Description

CHECK IN Time! Submit and image of something youve been working on for this and if possible, leave a link on the pic to your games page. Check in time will last until the 28th at Midnight GMT. after that, you'll get no credit for check in. Entries must be submitted and not just posted for credit.

The theme: Inspiration! What has inspired you to makes games, or creative stuff for the matter? Make a game based off of what has inspired people in your team!


I'm sure many of you have wished to work with someone new, especially someone well known and respected, or maybe just someone who's gotten your attention and appreciation of their work. Perhaps you aren't well known but would like to meet and collaborate with some people, show what you got? Are you just looking for something a little different? While not all of these can be promised, it would be nice to be able to do some of these, yes? I give you, McBacon Jam.



Here are the basics this time around:
  • Any engine is fine.
  • No restrictions on resources used. Also, as last time, and as it stands, commissioning an outsider is fine so long as it isn't that much work and doesn't effect the team dynamic.
  • This event will run from (August)3/10/2017 to (September)4/19/2017
  • I will announce a theme on the 10th; that is when your team can officially begin, as last time.
  • Team sizes must be a minimum of 2 with a maximum of 4 (remember, this is about collaborations). Solo entries will not be accepted for this.
  • If you already have a team decided, be sure all members join said team.
  • Team setups cannot be the exact same as they were in McBacon Jam #1 & #2. Each new jam means different team arrangements!
  • If bizarre circumstances occur or if you're having some team issues, let me know and I will take care of things accordingly.
  • you may adjust your teams as needed for whatever reason before the first check in without it effecting whether or not you can use that team in the future. However, if the people leaving did add something to the game being made, they should at least be given a special thanks, as a courtesy.




Badges!

Bacon 3rd Support! : Given to those who have helped me with stuff related to the event. (10 points)

Bacon 3rd Check in! : Given to those who check in when check in is announced. (Check in is to show off progress at a certain point and get a bonus for it). (25 points)

Bacon 3rd Complete! : Given to team that have something remotely playable when the even ends, or something reall good to show at least. (50 points)



Special thanks to:
Archeia_Nessiah for the advice and countless other things.
Kloe for the art and support
Liberty for the admin side stuff

Details

  • 08/01/2016 12:00 AM
  • 09/05/2016 11:59 PM
  • 4

Achievements

Registration

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Teams Members Entry
Ziggys 3rd batch
Piano's Quartet
Let's Pretend to Make a Game
Unity = Miracle- Team
Team Beefcakes
UNITY THIS IS NOT SUSPICIOUS AT ALL I JUST WANT TO TEAM
Might be Magic?
Team Riddlers
I have no idea what I am doing.
I'm a noob, anyway I will make a game
CroosForge Team
The C-Team
KuraiYukiChan
XoeXoeXoeXoeXoe
We just wanna make a game
watch me fail
Entry Status Key
  • - Pending
  • - Validating
  • - Accepted
  • - Rejected

Posts

Congrats everyone who finished on time! I'll be doing a stream tonight of the games, starting in about 3 hours! If you're on, check it out~
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Fair warning to anyone playing our tech demo. The puzzle reset function has not been implemented yet in this demo, so I recommend saving a lot in order to not lose progress while making an irreversible mistake in a puzzle.
Our team submission has the following bug:
When you start and play the game everything goes fine. If you get a game-over and re-play, then the game can misbehave (from simple display errors to full program crash). It is due to incorrect data re-initialization.

I'm working on a patch.
Vaccaria
You'd think MZ would use a dictionary for switches/variables by now?
4936
author=Liberty
Congrats everyone who finished on time! I'll be doing a stream tonight of the games, starting in about 3 hours! If you're on, check it out~


Damn, though... welp, goodbye, internet data.

(Also, shameless advertising ftw)
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Liberty is currently streaming!
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Punkitt
notorious rpgmaker 2k3 shill
3341
Aw man, missed it! Will you upload the stream, Libs?
You didn't! It's still going.
First stream video can be found here:

It covers:
= Slime Village
= Hollow Project
= A Swallows Descent (to be continued)

So far, so good~ >.<)b
I'll be streaming same time tonight (10pm AEST)
Thanks for playing our tech demo, Liberty! That was quite fun to watch. Any bit of frustration you experienced we'll try our best to iron out, haha. You did quite good at that harder basement puzzle. I still have not done that myself.

I'm glad the art style I made turned out charming as well. It's gonna get a LOT better in the coming month or so as well, for now I have time to flesh it out more.

Though I want to give a special shout out to Cash and Jeroen. Cash worked a LOT of magic with the mechanics in such a little time and both had so many creative ideas flowing at all times. Allowed to me distance myself from the game side and focus on art and music, which is a lot of trust from my end.
The stream from last night is now up!

This time we played:
- The Swallows Descent (finished it from where we left off last time)
- Ascent of the Stars
- Cold at Heart

We'll be playing more tonight~ 5 to go!
The last of the batch went faster than I thought it would.

I'm having a blast watching all of these recorded streams.
I'm really surprised that there weren't that many finished games this time. Event was awesome nonetheless! Me and my team are definitely going to finish our project.
Congratulation everyone. You did an impressive amount of work to build those demos and games.

Liberty, your streams provide a lot of extremely valuable inputs for the developers, especially for unfinished projects. What makes them so useful is that you continuously talk during play to share your current feelings: when game elements generate fun, positive surprise or frustration, you say it. When you're done playing, you list the good, the bad and make improvement suggestions. Thanks a lot!

What do you think about a playtest event focused on games still in production?
Liberty, thx for playing our tech demo and for your honest feedback, its very usefull to increase our game. Sorry for some frustration. We will continue the development.



Do we have some sort of final veredict about the games?
I'd love some more feedback.