SAVAGEINVENTIONS'S PROFILE
SavageInventions
1450
Uh... I am a fan of older console RPGs, I suppose.
Anyway, with a friend of mine, we work on RPG's, I event, write (Poorly...), and do pretty much everything except mapping. We certainly aren't the best out there. But, well, I just find making the games themselves rather enjoyable.
Of course, there is a bunch of stuff I can't do with RM2K3, it's my preferred engine.
Other Unimportant Stuff:
I cannot, for the life of me, make a serious game. Believe me, I've tried. I always put my sense humor into it , no matter how serious I try to make it.
So, I stick with what I can make, and try to make humorous games. Yay.
I'm also trying to make my own NES style (Sort of) sprites and tiles, but I don't know how that will turn out. If not well, I'll just edit the RTP/use Charas Project.
I'll probably add a bit more here and there, but seeing as I may not, I may not.
Anyway, with a friend of mine, we work on RPG's, I event, write (Poorly...), and do pretty much everything except mapping. We certainly aren't the best out there. But, well, I just find making the games themselves rather enjoyable.
Of course, there is a bunch of stuff I can't do with RM2K3, it's my preferred engine.
Other Unimportant Stuff:
I cannot, for the life of me, make a serious game. Believe me, I've tried. I always put my sense humor into it , no matter how serious I try to make it.
So, I stick with what I can make, and try to make humorous games. Yay.
I'm also trying to make my own NES style (Sort of) sprites and tiles, but I don't know how that will turn out. If not well, I'll just edit the RTP/use Charas Project.
I'll probably add a bit more here and there, but seeing as I may not, I may not.
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Dragon Fantasy BOSS TRIAL
Avantasia The Game
Avantasia The Game
Befuddle Quest 3: Love is a Four-Legged Word
Avantasia The Game
Hrm... Now that 4.1 is up, I'm not sure that these are valid but I'll put them up anyway. (Some more things I found, in 4.0)
1. In the stairway, if you examine the gold, it shows Spanish text.
2. When you get to the Stairway with Gabriel, before you go down the stairs, Gabriel speaks to Vandroiy in Spanish. (It'd be hard to miss, since it's only one word, really.)
3. The Letter to Pope II is in Spanish.
4. Somewhere between Act III and Act IV, I lost the Sacred Flameblades. Gabriel was using them, if that helps.
5. Upon returning to Rome, if you choose to do so, you can't really do anything, since the event for the "No way out" triggers, and the other doorway is in Spanish, which also bars your path.
1. In the stairway, if you examine the gold, it shows Spanish text.
2. When you get to the Stairway with Gabriel, before you go down the stairs, Gabriel speaks to Vandroiy in Spanish. (It'd be hard to miss, since it's only one word, really.)
3. The Letter to Pope II is in Spanish.
4. Somewhere between Act III and Act IV, I lost the Sacred Flameblades. Gabriel was using them, if that helps.
5. Upon returning to Rome, if you choose to do so, you can't really do anything, since the event for the "No way out" triggers, and the other doorway is in Spanish, which also bars your path.
Avantasia The Game
Well, I've found a few more things.
1. When you get the letters to the Pope in Rome Basement A, the message to get them is in Spanish.
2. If you examine the Stone Guardian, the text is in Spanish.
3. All dialog after beating the Guardian in that room is in Spanish.
4. There is something wrong with the Piano Puzzle in the Stairway, as the Red Switch would activate the music, but it wouldn't go down when I played the tune correctly. Which really annoyed me, since I spent the better part of an hour trying to figure out where I was going wrong with it.
1. When you get the letters to the Pope in Rome Basement A, the message to get them is in Spanish.
2. If you examine the Stone Guardian, the text is in Spanish.
3. All dialog after beating the Guardian in that room is in Spanish.
4. There is something wrong with the Piano Puzzle in the Stairway, as the Red Switch would activate the music, but it wouldn't go down when I played the tune correctly. Which really annoyed me, since I spent the better part of an hour trying to figure out where I was going wrong with it.
rscreen3.png
Avantasia The Game
And a few more things that I just found,
1. The nun in Rome speaks in Spanish.
2. The locked door in Under Rome is in Spanish.
3. The Code is in Spanish as well.
1. The nun in Rome speaks in Spanish.
2. The locked door in Under Rome is in Spanish.
3. The Code is in Spanish as well.
Avantasia The Game
I've found a few more things.
