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GET CRAFTING!
If I may, to respond, sorry again I'm not Max:
The short game is "you are a bum who owes taxes, time to make some money," but the short game is only supposed to take 1-2 hours to play through entirely.
If Max put the kinds of quests you are talking about in the normal and epic modes of the games, I think it would be really cute. But then again, I like those kinds of shenanigans.
The short game is "you are a bum who owes taxes, time to make some money," but the short game is only supposed to take 1-2 hours to play through entirely.
If Max put the kinds of quests you are talking about in the normal and epic modes of the games, I think it would be really cute. But then again, I like those kinds of shenanigans.
GET CRAFTING!
author=Gourd_Clae
"Also what about the Axe I picked up? Why can't I use it to split skulls as well as wood? :<"
You can. I just prefer the quarterstaff for defense AND attack in one piece of equipment, plus it hits twice.
I actually never made that. I am an awesome playtester :P.
Fun fact: After the first few playthroughs, I never made weapons in the early days of the game. I found that the axe and later the pickaxe worked fine for my purposes.
GET CRAFTING!
author=Versalia
(I guess I'm supposed to be JOURNEYING! since I am a Journeyman? or something)
"A journeyman or journeylady is someone who completed an apprenticeship and was fully educated in a trade or craft, but not yet a master." -Wikipedia
Feel free to let Max McGee respond to his own game's criticism though.
I'm sure it would stoke Max's ego to say that he's the only one allowed to have opinions on things, but I don't tend to buy into that philosophy :P
Anyway, I don't really see what's wrong with the menus - how would you change it, visually? - but I agree that the "press z" button minigame graphic must go. Good thing Max said before somewhere on one of these screens that it's going to be replaced.
GET CRAFTING!
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