of Ultimecia's castle.
I am a writer, but as far as game development goes, thats all I can do.
SO i need a full staff willing to produce the games to tell these stories.
three rules for staff members.
1)don't do sidequests that create plotholes
2) slight alterations to the battle system from FF8, FF7 and FF6 is OK, as long as the end result is still obviously heavilly based on the respective system.
3)make sure the story is told clearly, we don't want to confuse players.
other than that, anything goes. Entire development staff needed.
Any takers?
also implies a link between FF8 and both FF7&6.
needs junction system.
Game 2 - Direct sequal to Game 1. Fully links FF10-2 to FF7. Uses Materia system.
starts with an object sent to space from Esthar crashing on Spira.
explores the foundation of the Shinra Corp.
Game 3 - Direct sequal to Game 1. Fully links FF8 to FF6.
Uses Esper system from FF6.
explores the first War of the Magi.
I have full storyline for game 1 written.
Title is 'Final Fantasy VIII-2, the birth of Griever'
logo is the griever pendant.
I have a rough outline of Game 2 written.
Title is 'Final Fantasy X-3, Material Souls'
(Hint-in this story Materia is short for Material Soul)
logo is 5 materia arranged in a circle - 1 of each colour, and on either side of that, the white (holy) and black (doomsday) materia.
I have the basic premise for Game 3 written.
Title is 'Final Fantasy VIII-3, The War of The Magi'
logo is the a siluette of Ultimecia's castle.
I am a writer, but as far as game development goes, thats all I can do.
SO i need a full staff willing to produce the games to tell these stories.
three rules for staff members.
1)don't do sidequests that create plotholes
2) slight alterations to the battle system from FF8, FF7 and FF6 is OK, as long as the end result is still obviously heavilly based on the respective system.
3)make sure the story is told clearly, we don't want to confuse players.
other than that, anything goes. Entire development staff needed.
Any takers?
Pages:
1













