SLIMEBORGI'S PROFILE
slimeborgi
106
I'm just a guy who enjoys pixel art and 2D games.(I like 3D also)
I've always wanted to make a game and now I'm trying to do so. Still don't know all the ins and outs of RPG Maker, but what I do know is this...
It can be a great game engine given to someone with an imagination!
I've always wanted to make a game and now I'm trying to do so. Still don't know all the ins and outs of RPG Maker, but what I do know is this...
It can be a great game engine given to someone with an imagination!
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Demo Patch 1.4 Quick Patch
I've added compatability patch that should work for 1.3 and 1.4.
It adds the Eraser item check out the download description on how to use it!
It adds the Eraser item check out the download description on how to use it!
Demo Patch 1.4 Quick Patch
author=Firefly84
Here is my report.
I encountered a dump bug in the Loran Mines. (last page)
Please fix this and the Return-Bug first. (page 17)
https://www.dropbox.com/s/ez8zlm2jnwysll2/Betatest%20DQ.pdf?dl=0
I was able to minimize it to 19 pages.
Please note me when update is up.
Thanks
Demo Patch 1.4 Quick Patch
author=Firefly84
Then you must reveal, where to find them.
I'm in the Loran Mines now.
Check book shelves in the castles and towns.
(there's 3 in this little update I also think there was a bug in re meeting the king of Tangtl castle)
This Demo will be compatible with 1.3.
You must use the Eraser before you battle any enemy however!
The Book which will unlock all the monsters to be found will be in the Bazaar Tent with the old man in it. The Eraser will add itself to your inventory once enter the overworld map. Immediately use the Eraser If you are playing from a save!
Demo Patch 1.4 Quick Patch
And even better I've found a means to re apply the monsters using script calls.
Not only will this help with continuing the game it'll help people who may have missed out on a rare encounter. (Metal Slime, Gold Slime etc)
Not only will this help with continuing the game it'll help people who may have missed out on a rare encounter. (Metal Slime, Gold Slime etc)
Demo Patch 1.4 Quick Patch
Thanks Also I found a temporary fix to the Bestiary bug, It just recreates the array but all the enemies are reset. (I'm working on finding a way to keep the previous monsters unlocked)
In the mean time for future builds I'll make an item called "RESET" and have it auto placed in your inventory on any map. A secondary switch ativates once it's in your inventory to stop it from adding it again until you use it. Then using "RESET" will cause the Bestiary to include all the new monsters I may have added. I maybe able to have books found ingame that reveal monsters based on the area's they are found this will help people re-update their monster manuals.
In the mean time for future builds I'll make an item called "RESET" and have it auto placed in your inventory on any map. A secondary switch ativates once it's in your inventory to stop it from adding it again until you use it. Then using "RESET" will cause the Bestiary to include all the new monsters I may have added. I maybe able to have books found ingame that reveal monsters based on the area's they are found this will help people re-update their monster manuals.
Demo Patch 1.4 Quick Patch
author=Firefly84
Like I said, I testplay it for you.
I grind now for money and equipment.
Before entering the Tower, I will send you my first report of Version 1.3.
Hopefully, you have found a solution for this bug by then and can make a better Version 1.5.
Thank you, If you don't want to grind as much I suggest trying 1.4.
The hero's ChargeUP skill (learned at Level 10) can one shot most of the enemies (great for Healers and Trick Bags). A ChargeUp+Boomerang toss is very good combo. Maybe I'll have those two not work while the other is in use.
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