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A random citizen that loves to eat pizza combined with everything that can give me a heart attack.
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[RM2K3] Speed after map transition
author=InfectionFiles
Set another Move Event with the desired speed after the map transition command. Try that and see if it helps!
author=Marrendauthor=ScripterThis makes me guess is that the character retains the speed, as defined by the MOVE ROUTE, in this cut-scene. So, unless you specified another MOVE ROUTE later on in that cut-scene (say, during the end), the character should retain the speed it was set to during the cut-scene in question.
My character is walking around with the move event (You know like a cutscene, I decrease the movement of the character but I don't know if it is connected with my later speed) and then I do a map transition event, the speed of my character goes very slow, not like the normal one.
...If that makes any sense!
Well, your answers did very well, it actually worked I put a autorun event, and then I did a move event increasing the speed, and then I erase it to keep the speed in that way, and at the end I put a "Proceed with movement" event, to end the event.
*facepalm* God, why I didn't think of that before, I feel dumb.
Thanks again for your help :3
[RM2K3] Speed after map transition
Hello everyone!~
I'm having trouble about speed after map transition, the thing is when I do a move event (Like a cutscene) and then I do the map transition event, my character goes real slow, it doesn't walk normally, this problem has never happened to me before, so I don't know how to fix this.
You most likely didn't undertand a word of it, or it was a very vague explanation of the problem, so let me do a example so you can understand!
My character is walking around with the move event (You know like a cutscene, I decrease the movement of the character but I don't know if it is connected with my later speed) and then I do a map transition event, the speed of my character goes very slow, not like the normal one.
Any help for me please? D:
I'm having trouble about speed after map transition, the thing is when I do a move event (Like a cutscene) and then I do the map transition event, my character goes real slow, it doesn't walk normally, this problem has never happened to me before, so I don't know how to fix this.
You most likely didn't undertand a word of it, or it was a very vague explanation of the problem, so let me do a example so you can understand!
My character is walking around with the move event (You know like a cutscene, I decrease the movement of the character but I don't know if it is connected with my later speed) and then I do a map transition event, the speed of my character goes very slow, not like the normal one.
Any help for me please? D:
[RM2K3] Shake screen problem
Ohh, that looks so neat!
I'm really grateful!
I didn't know about this, I should probably go watch more tutorials! --
I'm really grateful!
I didn't know about this, I should probably go watch more tutorials! --
[RM2K3] Shake screen problem
Mmm-
Well, it does look better from before, at least it looks decent, I tried to delete some text, and now looks good!, I'm really sastified with your response, but I have another question:
Can I make the text not skipabble?
If you can't answer that, I really aprecciate you help!
Well, it does look better from before, at least it looks decent, I tried to delete some text, and now looks good!, I'm really sastified with your response, but I have another question:
Can I make the text not skipabble?
If you can't answer that, I really aprecciate you help!
[RM2K3] Shake screen problem
Sure thing Tanky
Well, this is when I activate the Shake screen event
As well you can see that I turn off a switch which is the one that I activate the Shake screen event and the turn on another switch which is the map transition.
You can see that I tried even with the "End event processing" and "Erase event"
but it doesn't work at all, it keeps shaking
Hope you understand this maze!
Well, this is when I activate the Shake screen event

As well you can see that I turn off a switch which is the one that I activate the Shake screen event and the turn on another switch which is the map transition.

You can see that I tried even with the "End event processing" and "Erase event"
but it doesn't work at all, it keeps shaking
Hope you understand this maze!
[RM2K3] Shake screen problem
Hi everybody!
I have a little issue about the shake screen, the problem is when I activate the shake screen, everything is just going alright, but when I do a transition to another map, it keeps shaking till the time I set it to end.
Any help please?
I have a little issue about the shake screen, the problem is when I activate the shake screen, everything is just going alright, but when I do a transition to another map, it keeps shaking till the time I set it to end.
Any help please?
What to do if your Game Submission is denied/pending
[RM2K3] Cutscenes
OHmygodthankyouarethebest!
Thanks alot! I'm really noobish at games, and I'm planning to make a game. You've saved my life!
Thanks alot! I'm really noobish at games, and I'm planning to make a game. You've saved my life!
[RM2K3] Cutscenes
Hi everybody!
I'm having troubles making a cutscene for Rpg Maker 2003, the reason why I am having so much trouble is that when I do a move event, the textbox shows BEFORE when I want to, the move event needs to finish and then show the textbox (or text)if you didn't understand a word of this, then I will show you an example, let's say "Our Hero" walks towards a tree and then say "What a beautiful tree" and that's it.
My problem is when "Our Hero" BEFORE he walks towards the tree, it shows the text "What a beautiful tree" (sorry if that wasn't really understandable, english is not my native language.)
Any help, please?
I'm having troubles making a cutscene for Rpg Maker 2003, the reason why I am having so much trouble is that when I do a move event, the textbox shows BEFORE when I want to, the move event needs to finish and then show the textbox (or text)if you didn't understand a word of this, then I will show you an example, let's say "Our Hero" walks towards a tree and then say "What a beautiful tree" and that's it.
My problem is when "Our Hero" BEFORE he walks towards the tree, it shows the text "What a beautiful tree" (sorry if that wasn't really understandable, english is not my native language.)
Any help, please?













