SGTSTEFFI'S PROFILE
SgtSteffi
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Journey to Northpass
That really warmed my heart to read, thank you so much! I hope it doesn't get lost and settle to the bottom too- i'm trying my best to circulate it right now with mixed results! It's a great compliment that you think the regulars would enjoy it, seeing as they've most likely played so many RPGs by now, but I hope they do enjoy it if they pick it up.
Journey to Northpass
author=Housekeeping
Hey, I finally got around to giving this a go. It was an interesting little game! That said, I did find a number of bugs and stuff:
Aaaaaand, here's some actual feedback:
First of all I just want to say thank you for how in-depth this comment was- it's honestly a review in itself and I appreciate the time you took to make this feedback and consider everything in the game so carefully, so thank you. I'm going to try and go through the comments I wanted to make in order-
First of all, thanks for the bug reports, they're super useful, and a lot of them I hadn't actually had anyone spot yet so that's an extra. Your experience with maxing out your stats and getting loads of the armour was actually due to an embarassing bug I left in that i'm patching as we speak that's tripped up a couple of players- it's a test event i made to test the bossfight i forgot to take out, a really silly oversight on my part. It unfortunately also seems to mess up the ability to hand in the challenge keys quest too, so that's what that was. That also is what was stopping the battler sprite from showing up (don't ask how!) but I fixed everything now. As for the other little bits of feedback there I'm going to run through all of them and see what i can implement tonight.
As for the story/art feedback, thanks so much for your kind words <3 It was very helpful to get some honesty on what could have been better without it being biased against progressive material, and i'm going to take the advice on board next time I write a game or a story for what I could have presented better. I'm still learning how to present a narrative in general and knowing what hit a sour note is good, as you can get really tone-deaf to it when you've sat in front of the same project for a couple years.
There's definitely a gap between the final conversation with Amaury in Nosht, and the bossfight conversation, that's for sure. It's something I noticed in one of my final edits that needed work- and i attempted to pad it out with a short conversation that shows Amaury trying to hide from the player and not wanting to speak to them, as if reconsidering her morality, etc, after commenting on Sevrin helping everyone so modestly. However this was more of an easter egg and I realise now that was a mistake to make that a 'findable' thing instead of an obvious thing. I think i'm going to move that one to a more blatant spot, even if it doesnt entirely fix the original issue.
Overall i'm really glad you got a positive experience in general with this game! That's all i could hope for and thanks again.
Candy Ballad
CustomCode Review
author=nhubi
No problem, and I did dither a little between 2.5 and 3, but I think that was due to my reaction to what happened in the throne room, it's a strong one for me, so I had to try and be a little more impartial and see it as others would.
I'm glad you can take away learning points from this, that's one of the reasons I write them. You are most welcome.
That's fair enough, it is your review after all. And yes, the points were very much acknowledged for a new game i'm working on.
CustomCode Review
Hello, nhubi, thank you very much for reviewing my game!
I'm just leaving a comment to say I really really appreciated this review. Not only did it give me better insight into where the flaws in the storytelling actually are, it made me realise what to work on in the future. This was very fair and the rating was well chosen- personally, I would never give this game a rating past this, as I know its unpolished 'first try' feel. Instead of just pointing out what was broken and didn't work and fixating on it, you actually played and payed attention to the story, and gave a really nice rundown of it.
So thanks!
I'm just leaving a comment to say I really really appreciated this review. Not only did it give me better insight into where the flaws in the storytelling actually are, it made me realise what to work on in the future. This was very fair and the rating was well chosen- personally, I would never give this game a rating past this, as I know its unpolished 'first try' feel. Instead of just pointing out what was broken and didn't work and fixating on it, you actually played and payed attention to the story, and gave a really nice rundown of it.
So thanks!
CustomCode 2.0
author=AislingCait
I just finished it. The story may having been a little too fast paced, but it is understable since it was your first game. Also you are definitely getting better were it comes to bug free games.
My only suggestion would be adding a reset option in this puzzle.
Can't wait for whatever you are going to do next!
Thank you for following my games as closely as you have, i'm very thankful for it! :) I'll take that suggestion into account. And yes, unfortunately some things like pacing I tried my best to fix but there's a certain point where the source material becomes limiting. Thanks again for playing!
Infinity Expanse Review
Hi there- Thanks for the review. I thought i'd give a little response as it's always nice to have feedback on these things.
The points you raised were all very honest and truthful and I'd thank you for that. I feel as if in some points, perhaps it was coming at this small one-person rpg maker progect from the angle of it being a professional release- which in itself is fair, I can't argue with expecting more from it.
As harsh in some places as the feedback may have seemed, I will take it on board for later on. After all, I'm still very new at all this, and I can only improve by just making these projects and putting them out there!
Thanks for taking a look
-SgtSteffi
The points you raised were all very honest and truthful and I'd thank you for that. I feel as if in some points, perhaps it was coming at this small one-person rpg maker progect from the angle of it being a professional release- which in itself is fair, I can't argue with expecting more from it.
As harsh in some places as the feedback may have seemed, I will take it on board for later on. After all, I'm still very new at all this, and I can only improve by just making these projects and putting them out there!
Thanks for taking a look
-SgtSteffi
Infinity Expanse
author=Anonyma
It reminds me of Homestuck in a few ways- which is a compliment, by the way! Very enjoyable, lovely graphics.
As a homestuck fan myself i'd definitely find that a compliment! I was probably heavily influenced by it. Thank you so much :)
Infinity Expanse
author=NeverSilent
Hey, look at that. So I take it this is the other project you talked about. I'll be keeping an eye on this. Good luck developing this game!
Yep! As it looks so far, this one is more solid to boot. Thanks for the support, good luck to yours!
Infinity Expanse
author=drenrin2120
Subbed. I really like the setting; at the end of a sun's life cycle. The artwork is great too. I'm curious to see how you handle battles in a game that seems mostly centered around exploration and other mechanics.
Thank you friend!! I wish I could say I was doing some sort of custom script for the battler, but afraid not. However, when you attack a ship as another captain, you're firing the cannons at targets placed on the ships themselves, rather than 'battling' as them. :)














