CHARBLAR'S PROFILE
Hi I'm Nikki (everyone still calls me Char though) and I'm really bad at making descriptions.
I'm much more active on twitter!
I'm much more active on twitter!
Ara Fell
A 16-bit era, Japanese-style roleplaying game set in a magical world floating above the clouds.
A 16-bit era, Japanese-style roleplaying game set in a magical world floating above the clouds.
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PSA: The Gender Stuff
Hell yeah.
Edit: I know a lot of people who want to include representation are scared to do so because they don't want to screw it up. I'd be happy to look over anything people ever have about gender stuff as yeah it kinda is harder to do when your not in those peoples shoes
Edit: I know a lot of people who want to include representation are scared to do so because they don't want to screw it up. I'd be happy to look over anything people ever have about gender stuff as yeah it kinda is harder to do when your not in those peoples shoes
Shattered is on Steam Greenlight!
To be honest I made this trailer in like 3 hours with not much thought put it. I don't think our team's lawyer will recommend you doing that frogge
Shattered
author=LatoOuch! I cut my hand on your edge.
This just doesn't seem like your work at all, I have seen much better from you and then I see this on Steam Greenlight? I wish I had know that was you lol, I will leave a good comment now :D
Edit: Also to just clarify why this is on greenlight. We've worked quite a bit on the title and story put into it so if this gets on greenlight other works we could get on steam much faster and what the hell Nessy already had her greenlight submission fee due.
DinerAnimated.gif
author=Sated
You should totally make one of the lights flash on and off like it's broken.
That's a good idea! I'll do that later it's a overlay though so I might have to try and fit an event over it.
DinerAnimated.gif
author=CashmereCat
I see you, subtly operating air conditioning vents! I see you.
This comment is even better with your icon.
Screenshot Survival 20XX
@Satred Thank you those are all really helpful I did notice after posting the line was messed up it was kept in one of the maps so there is like a varying versions of the tile to fit in places. As normal for this project it's in the 1950s so I'll try my best to find the markings for the hydrants and what not
Screenshot Survival 20XX

The dinner building is mine the rest is Pizza's but the mapping is also mine just so credit is given. Trying to match as much to what Pizza did during McBacon as for mapping I'm really not liking how the area behind the diner looks if anyone has an suggestions of things to put behind there i'd love to hear them! Maybe some grass over the edge of the road it's way to straight.
Screenshot Survival 20XX
@Craze I think you addressed most of the main problems I would have pointed out so no point in repeating them.
@Dookie looking good as always.
@BM if your ever going to use the excuse that your ideas came before undertake remember this isn't a really new project. The kickstarter was live during June of 2013 and they already had the demo made.
@Dookie looking good as always.
@BM if your ever going to use the excuse that your ideas came before undertake remember this isn't a really new project. The kickstarter was live during June of 2013 and they already had the demo made.
Hi everyone!
Welcome to RMN! As dudesoft mentions MV is launching soon so hopefully some of the fun shorter expirences will come to browser so it saves some of us the downloading it and taking forever to unzip it heh heh
No-RM Event
I was going to make something in IG Maker to blow you all away and take a small break in free time i had but as soon as I opening it my computer screamed in agony and crashed the program. I hope everyone's projects are going well though!
author=pianotmOooh that sounds good piano! Thankfully a lot of stuff you can do in unreal with blueprint so the scripting that way isn't to tricky.
Okay, since my game is being done in Unreal Engine and I'm in the process of learning, everything's going to be bland basic. I mean, basic polygons for buildings, and the basic character mannequins for the characters. The only thing I'll likely put any real work into the is the main character.














