SANGGAMEBOY'S PROFILE
I'm Sang, I'm a game developer that addicted to writing dark stories.
https://www.facebook.com/sanghendrix
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author=Frogge
I saw this pic on facebook earlier. I don't know why you think this isn't your best work, this is definetly better than what most of use members on here could probably do! I love how there's fog coming off too.
I often compare my works to Hollywood's works when it comes to VFX, so you know... (⊃◜⌓◝⊂)
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author=EnderGMR
#GodThisIsSoGoodLooking2017
Also, that stealthy reference in the picture.
Oh, it looks that good? Hmm... I thought I get used to it so it doesn't bring me much emotion anymore. Thank you anw. :D
And that picture was actually a scene from my other game, Dear RED Extended.
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author=NoBody13
Same thing goes for you miss Lynna...
Why everytime I see a screenshot of this game, I want to play it even more than before?
Really? And I thought the game hasn't had enough of information for anyone to want to play it yet. I deleted most of the screenshot I had been posting because they were old. The game has changed a lot and after I released the first official trailer, I'll update the official screenshots.
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author=NoBody13
Omg his face! Like "I just saw a ghost" but... I like it :) For the atmosphere I would recommend you to add some fog, maybe? And is it black and white?
Actually, it was a foggy afternoon. :D
It looks almost black and white because I decreased the saturation down to almost 0.
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author=Make_it_MagiKauthor=sanggameboyI see... That's a very hard work i assume... Well, that means that the game is even more valuable since your hard work! Anyway thank you very much for your answer! Maybe i will use this method sometime in the future... A very far future since i haven't that much patience...
For a long animated scene (more than 100 frames), I'll render the scene as a video and call that video in RPG Maker.
For a short animated scene, I render the video to PNG files. If the scene lasts 80 frames, I'll have 80 PNG files and then I'll use Show Picture command. And yes, you'll have to use 80 show pictures command, which is tired. I tended to do this with a script but the game's gonna be converted to MV to port to mobile so I wouldn't do that. The converter can convert everything, but the script.
It's not really hard work, hahaha, it just takes time. And I think you should just give it a shot and see if yourself can handle it. We don't really know what we're capable of.
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author=Make_it_MagiKauthor=sanggameboy{Wow! Looks even better!!! Can I ask you a question though? How do you use gifs in your rpg? Through videos? Or do you have a script for it?
Thank you. And actually, this scene has a GIF.
[img
http://i.giphy.com/3o6Zt5ueF15ndefMly.gif
For a long animated scene (more than 100 frames), I'll render the scene as a video and call that video in RPG Maker.
For a short animated scene, I render the video to PNG files. If the scene lasts 80 frames, I'll have 80 PNG files and then I'll use Show Picture command. And yes, you'll have to use 80 show pictures command, which is tired. I tended to do this with a script but the game's gonna be converted to MV to port to mobile so I wouldn't do that. The converter can convert everything, but the script.
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author=Make_it_MagiKThank you. And actually, this scene has a GIF.
This looks very creepy.... Nice work like always! Keep going with the great job.
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author=NoBody13
Dead people with open eyes? Are they actually dead?
That's because they died horribly.