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Creating Vibrant Towns and Villages

One thing also, when it comes to things happening within the town, you can give each town a specific event in which that town is talking about, so as to add to flavor.

"Hello there!" The Dialect of a Town NPC

This article is of definite use to everyone, but some people don't have the knowledge or inclination to work THAT hard on their NPCs. I know I don't. Oh...there will be a few, and they I take seriously, but the average person off the street, who cares. Maybe the writer...one idea I had in helping make dialogue a little more interesting, even though it would be read over and over again, is give each city it's own theme: one had a major assassination attempt, one has a child that shines above the rest, a new law is being written about it, etc. And then base most of the dialouge on that particular theme. Although it wouldn't reduce the tedium of reading the same lines over and over again, it would show that the world is more alive.

Boulders on switches

I'm curious. Although this tutorial is set to RM2k3, can this tutorial also be used in context of XP or VX?
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