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Whatchu Workin' On? Tell us!

author=CyberDagger
author=jakandsig
Combining a Sacred Hammer with a Blade forged a long word
Sometimes small typos are hilarious.


lol.

Horror Developers

author=Liberty
Please don't drag me into a debate that I have nothing to do with besides telling you all to cut it out. I understand why you were reacting but you were being offensive which brought out the defensive in others. Understandably, tone is harder to apply to written word than spoken so your joke flew over a few heads, including mine. Coupled with the other insults, it doesn't read nicely.

Whatever the case, drop it. I'd rather this didn't turn into some silly 'he said this' 'they said that' topic that I'd have to lock and send away. Thank you.

Also, if people want to explore whether 2D is a great medium for horror/other genre games, make a new topic about it instead of derailing this one.


How can you understand how he reacted the whole thing started with me saying this: "The issue is that it's virtually impossible to make a real horror games with rpgmaker, and people won't really take it seriously"

Which after he posted a long rant of unrelated nonsense and insults, and put words that I never said in his rant of nonsense making assumptions, also of nonsense.

Horror Developers

author=obsorber
author=jakandsig
Then make a rant about 2d games (when 2.5 and semi-3D games are possible in RM) and then make an assumption that I hate 2D games when all the games I put on this site are 2D?
Too be honest I may have been offensive to you and stepped over the mark maybe a little too much but I didn't actually know you were a creative game developer considering your Profile has "no games". But maybe you are just a fake I don't know but that was my perspective and my mistake if I am wrong.

1. I know that, when did I say there weren't any other genres. I make RPGs as much as I make Horror. Anyone who has played my games will know that. I am definitely a game developer on this site.

2. No it is not a rant, it is a socially accepted fact among a wide majority that the game is now a "cult game" where many indie gamers widely accept, respect, enjoy and quote it as chilling and promising. I'm not screaming at him, just because you cry that people don't bone commercial games because indie games are becoming more and more widespread and loved. It seems that bothers you more than it bothers me.

3. He picked out points that were never even said in my comments. Did you even read my post or just jumped into a fight without your fists clenched. You yourself are promoting the idea of comments that were never stated.

4. What is what exactly?

5. I never implied I hated COD, that is your illusion, your fixed conflicting perspective which is completely false. If anything you implied that 2D games or RPG Maker games suck pretty much. There was no quote, no statement no suggestion that I hated COD in that post. Not one bit at all!

author=obsorber
I think its how the game utilizes the imagination of the player and how it draws them into the horror than the graphics itself. Most gamers now days aren't drawn into games period and don't use their imagination because they don't have to. They are drawn into flashy graphics and whatever the media tells them is awesome. COD and FIFA are typical examples of this. Although they are good games there are so many other diverse games of their type to choose from to adapt your imagination.


Doesn't say I hate Call of Duty it implies I like the game but acknowledge in this "new era" we don't have to use our imagination as gaming is so high tech now anyway. Let me explain that to you in more detail my mature friend. That means graphics look more realistic so we do not have to use our imagination as much. It doesn't bash that fact towards the majority, it just simply makes that statement. We live in a consumerist society so we buy whatever is regarded as the best to fit in rather than embrace freedom of choice. The quote above states they are good games not bad ones. You only hear what you want to hear, fact!

author=obsorber
jakaandsig, dude if it bugs you so much then GTFO off RPG Maker sites no offence buddy. That's almost like saying the issue is that making real RPG Maker Games is like impossible if they are 2D which RPG Maker systems are currently based on classic style RPG development.

I didn't really make the assumption that you hate 2D games, I stated 2D games as an illustrative fact because RPG Maker uses a 2D Gaming Development Engine. By illustration doesn't necessarily mean that is what it means only. I was simply explaining to you that there are many of us who like classic style games/2d games and their "supposed poor graphic content" which to me is a style and not poor.
Once again like your fellow spammer buddy you pick out points that have no relevancy. You bicker and banter over nothing and you argue without reasoning and are quite ignorant. That is immature and answers your 3rd point.

author=mawk
yeah, I am saying opinions. I'm calling games bad because they're poorly made, which I freely admit is a subjective sort of thing! unlike your multi-paragraph rant about what you like in horror and how much you hate call of duty and all of its fans and so on which is

as we all know

solid fact.

