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[VX Ace] Making these skills work?

I want to make a few skills, but I'm fumbling around when trying to work them out.


1) Throwing Skill: Ala FF Ninjas. I want them to throw only certain items, and I'm unsure if I can add the number to the skill description itself, or make a menu showing just those items.

2): "On-field spell" Kinda hard to describe, but something like adding a turret that hits enemies every turn. I want to also have it so you can put down several down later as a upgrade. I don't know how to deal with reaching the limit though (as in, how to dispose of the oldest "On-field").

3) Skills that require a specific skill in order to activate beforehand.

4) Transformation skill. I could use a state, but how about a actor for certain additions, like a completely different set of commands and equipment?

New here!

I use a ton of names, but you can call me Rune.

I decided to join, so I could comment on games I like here.

I'm dabbling in using RPG Maker VX Ace, and I have to say, it's really easy to use! Although I have no talent in art or music, so I'm just limited to user-made sets instead (And I'm not sure about music; I tend to kept things muted). Won't send any of the games though, for a couple reasons, so I'll just settle on asking about X or Y until I can.
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