SUZURICHO'S PROFILE
suzuricho
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I'm a mother of two little girls that wants to learn to make decent RPGs married to Asalieri.
What else is there to say? xD
What else is there to say? xD
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Universal Cooking System
Basic Titlescreen and Font changes in RMVX
Five Strategies for Better Game-Making
For my friend that just started using RPG maker for the first time, I recommended this article because you said many things that I agree with wholeheartedly.
But on #3, I have a question. What if you suck at mapping? You're on a map all the time in an RPG, be it in a cutscene or in a dungeon. I have such a hard time with making interesting maps that it's very frustrating. It's true, though, I do not like designing dungeons, which is why mine are usually kept very short and sweet. Okay, we're in a cave, we get what we came for, okay, next point, please. *shrug* I get complaints because my dungeons are apparently too short. But I just don't like making them and I know that will show in my work.
But on #3, I have a question. What if you suck at mapping? You're on a map all the time in an RPG, be it in a cutscene or in a dungeon. I have such a hard time with making interesting maps that it's very frustrating. It's true, though, I do not like designing dungeons, which is why mine are usually kept very short and sweet. Okay, we're in a cave, we get what we came for, okay, next point, please. *shrug* I get complaints because my dungeons are apparently too short. But I just don't like making them and I know that will show in my work.
Five Strategies for Better Game-Making
For my friend that just started using RPG maker for the first time, I recommended this article because you said many things that I agree with wholeheartedly.
But on #3, I have a question. What if you suck at mapping? You're on a map all the time in an RPG, be it in a cutscene or in a dungeon. I have such a hard time with making interesting maps that it's very frustrating. It's true, though, I do not like designing dungeons, which is why mine are usually kept very short and sweet. Okay, we're in a cave, we get what we came for, okay, next point, please. *shrug* I get complaints because my dungeons are apparently too short. But I just don't like making them and I know that will show in my work.
But on #3, I have a question. What if you suck at mapping? You're on a map all the time in an RPG, be it in a cutscene or in a dungeon. I have such a hard time with making interesting maps that it's very frustrating. It's true, though, I do not like designing dungeons, which is why mine are usually kept very short and sweet. Okay, we're in a cave, we get what we came for, okay, next point, please. *shrug* I get complaints because my dungeons are apparently too short. But I just don't like making them and I know that will show in my work.
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