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Making Towns and cities Appear Larger Than the Player-Visitable Areas

Obviously,m it would be impractical to fully render an entire town even the size of Truckee, California (let alone big cities like London or Shanghai). Some games use tricks to make it seem there is more to a town or city than the area the player characters visit in game.

  • The town goes all the way to the edges of the town map, implying that the town extends far beyond the boundaries of the map, but the player characters for some reason do not visit those areas.

  • Entering a city takes the characters to an overworld-style city map. Only the central business district and homes or headquarters of important NPC's are visitable. (SaGa Frontier ansd Xenogears do this.)


what other tricks are used?

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