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Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

My reasoning that is

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

Sorry, I made a mistake. Vampire killer doesn't do what it says.

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

We lose town, I play chance

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

Coin flip between cave (heads) and psy (tails)

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

If there's a next day, you'll see that I'm bleeding due using the vampirekiller on myself

That is, if I lived through the night and items doesn't seem be much useful after this stage.

psy- Items, to me, are meant to be used situational if there's a demand for it at the time of received

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

Er, the last part- I meant to say existing abilites

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

I was waiting for input, didn't really think of a nokill for today.

psy: if I was working with a scum- should they win through night kill yesterday? I think they expected me to not use vampirekiller.. That changed after town number decreased that I took a chance that night

I think vampirekiller would be OP to autokill vampires in the early game. While they are existing roles that checks action (Ozzy), a healer for bleeding (odd), and an armor that detects vampire (Emily)

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

#cancel lynch
We could wait and see if there's possible accusation

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

Forgot what I said

#lynch psy

Dracula X Mafia (GAME OVER - MAFIA VICTORY) [MAFIA]

Regardless what happens: Vampire Killer is no longer needed at this point