LoL Mawk, anybody who reads that post knows that is not a rant about my perspective on games. It is more of a description, an explanation and illustration about gaming in general and how you are putting your bias opinion in this forum expecting everyone to accept what you say because you are called mawk.

author=mawk
... also, did you seriously list Zombies Ate My Neighbours and Ghosts n' Goblins as serious horror games? do you... do you know what horror is?

Far more than your immature mind. You explain horror games as being scary. You don't look at the concept behind the game, the nature of it, the theme, the setting, the plot, the atmosphere, the effects just if it scares the player. Any game developer would agree this statement is ridiculous. It was games like these that inspired future games because these are old games. Although you may regard them as crap, classic gamers love them, people who played them at the time too and those games inspired later games. Thus statements such as these are immature, nuff said!


1. I have games, and they are on the site, but I have to resubmit them to to an issue.

2.Widely known games have cults? Either way you missed the point.

3.I think you failed to realize you jumped into one of my posts went nuts and assumed things with words I never said.

4.I am asking you.

5.You literally have the words :"They are drawn into flashy graphics and whatever the media tells them is awesome. COD and FIFA are typical examples of this. " Meaning you implied it and taking in the whole context you caled them unimaginative anyway and stated that most gamers have no imagination and play games like COD, so either way you are not helping yourself.

Horror Developers

author=obsorber
Exactly my point, you just offended every RPG Maker Developer on this website. No one asked you join the site if games like this don't give you the buzz you are looking for. Why the hell is a spammer like you on this forum? Just to SPAM???

Ao Oni didn't utilize systems to scare. It was a simple exploration puzzle horror that required critical thinking to complete. The game allowed the player to embrace fear through imagination rather than explanation and come to their own conclusion of the plot. Its not supposed to have an awesome story or system. You criticize a game that wasn't designed for such a purpose.

You are quite immature my friend.

My rant has nothing to do with what I like in horror, you are acting like a brat. You pick out a few words which annoy you and make bash comments that are worthless to the point of the explanation. So tell me, which are the poorly made horror games in RPG Maker?

I never even said I hate COD, you are a joke!
I have like how many COD games, must be about 4 of them so what are you on about!


1.You do realize there are other genres on this site right?

2.Your Ao rant is subjective not fact why are you screaming at him for it?

3.He's immature? How?

4.What is this....

5.You heavily implied you hated it.

Horror Developers

author=obsorber
jakaandsig, dude if it bugs you so much then GTFO off RPG Maker sites no offence buddy. That's almost like saying the issue is that making real RPG Maker Games is like impossible if they are 2D which RPG Maker systems are currently based on classic style RPG development.

