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Legend of Liberace 3
Some answers...
1) I like the fact the game is named after a character you can totally miss and not have the entire game by simply saying the wrong thing to him at the start.
2) Even if you use the jabroni boatman, Blue Beard will appear at the docks north of town to take you around after anyway. I always wanted to remove the other boatman but forgot, originally you can take an herb from the great forest and revive him but that path was never finished.
3) Like "2" your not screwed if you take the other cheap boatman but his story is never resolved and Blue Beard just takes over for him.
4) Yeah, there's 4-6 points of NO RETURN (totally evil) parts in the game. Both Liberace dreams, the ninja quests, and then when you blast off to outer space. When I make this into a more user-friendly game next year I'm gonna put return points for ALL of these locations so there is no PONR garbage.
5) This ghost appears in a square in the crossroads map if you miss him in the castle cellar. A lady will tell you a ghost is around here and you click around till you find him. Since he's the ghost of loneliness or solitude or something he likes to hide.
1) I like the fact the game is named after a character you can totally miss and not have the entire game by simply saying the wrong thing to him at the start.
2) Even if you use the jabroni boatman, Blue Beard will appear at the docks north of town to take you around after anyway. I always wanted to remove the other boatman but forgot, originally you can take an herb from the great forest and revive him but that path was never finished.
3) Like "2" your not screwed if you take the other cheap boatman but his story is never resolved and Blue Beard just takes over for him.
4) Yeah, there's 4-6 points of NO RETURN (totally evil) parts in the game. Both Liberace dreams, the ninja quests, and then when you blast off to outer space. When I make this into a more user-friendly game next year I'm gonna put return points for ALL of these locations so there is no PONR garbage.
5) This ghost appears in a square in the crossroads map if you miss him in the castle cellar. A lady will tell you a ghost is around here and you click around till you find him. Since he's the ghost of loneliness or solitude or something he likes to hide.
Legend of Liberace 3
I looked at it, and I just have too many WAITS I think. I thought you had to use WAIT command to let the movement of the event happen so I think he does his sword smithing business and then when he's done a 200 frame wait happens (cause I thought he had to put a wait in so you can't progress while he does his movement). So yeah, the game's not frozen it's just waiting for a bit...maybe even 30 to 1 min. or so. I think I just have to delete the WAIT command and it'll be good.
Legend of Liberace 3
Hmmm....I think when I tested it I did that part after doing the other two chores you can do for the miner. You can find his ultra-fast baby in the forest and return it to him and also deliver some goats for him. It probably has to do with not testing each part of that, it might be an error in some page of that (i.e. give him the materials while one of those other chores are in progress or something). I'll look at it.
I'm happy people are playing it, I'm going to re-test it, finish Vincent's side-quest, and add a cool Liberace desert mercenary side-quest, and of course use the programs you suggested to get it down to 200mb. I'm gonna start working on it again in 2010, the 100% polished-off Legend of Liberace III will probably be done in the next few months (when work and stuff calms down).
I'm happy people are playing it, I'm going to re-test it, finish Vincent's side-quest, and add a cool Liberace desert mercenary side-quest, and of course use the programs you suggested to get it down to 200mb. I'm gonna start working on it again in 2010, the 100% polished-off Legend of Liberace III will probably be done in the next few months (when work and stuff calms down).
Legend of Liberace 3
I might one day release a finished version of the game, where everything's closed up and refined and surely the MBs will be hacked and slashed down to a sane amount.
....but....
I dunno, me and my friend made this to make each other laugh and then put it on the net more as a joke than anything. I know of some people who have downloaded it and actually played it which is cool and makes me feel like I've shared something with the humans of the world, but it still remains more of a tongue in cheek joke then anything serious.
I have downloaded both programs and if I ever do make this into a finished product I will surely use them to cut down some MBs, thanks Mr. Segnin.
....but....
I dunno, me and my friend made this to make each other laugh and then put it on the net more as a joke than anything. I know of some people who have downloaded it and actually played it which is cool and makes me feel like I've shared something with the humans of the world, but it still remains more of a tongue in cheek joke then anything serious.
I have downloaded both programs and if I ever do make this into a finished product I will surely use them to cut down some MBs, thanks Mr. Segnin.
Legend of Liberace 3
Oh wait I know where the Ghostbusters thing comes from. In the audio folder is a an mp3 of a heavy metal ghostbusters theme song cover by a band called xentrix. It is a battle themed used when you fight one of the 13 ghosts that Vincent wants to seal.
I had originally planned for Vincent to enlist Winston Zeddemore in a side quest to seal the second to last ghost but never got around to it. In fact that sidequest isn't in fact done (currently only 5 ghosts are available to seal), i put two more on a haunted train but never put the option up at the train station for some reason (forgot). As for the last 6 of the 13...heck there's plenty of room to involve the Ghostbusters in Vincent's sidequest still...when I flesh out some detail they'll probably make their way in. Thanks for reminding me about that.
I had originally planned for Vincent to enlist Winston Zeddemore in a side quest to seal the second to last ghost but never got around to it. In fact that sidequest isn't in fact done (currently only 5 ghosts are available to seal), i put two more on a haunted train but never put the option up at the train station for some reason (forgot). As for the last 6 of the 13...heck there's plenty of room to involve the Ghostbusters in Vincent's sidequest still...when I flesh out some detail they'll probably make their way in. Thanks for reminding me about that.
Legend of Liberace 3
Answers:
1. Yeah you're right. It's a free game and no one's holding a gun to anyone's head to download it so that's a mute point. If you think it's too big or doesn't interest you then all you have to do is not play it basically.
2. Ghostbusters are awesome. Though I don't think they ever show up at any point of the game. Do you mean you're angry cause there's no Ghostbusters? I can add some if you want.
3. Those pens are cool...my friend used to have one.
4. Then delete it I guess.
1. Yeah you're right. It's a free game and no one's holding a gun to anyone's head to download it so that's a mute point. If you think it's too big or doesn't interest you then all you have to do is not play it basically.
2. Ghostbusters are awesome. Though I don't think they ever show up at any point of the game. Do you mean you're angry cause there's no Ghostbusters? I can add some if you want.
3. Those pens are cool...my friend used to have one.
4. Then delete it I guess.
Chrono Trigger
This game is in the same vein as "Takeshi's Challenge" for NES. That game is cool.
http://www.goodtimeretrocafe.com/nes/takeshi.html
http://www.goodtimeretrocafe.com/nes/takeshi.html













