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Make an Interactive Fiction challenge!!!
So that puts it at 2 currently confirmed entrants with you leaving so don't expect too much in the way of games. What's worse is that my plot development skills seem to be struggling with this theme so all I've got so far is a game where you run around trying to eat people's brains before all the other zombies get to them first. I'm working on making a world but still don't have a plot or puzzles planned out yet as everything I think is horrible or makes it seem like it trying to not be a text based game.
Make an Interactive Fiction challenge!!!
I know you'd normally use those but I want to try and avoid that as I feel it makes it clunkier and less seamless then doing something like having a food stall, a jewelry stall, and a fortune teller's tent for example with a separate part of the market for each place. I managed to figure out a way to make it work though involving one way travel, enterable containers and insteads.
However for the theme, it's interesting and should be interesting if anyone can actually come up with a good idea and pull it off particularly a way to make politics zombieish.
However for the theme, it's interesting and should be interesting if anyone can actually come up with a good idea and pull it off particularly a way to make politics zombieish.
Make an Interactive Fiction challenge!!!
author=ldida1
I dont know what you mean by teleporters
Alright then here is some info. I don't really use the teleporters as such but what I do do is use them to allow multiple exists in a room, for example you've got a market and all cardinal directions leave the market or don't work but you've also got 2 or 3 booth's all of which can be entered from inside the booth's. The problem is that Inform doesn't like multiple rooms in another room and I don't want to make a more complex map every time I want something like that, it would also be useful if you wanted a hub to lead to alot of places. I've nearly got something working using containers but it's not quite working yet.
Also I'll vote for having a theme as my original thought is sadly limited to graphics based rpg's.
Make an Interactive Fiction challenge!!!
That looks like a triple post to me, also I've never really done something like this so it should be interesting for me and possibly slightly traumatising with how horrible it will be but it should be good either way. So far I've been messing around with Inform and it's surprisingly difficult to make some things work like teleporters for example are being evil but it will be cool when they work.
Literature and Games?
I'm of the opinion that the better the game the more writing and world building it has, what this means is that essentially I believe that a really good game should have more detail and world building then any story. Write out your world's history and myths, plan their layout and culture, pretty much do every thing. Of course that's impractical and stupid most of the time but oh well, also if you didn't get the point it was that all games should pretty much be literature except with more planning then most books.
Make an Interactive Fiction challenge!!!
Maybe use this to give people an incentive (winning) to learning Inform 7 and then do the chain story as the chain story sounds like it could be very, very, interesting.
hi! Can you help us to check grammatical errors?
What are you thinking about? (game development edition)
That rm should be easier to get results with so I didn't have to make my own engine to get the results I want and consequently a trillion bugs I don't want. Also wondering why I've never seen a game with a magic system like mine, I think that's foreboding but I'm not entirely sure.
Make an Interactive Fiction challenge!!!
To do or not, hmm... I suppose I'll do it should be a good learning experience at the
very least even if my game is horrible.
Hopefully I can figure out how to do the harder stuff as Inform does start to reveal as self as a programming language a bit more as you get more complex.
So yes I'm in.
very least even if my game is horrible.
Hopefully I can figure out how to do the harder stuff as Inform does start to reveal as self as a programming language a bit more as you get more complex.
So yes I'm in.
A few questions about programming.
I'm firmly of the opinion that C is great but not very friendly for a beginner, if you want a language that is easy to understand from the start and will teach you everything for when you need to learn something more complex go with Python plus Python is way faster to code in like up to 10x faster then C.













