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TheNecromancer
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RMN sucks
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>New Game
I usually quit an RMN game within the first hour because of overall poor quality. I have no problem sitting through 20 minutes of text as long as it programmed correctly. That means no slow text, no characters walking through walls/trees, no music/chipset errors... After a while of that I will quit.
An example of a RMN game that I thoroughly enjoyed a long intro is Liberty's game Celdran's Curse. It might have had a bit of slow text..don't remember, but the story was somewhat original and the characters had personality, they weren't spitting out one-liners. It wasn't about comedy and it had a good pace. Also, you weren't exactly sure who you were going to start controlling because it was showing both sides. So a successful intro depends on the story telling ability of the writer and the quality of the characters. I wouldn't be impressed by flashy explosions if a lame stereotypical character was behind it.
And about the gameplay side of things, I HATTTTTE starting a game with 0 money and no skills. If I get to level 4 and don't have an ability/magic and have just been spamming attack I will quit without hesitation(probably). About giving the player too much information/skills, it all has to do with experience. If you have been playing RPG's for over 10 years then you are far less likely to feel overwhelmed. I like being given a ton of information and options right from the start. I'm not stupid and I don't need to be eased into something, gimme lots to do so I can experiment with everything right away. To me that's extremely fun and rewarding. I don't mean give me EVERYTHING so there is nothing else to gain. If a game would normally take 40 hours to complete, where the first 10 you only have a handful of skills..I would rather be given more skills earlier and play a 30 hour game. There's tons of games to play out there, commercial/indie .. rpg/non-rgp, I don't want to be slowly fed gameplay. It's preventing me from playing other games. You used to be able to get away with 70+ hour, 4 disc epic RPG's back in the day, but not anymore. Short and sweet, unless you've got a good formula of ever evolving gameplay.
Something I read in another thread which could apply here, is the option to give the player high-end gear or skills at the start, give them a taste of what the power is like and then take it all away (Symphony of the Night). You know what the end result is going to be but still have the fun of starting from scratch.
An example of a RMN game that I thoroughly enjoyed a long intro is Liberty's game Celdran's Curse. It might have had a bit of slow text..don't remember, but the story was somewhat original and the characters had personality, they weren't spitting out one-liners. It wasn't about comedy and it had a good pace. Also, you weren't exactly sure who you were going to start controlling because it was showing both sides. So a successful intro depends on the story telling ability of the writer and the quality of the characters. I wouldn't be impressed by flashy explosions if a lame stereotypical character was behind it.
And about the gameplay side of things, I HATTTTTE starting a game with 0 money and no skills. If I get to level 4 and don't have an ability/magic and have just been spamming attack I will quit without hesitation(probably). About giving the player too much information/skills, it all has to do with experience. If you have been playing RPG's for over 10 years then you are far less likely to feel overwhelmed. I like being given a ton of information and options right from the start. I'm not stupid and I don't need to be eased into something, gimme lots to do so I can experiment with everything right away. To me that's extremely fun and rewarding. I don't mean give me EVERYTHING so there is nothing else to gain. If a game would normally take 40 hours to complete, where the first 10 you only have a handful of skills..I would rather be given more skills earlier and play a 30 hour game. There's tons of games to play out there, commercial/indie .. rpg/non-rgp, I don't want to be slowly fed gameplay. It's preventing me from playing other games. You used to be able to get away with 70+ hour, 4 disc epic RPG's back in the day, but not anymore. Short and sweet, unless you've got a good formula of ever evolving gameplay.
Something I read in another thread which could apply here, is the option to give the player high-end gear or skills at the start, give them a taste of what the power is like and then take it all away (Symphony of the Night). You know what the end result is going to be but still have the fun of starting from scratch.
panty & stocking with garterbelt
guys i think its time we rocked some gothic neclord up in this bitch
post=207215
But all time favorite? Seems there's no way around it:
Not a boss battle, but a great battle theme.
The RMN Comic Collaboration - Act 2
Latest Posts section
It seems like 80% of the time I look at this section it's a post from a thread in the Moronic Section. It's all good that people are active in there but maybe it shouldn't appear in the Latest Posts section? Some forums have these sections but in some they don't count towards post count and stuff like that. Any real site related discussion is getting drowned out completely. I know a person can just browse the forum, but (in my opinion) it makes this section less useful. I use the section to monitor any updates in something I posted in or have been reading, but like I say it easily gets drowned out by the nonsense discussion.
Anybody else agree?
Anybody else agree?
Am I crazy?
You think it's working? I have a feeling that you were in fact trying.
lol You have the ability to turn any thread into a MKID bashing thread. Good work.
*edit: You....I.......stop talking please
lol You have the ability to turn any thread into a MKID bashing thread. Good work.
post=207179
Told you I didn't even have to try.
*edit: You....I.......stop talking please
Not Another Let's Try Thread!?
post=206554
Also, please don't mind the sound errors and choppy framerate. I use Hypercam 3. Yes, I fail that much at video recording.
I do mind poor sound/video quality. But that's just me. After 15 seconds I had to close it :/
Am I crazy?
post=207164
Stick with me, and I'll make sure you do exactly as I do.
Gain hate faster than a White Mage using their 2-hour ability? (ffxi reference)














