Description

Welcome to the fifth installment of the beloved community puzzle game: Befuddle Quest 5: Zack to the Future Using a specific product, RPG Maker 2003, we will each make a single map puzzle using RTP OR your own supplied graphics (that mesh with RTP) and I will link them together in a quest. Why RM2k3? Because it's accessible to the majority of people and because it's pretty easy to link maps together using it. Plus, I'm running the show and that's what I use (because I'm old). Also, that's what we used last 4 times and it worked out okay.

For those of you new to the BQ scene, check out this game: Befuddle Quest, or this game: Befuddle Quest 2: Charmed & Dangerous! or this game: Befuddle Quest 3: Love is a Four-Legged Word


TIMELINE ::..
Starts: August 3rd, 2010
Submission Deadline: August 23rd, 2010 @ Midnight
Release Date: Early September, 2010


STORY ::..
Imagine this: So, Zack and Broomhilda are visiting the local fair, right? And there is a demonstration of a new teleportation device, okay? Zack tries it out at the insistence of Broomhilda, and it works great! So Broomhilda tries...and something goes awry and Broomhilda is zapped away! Now Zack must travel after Broomhilda THROUGH TIME to save her!

Original, no?

RULES ::..
You must use RM2k3
You can submit as many puzzles as you like
Each submission must use only 1 map
No battles or common events or items or pretty much most of the Database
No instant Game Overs (restart the puzzle instead)
No Teleport events - use Recall to Memorized Position
If you aren't using the standard RTP, INCLUDE YOUR RESOURCES
The hero is Zack, the first default hero in RM2k3
No Teleport events - use Recall to Memorized Position

SUBMISSION ::..
Before the deadline, zip or rar up your project, upload it somewhere (say, your locker!) and send me a link to the file (either in a PM or here in this event). Make as many puzzles as you like. Multiple submissions are allowed (and encouraged!).

Please include with your submission:
The RM2k3 project
The coordinates of the ENTRANCE and EXIT points on the map
Puzzle name
A brief description of the puzzle
A detailed walkthrough (in a PM, or a text file in the submission folder)
Puzzle difficulty
Any special notes or issues you think I need to know to link the map into the game


I'm not opposed to using extra music, sounds, pictures, chipsets or charsets, as long as it fits with RTP (and they're included with the submission). If you have special tileset rules, let me know.


NOTES ::..
As before, this game will be about the puzzles, but feel free to take the story in bold new directions! I can make almost anything work within the confines of the story.

Also, feel free to use any variables or switches you like - I will reset them to 0/OFF between each puzzle.

Details

  • 08/03/2010 12:00 AM
  • 08/25/2010 12:00 AM

Registration

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Posts

comment=41142
Well, it's not too late (its never too late!) since I am a procrastinator and haven't even started yet.
Ratty524
The 524 is for 524 Stone Crabs
12986
Woah did people seriously only submit two entries?
arcan
Having a signature is too mainstream. I'm not part of your system!
1866
Wow thats weak. Maybe if people are this lazy I will actually try and make something since I am now officially on break.
halibabica
RMN's Official Reviewmonger
16948
from Ratty524
Woah did people seriously only submit two entries?
Most of the entries we have were sent directly to kentona instead of through the event submission system. But most is still, like, 4. So yeah. Pretty weak.
I think we're up to around 7 or 8 right now.
Maybe I'll write a second puzzle if we still have few entries.
comment=41634
Maybe I'll write a second puzzle if we still have few entries.


I was thinking the same thing, but hopefully the project won't be delayed enough for me to do it.
Oh why wasn't I messaged about this? Oh well, next time
Gibmaker
I hate RPG Maker because of what it has done to me
9274
Is it early September yet?
not yet.

life got in the way. I am shooting for mid September. Plus, AznChipmunk wanted to make a level and he's back on the 12th.
I like how you've put 13th sept as possible release date for the game on the event calendar while waiting for Azn who comes the 12th. I can why you'd like to wait though.
that's unfortunate...
the "can't wait" bit, as "wait" is probably the keyword here
Gibmaker
I hate RPG Maker because of what it has done to me
9274
ok time for the ultra-dumb question that I wasn't going to ask but --

You got mine right?