CLOSEDWORLDS'S PROFILE
closedworlds
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I like glitter. I teach and choreograph Colorguard. I like to dance. I am a college student. I am the spriter and co-director of FFEssence. I like tuna. Carol Channing...
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Final Fantasy Essence Review
author=emmychauthor=closedworldsWelp, I put up the review when there was a download, but your team members took it down for what I believe is the second time...? If you want a download available so people can judge for themselves, put it back up.
Wow. This is the first time I've seen this.
I'm only offended by the fact that this person put a rating on this unfinished game that people can't even download.
I'm sorry, I never knew. I have been busy with work and college. I would put the demo back up but that version the game is very broken and the game-crashing bugs are admittedly annoying. The newest copy of the game where we fixed the bugs is, from an event stand point, unplayable because some events have been disassembled for reworking. It wouldn't take much to clean those up but I'm personally busy with other stuff :(.
Final Fantasy Essence Review
author=Link_2112author=closedworldsShe has stated that it will be updated when a new version is released(hopefully it's better ;)
Wow. This is the first time I've seen this.
I'm only offended by the fact that this person put a rating on this unfinished game that people can't even download.
Sorry, I'm one of the devs, I meant this is the first time I've seen the review. I wish I had more time to work on writing the story and spriting more locations but life is very busy at the moment.
Final Fantasy Essence
Essence is still in progress. Its merely on hold. We just can't work on it. Life is just too busy right now.
I literally haven't been on here in a long while, but I mean the staff will do the best they can when we have time.
I literally haven't been on here in a long while, but I mean the staff will do the best they can when we have time.
Final Fantasy Essence Review
Wow. This is the first time I've seen this.
I'm only offended by the fact that this person put a rating on this unfinished game that people can't even download.
I'm only offended by the fact that this person put a rating on this unfinished game that people can't even download.
Final Fantasy Essence
Player's imagination in RPGs
It could be common sense if something needs to be explained better, but no one really questioned the validity of this scene until recently.
I value your input, but I have no idea what I said to warrant your aggression. I would explain why I separate my lines of text, but surely you will come up with some witty response as to why it is still ultra stupid. Since the argument would be pointless I'll just say your right and do things your way.
I value your input, but I have no idea what I said to warrant your aggression. I would explain why I separate my lines of text, but surely you will come up with some witty response as to why it is still ultra stupid. Since the argument would be pointless I'll just say your right and do things your way.
Player's imagination in RPGs
I guess its just my opinion, but even when I defeat enemies I sometimes assume they were merely knocked out lol.
I didn't want to have to mention my game in particular, but I'll just explain an
example from it...
In the opening the heroes are on a train and are about to be forced into an
altercation with some soldiers. The heroes intend to be somewhat stealth-like in
their mission. One could assume that this battle would result in a lot of noise
which would then capture the attention of other soldiers that may or may not be
nearby. On the other hand you could assume that this battle is careful, quick, and
quiet. Or the player just doesn't care. Regardless, the events after the battle
clearly show that no one else heard the actions taking place... but what if the
player was like "that is completely illogical! That would've made a lot of noise."
I didn't want to have to mention my game in particular, but I'll just explain an
example from it...
In the opening the heroes are on a train and are about to be forced into an
altercation with some soldiers. The heroes intend to be somewhat stealth-like in
their mission. One could assume that this battle would result in a lot of noise
which would then capture the attention of other soldiers that may or may not be
nearby. On the other hand you could assume that this battle is careful, quick, and
quiet. Or the player just doesn't care. Regardless, the events after the battle
clearly show that no one else heard the actions taking place... but what if the
player was like "that is completely illogical! That would've made a lot of noise."
Final Fantasy Essence
Player's imagination in RPGs
So when it comes to RPGs not everything is supposed to be taken literally nor does
everything make sense. People don't stand there and wait to attack each other, they
don't walk through stranger's houses, etc.
When it comes to cutscenes/events... when is literal being too literal? Should we
assume that the player knows what you mean or should you always spell it out for
them?
For example... in FF4, 3 soldiers from Baron show up at the Kaipo Inn to take Rydia
away. Cecil defends her by fighting them. We could be over analytical and say that
Cecil spilled their guts all over the Inn floor then cleaned it up afterwards... or
we could assume they crawled away with a few cuts and bruises. We only know for
sure that one of them "fled" because he fled from battle. But the other two... are
they dead?
How do you know when to show the player exactly what happened and how do you know
when to let them use their imagination?
I hope I made sense... lol
everything make sense. People don't stand there and wait to attack each other, they
don't walk through stranger's houses, etc.
When it comes to cutscenes/events... when is literal being too literal? Should we
assume that the player knows what you mean or should you always spell it out for
them?
For example... in FF4, 3 soldiers from Baron show up at the Kaipo Inn to take Rydia
away. Cecil defends her by fighting them. We could be over analytical and say that
Cecil spilled their guts all over the Inn floor then cleaned it up afterwards... or
we could assume they crawled away with a few cuts and bruises. We only know for
sure that one of them "fled" because he fled from battle. But the other two... are
they dead?
How do you know when to show the player exactly what happened and how do you know
when to let them use their imagination?
I hope I made sense... lol
Do not fear. Lex is here :P
Well... There is a Google Doc with dialogue but it is extremely outdated since the dialogue has been edited directly in the game so many times :(.
I think the best thing to do is to grant someone access to the FFE Dropbox and let them edit the game directly. The only problem is that this person would have to wait several hours while the drop box is downloaded.
The other option is to send someone the game... but then I cant work on the game until they submit it back.
I think the best thing to do is to grant someone access to the FFE Dropbox and let them edit the game directly. The only problem is that this person would have to wait several hours while the drop box is downloaded.
The other option is to send someone the game... but then I cant work on the game until they submit it back.













