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[RM2K3] variables and conditional branches

author=Dyluck
If page 2 of the girl isn't showing up at all, then page 3 is overriding it because page 3's condition has been satisfied.
author=Dyluck
If page 2 of the girl isn't showing up at all, then page 3 is overriding it because page 3's condition has been satisfied.


I took your advice and tried it without page 3.






These are screenshots of absolutely everything that exists in my test game.
I stripped it down even further and removed anything that could have been affecting it, but it still isn't giving me the option to give her the milk after I get the milk from the cow. She just keeps saying hi even after I get the milk and the milk variable should be set to 1, which should trigger page 2, where I can give her the milk.

I've been doing a lot with switches in my main game, but I think that a lot more could be done with fewer lines of code if I could make a variable work.

I appreciate the help from everyone.

[RM2K3] variables and conditional branches

author=LordBlueRouge
author=Renegade_grenades
Thank you for your thoughtful response. I'm trying something very simple in a test game to narrow down the problem. Here are some screenshots.




The goal is that once you get the milk from the cow, the milk variable increases from 0 to 1, and this should trigger the option to give the milk to the girl. I know I could do this with a switch, but I need the variables to function properly for a time system I want to set up.

From what I can tell, this simple code should work. But it isn't.

[RM2K3] variables and conditional branches

author=narcodis
There's a day/night tutorial for 2k3 on here: https://rpgmaker.net/tutorials/352/


Thank you, that's actually the one I used to make it. I left a comment on there as well explaining the issue I'm having in more detail.

Day and Night

I followed this exactly and my variables won't work, I couldn't figure out why it wasn't working and so I broke it down much simpler to see what part wasn't working. I eventually had a test event right by the start point triggered by the action button to show the word test and add 1 to my test variable. Then I had a second page triggered by my test variable to show !!! When my test variable reached 5. It should have triggered after 5 interactions, right? Is there something I'm missing to get the variables to work?

[RM2K3] variables and conditional branches

Edit: I've been messing with it more and figured out that it's the variables that aren't totalling up. The conditional branches work off a switch but not a variable, and i can't get anything to trigger off a variable.

Does anyone know why the variables either wouldn't add up or wouldn't trigger anything?

I'm pretty new to this and everything I read online makes variables seem very simple. I'm not sure what I'm doing wrong.

I also can't get events to actually be below the characters, if I use any kind of icon they cannot step on it even if it is set to below characters. Any advice would be appreciated.

[RM2K3] variables and conditional branches

I'm trying to create a day/night cycle in rm2k3 and I can't get a conditional branch to work based on a variable. They work based on a switch, I'm not sure why my variables aren't working. I'm probably doing something stupid, I just started trying this but I'm having trouble finding and info on my specific problem online.
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