Dude Horror Games were never originally 3D, there were many games released that were referred to as "Horror Games" before. I think you might be referring to shock and scare factors. Yes, its much easier to get scared in a 3D game than a 2D one mainly because of the realism and how 3D games look far more real than 2D pix-elated ones. However that all depends on the individual. Some people get chilled out by textual explanation, psychological disturbance of the story, dark atmosphere, mystery and in general and a scary creepy as hell plot/story with a Morbid sense of realism. I think its how the game utilizes the imagination of the player and how it draws them into the horror than the graphics itself. Most gamers now days aren't drawn into games period and don't use their imagination because they don't have to. They are drawn into flashy graphics and whatever the media tells them is awesome. COD and FIFA are typical examples of this. Although they are good games there are so many other diverse games of their type to choose from to adapt your imagination. The first Resident Evil 1-3 were far more horror than your action horror sequels in the better graphical gaming systems later available. Why? Because they utilized horror at its core with awkward controls, puzzles with meanings behind the plot, hidden conspiracies within the setting and critical thinking to survive the horror itself. It was a Survival Horror not an Action horror which is no way in hell as scary but it still is a horror. I actually got creep-ed out by the first One Night at various parts, Midnight gave me a mysterious dark feeling the whole time playing it, parts of Ao-Oni now widely accepted as horrific actually scared the crap out of me literally. Its how you imagine it. Its almost the same as saying a Horror Book will never scare you over a Horror Film. Well I'd most likely watch the film as it requires less effort to get in tune with the horror but reading the book late at night could have the same effect if I visually tried to imagine the whole plot and chilling nature of the horror itself. Horror doesn't have to necessarily mean "scare the pants off the player." It can be more of a theme, a meaning behind the game, a concept or perspective the game follows. The problem with remarks like that is that they ignore the fact that a lot of us still remember and like our classics. A lot of us still utilize our imagination and that's what makes RPG Maker Developers on this site creative otherwise we wouldn't bother using the editor if we cared what people thought about the gaming system itself. Many of us like the "classic style" of it all and we create games for others like ourselves especially those who like indie games as such. Typical examples of Horror Games that use what you would suggest as Poor 2D Graphics which I'm sure will displease you but were widely loved by gamers world wide are:
-Zombies Ate My Neighbours (1993)
-Ghosts ’n’ Goblins (1987)
-A Nightmare On Elm Street (1989)
-Phantasmagoria (1982)
-Nanashi no Game (2009)
-Sweet Home (1989)
-Corpse Party (2012)




You ask me to GTFO because I don't think RMN horror games are hard to do and get right which is fact?

Then make a rant about 2d games (when 2.5 and semi-3D games are possible in RM) and then make an assumption that I hate 2D games when all the games I put on this site are 2D?

Than random COD bashing for no reason?

And then you give subjective opinions trying to make it seem like I hate 2D horror games or made a claim about 2D horror games which I did not but then backfire and talk about Resident Evil which is not 2D. But the issue is I never talked about 2D.

Also Phantasmagoris is an FMV game.

Horror Developers

The issue is that it's virtually impossible to make a real horror games with rpgmaker, and people won't really take it seriously.

Whatchu Workin' On? Tell us!

Working on Combination system.

For example, in the game that uses it, all items can be attmepted to combine, wrong combinations can have effect like losing or breaking items, making toxic gas that could kill you or/and innocent towns folk and other kinds of other thing.

Combining a Sacred Hammer with a Blade forged a long word, mixing a Blade with Acel Acid could make a spear.

Mixing a Hi elixer with Blind Powder could cause people in a town to go crazy and randomly attack you.

The Screenshot Topic Returns

I am also working on this game, it;s in first person, and using tons of pictures and a parralax, when you move your char, which has no graphic, the area around moves with it in step. I finally got it to work and will have a demo up soon for those interested finally after 3 months:



Due to FP perspective, I guess I can draw blended shadow figures as Npc's go for a noir type deal as the majority of the game will have similar art style drawn by me and other contributions.

With this I may be able to find a way for third-person but it's hard enough editing this system as it is, takes tons of stuff to make work.

The Screenshot Topic Returns

author=Liberty
I see you still haven't fixed the corners of the water and land. Joy.


No they are fixed, the original version is very very different than the censor version you played. Although that was before I knew that games with curses where allowed on the site, so I rushed an edited version with tons of stuff changed and removed. Should have looked at the communtiy more.

The Screenshot Topic Returns

author=Link_2112
haha if he made that sprite to scale it would look awful. if this is supposed to be some sort of mapping for a game then you need room to walk around. and put npcs and objects and stuff. its fairly obvious that the characters are not to scale with the bg. i don't think a diagram would be the thing that makes him realize it's not realistically sized xD

it should probably be posted as a video instead of a screenshot. as a single frame with only 1 sprite there isn't much to comment on, other than scale.


Well, this is a screenshot topic, but you would be correct, a video would show more than the still picture.

Speaking of screenshot topics :)