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QUANTUMCAPYBARA'S PROFILE

The capybara (Hydrochoerus hydrochaeris) is a giant cavy rodent native to South America. It is the largest living rodent in the world. It is a member of the genus Hydrochoerus, of which the only other extant member is the lesser capybara (Hydrochoerus isthmius). Its close relatives include guinea pigs and rock cavies, and it is more distantly related to the agouti, the chinchilla, and the coypu. The capybara inhabits savannas and dense forests and lives near bodies of water. It is a highly social species and can be found in groups as large as 100 individuals, but usually lives in groups of 10–20 individuals.

This one may or may not exist, but if it does exist, is a wizard.

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Pa-Lette's Make!

This is a cool idea. I'm sad I missed it.

Next Event Team Scouting

Graphics: I can make small, good looking interior maps (w/ or w/o lighting) and edit pixel art competently.
Sound: I can record my voice and edit it in audacity to sound cool instead of embarrassing, but that's about it. I can't make music or SFX.
Script: I can implement other people's scripts correctly, but if u asked me to write a script from scratch...you asked the wrong person lol.

In fact I am so not the person for scripting that that at first I thought you meant writing/story, not like, RGSS3 and JS.

Need free experienced Mapper for commercial medieval RPG Maker Vx Ace Game.

Everyone here is right. Working for "exposure" is absolute BS. No one should do it, no one should expect other people to do it. I feel a little bad dogpiling on here but not bad enough to keep from doing it because like most creatives, I've been burned by this and am therefore passionate about it. Also, I literally just joined this site so I am not RMN. Like, no matter what, if I throw my opinion on top of the pile, you can't manage to delude yourself into walking away from this experience with the takeaway that "RMN" is mean because I am not RMN, of RMN, or from RMN.

Frankly, the problem with this thread is super evident from the title. You want someone to work FOR FREE on your COMMERCIAL game? That is, at face value, INSANE. Would you work FOR FREE on someone else's COMMERCIAL game? Of course you wouldn't. You're not a crazy person. So where do you get off asking that? And then the stipulation that they have experience? I'm sorry, but that's just ridiculous, it takes this whole thing into Poe's law territory. Why on EARTH would someone who's an EXPERIENCED mapper want to work FOR FREE on your game when they could be either getting PAID for their experience, like Liberty said, or applying said experience to their OWN game.

Finally, you know what, using the word "need" is also inappropriate. I NEED to breathe air. The world NEEDS a cure/treatment for COVID-19. My cat NEEDS his cat food. You don't NEED an experienced mapper to work for free on your COMMERCIAL game, you want one, and you won't get one because it is not a reasonable thing to want.

Also I'm sorry but your excuses make no sense. You don't need a technical mind or any level of proficiency in any kind of coding language to operate the RPG Maker map editor and database. I mean, that is LITERALLY why I chose this engine for my game!

I could go on--frankly, you could be offering a 50% revenue share on the back end and 99% of mappers would still, rightly, pass on this, because you know what, THEY don't know if the game will make any money either, and half of nothing is still nothing--but instead, from my very favorite curmudgeon, here's my favorite rebuttal to the idea of "paying in exposure/publicity":


Honestly, he covers every way this idea is terrible for creatives faster than I could, and with slightly less cursing.

EDIT: sorry but this is really bothering me like...do you like NOT UNDERSTAND the purpose of watermarks!? It is so you DO NOT USE that image/document as-is.

Does anyone remember GamingGroundZero? (Remembering GamingGroundZero)

author=AznChipmunk
i remember

GGZ was just before my time, like moments before. It was mentioned--as was the infamous Wishmoo--when I was just getting into RPG Maker for the very first time. I don't remember if the site still existed at that point, but I was not a member.

Still, holy crap, what a sprint down memory lane this thread is.

@Sephie: holy crap! Now, YOU I do remember. But I wasn't on GGZ. But seeing Sephie's Resources rang a really loud bell for me...I think I might have seen some of your sprites and whatnot just as I was first joining the hobby.

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

author=LockeZ
I will join in order to kill some of you, which might relieve some stress.


I like your style.

the world is falling apart and I am joining RMN

Hello extant human people!

It can be hard to think about what to say when introducing oneself to a new group/community under the best of times, but if you happen to be doing it while the literal apocalypse seems to be happening, that's much worse. Like, the world is ending. It's distracting.

I am a game developer and I am trying to do it for a living, and that is very hard. I had some success as part of an indie company (one it's even possible you might have heard of, but naming them would not be professional considering I will almost certainly say unkind things about them later on) but things ended badly there and now I am on my own again.

I never considered RPG Maker as a serious option or alternative for commercial game development until a couple years ago when I discovered RPG Maker MV and the major advancements that had been made to the software. However, just like I play videogames for fun and also to learn game design best practices from others' accomplishments and mistakes, I also make videogames just for toots and giggles too, so I've been messing around with RPG Maker since RPG Maker XP was new, actually! I went through a phase where I was kind of obsessed with horror games in RM (so the RM games I know best are horror ones), but in the end the same thing that drew me towards that--the general, borderline perverse unsuitability of the dev tool to the genre--also forced me to give up on it. I have never released a game of my own, to my shame and sorrow. But I believe RMMV to be at least as valid a dev tool as GM or Unity and I'm excited at the possibilities.

In general I really like weird, experimental stuff in all forms of media. It's probably pretty fair to call me pretentious at least a lot of the time.

Other than that I'm not sure what to say! I live in America, lucky me. Besides RPGs (of which I also like the kind that involve actual physical dice AND the kind that involve foam swords and/or dressing like vampires and playing rock paper scissors) I like rock'n'roll, bacon, British Youtube personalities with soothing voices, wizards (in nearly any context, except the software one) and truly enormous rodents.
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