TANIX'S PROFILE
tanix
60
I'm currently a business Analyst but I'm use to be a Developer in several projects. I like games and I hope to have some fun here and also learn more about the game engines
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Time Labyrinth
I just start to play, I'm looking with the quality of frames and design and it looks very good. I start to create something on RenPy and want to customize it to make the interface easy to publish it.
See ya
See ya
[UNITY] (Paid) Looking for experience programmer for 16 bit game
Hi,
How much of programmer you need? I'm not having much time for side projects, I'm not a game programmer but I work with Telco Systems that uses Cobol, Java, C and know PHP and other stuff but I just start to see the games platforms like Unity but I don't know much about how it works inside.
How much of programmer you need? I'm not having much time for side projects, I'm not a game programmer but I work with Telco Systems that uses Cobol, Java, C and know PHP and other stuff but I just start to see the games platforms like Unity but I don't know much about how it works inside.
Hi Everyone
I need help understanding classes [RM2K3]
Hi,
I'm a programmer and let me try to explain a little bit about the concept.
In your code you have the "class Box"
The class is the specification.
Think that is the concept of the Box.
it has attributes on it concept:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
when it running the Main it's executing the program itself
Box Box1; // Declare Box1 of type Box
Box Box2; // Declare Box2 of type Box
Box1 and Box2 are objects of type box. Think the object as that you create a Box (physically using the concept of the Class Box), however, this box still useless since there is no value on it so the box is NULL (how a box can have null lxbxh)
So now is the time to set it to be able to make some meaning (set the attributes of the object that has inherited from class
// box 1 specification
Box1.height = 5.0;
Box1.length = 6.0;
Box1.breadth = 7.0;
// box 2 specification
Box2.height = 10.0;
Box2.length = 12.0;
Box2.breadth = 13.0;
I hope that it can help you to understand the concept
I'm a programmer and let me try to explain a little bit about the concept.
In your code you have the "class Box"
The class is the specification.
Think that is the concept of the Box.
it has attributes on it concept:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
when it running the Main it's executing the program itself
Box Box1; // Declare Box1 of type Box
Box Box2; // Declare Box2 of type Box
Box1 and Box2 are objects of type box. Think the object as that you create a Box (physically using the concept of the Class Box), however, this box still useless since there is no value on it so the box is NULL (how a box can have null lxbxh)
So now is the time to set it to be able to make some meaning (set the attributes of the object that has inherited from class
// box 1 specification
Box1.height = 5.0;
Box1.length = 6.0;
Box1.breadth = 7.0;
// box 2 specification
Box2.height = 10.0;
Box2.length = 12.0;
Box2.breadth = 13.0;
I hope that it can help you to understand the concept
Hi Everyone
Hi Everyone I just start here, I still dont know much about this RPG and game development but I'm quite good on system development and I quite curious if I can do something here