1. The spell "Highten Spell" is incorrectly spelled.
2. When you get Aces High, it doesn't switch back to the battle theme you set it to. (I'm not sure if that happened with the others)
3. When placing the third letter on the Homunculus, Gabriel speaks in Spanish.
4. If you fail to spell truth on the first try, you can only place the first letter, and nothing else, which means you need to restart.
5. In the alchemy lab thing, when you are creating something, it says 'Crear' instead if create.
1. The spell "Highten Spell" is incorrectly spelled.
2. When you get Aces High, it doesn't switch back to the battle theme you set it to. (I'm not sure if that happened with the others)
3. When placing the third letter on the Homunculus, Gabriel speaks in Spanish.
4. If you fail to spell truth on the first try, you can only place the first letter, and nothing else, which means you need to restart.
5. In the alchemy lab thing, when you are creating something, it says 'Crear' instead if create.
Avantasia The Game
I finally beat Samael, after a good bit of luck.
And there are more things to report.
1.On the tower, I forgot to mention, there was a /c appearing the text, I believe before the word "Sello".
2. After returning to Sesidbhana, talking to some people resulted in having their text bar be on the wrong event. This may happen beforehand, but I've never noticed it. (Like the shopowners.)
3. When you use the Airship is Sesidbhana, the text appears in Spanish.
4.The Scarecrow at the Tree of Knowledge is in Spanish.
5. One of the lines for the Tree of Knowledge isn't italicized like the rest of it is.
6. You can go to Wintervena(?) before even visiting there in the first place, completely skipping the Snow Weird and the Horned Demon.
7. The Gigas gives over 6000 EXP. Should it have been around 600? I found it far too easy for that much EXP.
8. At the end of the Beach Cave, Gabriel says something in Spanish.
9. Though finding the items to make the thing the Tree of Knowledge tells you to make isn't difficult, the Tree or manual should still let Gabriel know where to find them.
10. If you go backwards from Wintervena(?), down the mountain, and you try to go past the Snow Weird, it starts to move like it normally would, but is prevented from doing so by your party members, causing you to need to reset. Assuming you kept them with you, that is. Also, if you go to the Snow Weird the correct way, and leave, then without exiting the map, go back to the bridge, the Snow Weird moves again, but is stopped by the water, making it so you need to reset.
11. By now, it's started to get somewhat annoying by the lack of notification where a map teleport point is. I would greatly appreciate it if there was something a bit more than a simple path, which sometimes there even isn't. (I'm sure others would appreciate it too.)
12. In the Chess game, the demon tried to move his Bishop, but it was blocked by a pawn of his, causing me to need to reset. Also, on the way to that, there is a small puzzle where you need to push the pots, in it, are specific pots supposed to be put on a specific tiles?
And there are more things to report.
1.On the tower, I forgot to mention, there was a /c appearing the text, I believe before the word "Sello".
2. After returning to Sesidbhana, talking to some people resulted in having their text bar be on the wrong event. This may happen beforehand, but I've never noticed it. (Like the shopowners.)
3. When you use the Airship is Sesidbhana, the text appears in Spanish.
4.The Scarecrow at the Tree of Knowledge is in Spanish.
5. One of the lines for the Tree of Knowledge isn't italicized like the rest of it is.
6. You can go to Wintervena(?) before even visiting there in the first place, completely skipping the Snow Weird and the Horned Demon.
7. The Gigas gives over 6000 EXP. Should it have been around 600? I found it far too easy for that much EXP.
8. At the end of the Beach Cave, Gabriel says something in Spanish.
9. Though finding the items to make the thing the Tree of Knowledge tells you to make isn't difficult, the Tree or manual should still let Gabriel know where to find them.
10. If you go backwards from Wintervena(?), down the mountain, and you try to go past the Snow Weird, it starts to move like it normally would, but is prevented from doing so by your party members, causing you to need to reset. Assuming you kept them with you, that is. Also, if you go to the Snow Weird the correct way, and leave, then without exiting the map, go back to the bridge, the Snow Weird moves again, but is stopped by the water, making it so you need to reset.
11. By now, it's started to get somewhat annoying by the lack of notification where a map teleport point is. I would greatly appreciate it if there was something a bit more than a simple path, which sometimes there even isn't. (I'm sure others would appreciate it too.)
12. In the Chess game, the demon tried to move his Bishop, but it was blocked by a pawn of his, causing me to need to reset. Also, on the way to that, there is a small puzzle where you need to push the pots, in it, are specific pots supposed to be put on a specific tiles?













