SUPERPOW'S PROFILE

I believe the quickest way to know and understand me as a person in the context of this forum would be to list some of my favourite games.

In no particular order:
-Deadly Premonition
-Persona Series
-Paradox Grand Strategy Games
-Final Fantasy VI
-Gone Home

Obviously this list is far from exhaustive. I will play most RPGs I get my hands on.

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Game Chill 2013

My town IS my dungeon.

I finally joined.

Awesome. Thanks for the warm welcome guys.

Game Length: Is it possible to make your game too long?

In my book, one hour of solid design and storytelling is worth much more than 100 sloppy, artificially-inflated hours of gameplay. A game's length, regardless of genre, ought to be dictated by its story arc and by the nature of its gameplay.

Regardless of game, the player will start seeing diminishing levels of enjoyment for every hour of gameplay past the first. This rate will either be very elastic if your story is uninspired and your gameplay repetitive and monotonous, or barely noticeable if you have constructed a cohesive plot with interesting gameplay hooks.

There is an archaic idea in game design that more is better, that quantity is indicative of overall quality. That cannot be further from the truth. Desired length ought not dictate the form of your gameplay and story.

I am not advocating short games over long games; such an argument is pointless. Rather, length ought to be largely dependent on the story you wish to tell and the gameplay you wish to create.

"Perfection is achieved, not when there is nothing left to add, but when there is nothing left to take away."
-Antoine de Saint-Exupery

I finally joined.

Hey everyone,

I've been lurking around here sporadically for over a year. I really like the community here. I come every so often to check on some of the interesting games that are put out.

The reason I finally joined is that I am considering making a serious game in RPG Maker VX Ace. I've messed around with the software quite a bit before, but never in the intention of making a serious game with it. I've made games using other engines and frameworks, but not in RPG Maker. I will have questions on the engine's performance and limitations.

Now that I am making a project, I feel like I have something to contribute and thus officially belong in the community.

Please be gentle.
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