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SAILERIUS'S PROFILE

Sailerius
did someone say angels
3214
Something happened to me last night when I was driving home. I had a couple of miles to go. I looked up and saw a glowing orange object in the sky. It was moving irregularly. Suddenly, there was intense light all around. And when I came to, I was home.

What do you think happened to me?
Vacant Sky Vol. 1: Conte...
I died once. (Complete Edition Act II+ now available!)

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Finding Eden

First of all, why did you have to make those stairs to the final boss look like a rock. It was a nightmare to find her.

Sorry about that! The entire game was made in a month and there were a ton of maps to make, and I was making them on top of writing and doing the scripting, so the mapping can be a little subpar at times.

Second of all, damn did that ending piss me off, but in a way that I can truly appreciate. Thank you so much for making this game, it was just PURE atmosphere and emotion.

Thanks so much! Those are my favorite types of endings. I'm happy to infuriate!

Vacant Sky Vol. 1: Contention

Much has improved!

RPG 20XX Engine

author=Link_2112
DynRPG is the next big thing

Not really. RM is fundamentally lacking in big ways and DynRPG is only a bandaid on a gushing wound. A next-generation RPG-making engine needs to be completely reimagined rather than being "RM2k3 but with..."

Vacant Sky Awakening: Paradox Prince

More specifically, Act I+ was created using the database of Act III, except the fork occurred before the original Act III was finished. I made a poor prediction of how many branches and variables I would end up using and by the end of Act II+, the new CE code and data were overrunning onto code and data in use in Act III, turning Act III CE into a minefield of impossible to anticipate bugs.

Vacant Sky Awakening: Paradox Prince

It was after Act II+ was out. Act III CE was already well underway by that point. Naively, at the time, I thought it would just be a matter of polish and playtesting after that, since that's more or less how I+ and II+ went. Due to some stupid technical decisions made when I+ was first started, it was doomed to not be as easy as I anticipated.

Vacant Sky Awakening: Paradox Prince

I don't even remember anymore. It happened right before it was about to go into its first alpha and during the first playtests, it completely exploded in ways that revealed that there were huge, unanticipated issues left to address. Around that time, my role on VSA was really stepping up, so I decided to put Act III CE on the backburner in order to put my full attention onto VSA, since my divided attention at that point was holding the others on the team up.

Vacant Sky Awakening: Paradox Prince

No, they should be the same and arriving at the same time. The only Android version that'll hit separately is Ouya due to the controller support.

Vacant Sky Awakening: Paradox Prince

You'll see.

Vacant Sky Awakening: Paradox Prince

Act III CE will not be delayed again. I can say this with certainty now.

Heartache 101 ~Sour into Sweet~

Congrats on the well-deserved feature!