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The Screenshot Topic Returns

author=LockeZ
Ah, that's fair. I prefer XP over VX or Ace for similar reasons. I like having infinite tilesets that can be infinitely large, and more than two layers.

What do you mean by "smaller ratios" though? Are your tiles smaller than 16x16?

Usually they're 32x32, but being able to place them on a 16x16 Grid makes an enormous difference. I did a sample map (Not a finished product, if I am going to finish it at all. Still unsure of what to do.), and it really looks infinitely better than the regular 32x32 squares. As for "smaller ratios", I really have no idea what I was implying. I sometimes type something in the heat of the moment, and then go back a few minutes later thinking "What in the world was I talking about?"

Games we need to get over

author=a_cat
Pokemon. C'mon, never made it into an MMO? C'mon guys, if the game isn't going to jump to console or be expanded upon in a truly progressive way then they should probably throw in the towel.


I agree wholeheartedly. However, you can throw that thought into the trash can and burn it because Nintendo's stated that they're never going to make an MMO. The morons.

Star Fox. The newer games were actually kind of nice, but all of the fans are too blinded by their outrageous desire for the company to make another game exactly like the first to see how foolish and outlandish their wants really are. Noobs are noobs, but if it is your wont to crap about a good game because it hasn't lived up to your preposterous expectations, keep your yap shut!

Crafting equipment vs buying it

If the crafting system was incredibly dull and unimmersive then I'd prefer to just be able to guy everything. If I'm going to be forced to work harder for something, at the very least I'd like to have a bit of fun doing it. Otherwise I'll, in the end, just feel cheated for all it's worth. Something a bunch of games I've seen do wrong is they make some fancy schmancy system that overall bores me to death. It's just not worth it.

/endminirant

The Screenshot Topic Returns

For me, parallaxing is being able to use smaller ratios are using infinite layers to create something nice. I wouldn't say it's only to avoid getting a tiled look.

Wow, that house really does stick out. Never really paid that much attention. heh.

The Screenshot Topic Returns

So I did a parallax map, never thought I'd be doing that.