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[RM2K3] variables and conditional branches
author=Dyluck
If page 2 of the girl isn't showing up at all, then page 3 is overriding it because page 3's condition has been satisfied.
author=Dyluck
If page 2 of the girl isn't showing up at all, then page 3 is overriding it because page 3's condition has been satisfied.
I took your advice and tried it without page 3.




These are screenshots of absolutely everything that exists in my test game.
I stripped it down even further and removed anything that could have been affecting it, but it still isn't giving me the option to give her the milk after I get the milk from the cow. She just keeps saying hi even after I get the milk and the milk variable should be set to 1, which should trigger page 2, where I can give her the milk.
I've been doing a lot with switches in my main game, but I think that a lot more could be done with fewer lines of code if I could make a variable work.
I appreciate the help from everyone.
[RM2K3] variables and conditional branches
author=LordBlueRougeauthor=Renegade_grenades
Thank you for your thoughtful response. I'm trying something very simple in a test game to narrow down the problem. Here are some screenshots.
The goal is that once you get the milk from the cow, the milk variable increases from 0 to 1, and this should trigger the option to give the milk to the girl. I know I could do this with a switch, but I need the variables to function properly for a time system I want to set up.
From what I can tell, this simple code should work. But it isn't.
[RM2K3] variables and conditional branches
author=narcodis
There's a day/night tutorial for 2k3 on here: https://rpgmaker.net/tutorials/352/
Thank you, that's actually the one I used to make it. I left a comment on there as well explaining the issue I'm having in more detail.
Day and Night
I followed this exactly and my variables won't work, I couldn't figure out why it wasn't working and so I broke it down much simpler to see what part wasn't working. I eventually had a test event right by the start point triggered by the action button to show the word test and add 1 to my test variable. Then I had a second page triggered by my test variable to show !!! When my test variable reached 5. It should have triggered after 5 interactions, right? Is there something I'm missing to get the variables to work?
[RM2K3] variables and conditional branches
Edit: I've been messing with it more and figured out that it's the variables that aren't totalling up. The conditional branches work off a switch but not a variable, and i can't get anything to trigger off a variable.
Does anyone know why the variables either wouldn't add up or wouldn't trigger anything?
I'm pretty new to this and everything I read online makes variables seem very simple. I'm not sure what I'm doing wrong.
I also can't get events to actually be below the characters, if I use any kind of icon they cannot step on it even if it is set to below characters. Any advice would be appreciated.
Does anyone know why the variables either wouldn't add up or wouldn't trigger anything?
I'm pretty new to this and everything I read online makes variables seem very simple. I'm not sure what I'm doing wrong.
I also can't get events to actually be below the characters, if I use any kind of icon they cannot step on it even if it is set to below characters. Any advice would be appreciated.
[RM2K3] variables and conditional branches
I'm trying to create a day/night cycle in rm2k3 and I can't get a conditional branch to work based on a variable. They work based on a switch, I'm not sure why my variables aren't working. I'm probably doing something stupid, I just started trying this but I'm having trouble finding and info on my specific problem online.















