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Description

A big component of games is the story, but there are games out there where the draw is not the story, the characters, the setting or the gameplay (well, not as much, anyway). It's the sidequests, and that's why we're here today - to make a game based on quests!


What is a Sidequest?
Sidequests are quests that are, quite often, optional. They tend to add more meat to a game and often require the player to do particular tasks in exchange for treasure. Different kinds of sidequests tend to have particular expectations on how to complete them.

They are as follows:

- Fetch Quests: Find items and bring them back to the quest giver. These can be as simple as buying an item from a shop, or as hard as going through a whole optional dungeon in order to find a lost item. They can be integral to the story, or not at all a part of it, but the main component is "Go here and get this for me".
- Battle/Exploration/Tutorial Quests: Usually revolve around aspects of the battle system, exploration or tutorial, which help your character learn how to use various aspects of the game. Usually these are once-and-done miniquests that aim to teach by example. "Jump over 10 logs/Create 3 potions/Use Combo-attack 5 times against an enemy" are all examples of these kinds of quests.
- Kill Quests: Kill x number of enemies for me! These are the most simple of quests, usually, though they can be annoying if the monster in question is hard to find.
- Chain Quests: A series of quests that connect to each other. "Bring this to my friend > it's the wrong item, go get me the right one > take this back to the original guy > now use this to kill an enemy for me > etc". They usually can contain various different types of quests within them.
- Escort Quests: Protect a character or thing until you reach a specific area. Some of these will require in or out of battle protection.
- Gather Quests: Like the Fetch Quests, this requires that you gather a set amount of items, whether from enemy drops or interaction with the environment. They require finding specific items, collecting an amount and bringing them back to the quest giver.
- Timed Quests: You usually have a set amount of time to do this quest in, and usually it overlaps with other kinds of quests, but the main component is that race against the clock.
- Hybrid Quests: Quests tend to overlap various quest types to create a particular quest. For example, a kill quest that also doubles as an escort mission, where you must help an NPC to kill a set amount of monsters for them to pass a test.
- Story Quests: Not usually considered sidequests, these are quests that move the story forward, but can also be used to delve deeper into the lore or characterisation of the game world or characters. They usually involve any of the above quest types but are centred around the story/lore/characters/etc of the game.

- Miniquests are sidequests in miniature. They tend to require very little of the player beyond what they've already done in the game, and rarely (if ever) ask the player to leave the immediate area/zone in order to complete them. Such quests can include aspects of any of the above, however on a much smaller scale. For example, giving someone a potion, asking you to kill rats in a room, asking you to talk to someone in the house next door.


What are we doing?
In this event the idea is to create a game that focuses on what would usually be an optional aspect of a game. The story of the game can be quite short, in and of itself, as the main aspect will be the quests themselves. In this event you can structure the game to follow only sidequests, or have a short story as an aside to the quests, but the main component of the game, the main focus, must be the quests.

You will be tasked to create a game with at least ten sidequests within it, if not more, and those required ten must make use of ten of the listed quest names below, either as direct reference to the quests themselves, or as inspiration for them.

That is: Make game with 10 or more sidequests, but 10 of them must be directly inspired from the listed quest names below. An actual over-arching story/main quest for your game is completely optional.


Rules
- Start on the 21sth of January. Remember to set your site time zone so that you can check this page for the event start and end times!
- Games must be full games. As the story isn't the main aspect, you can have something very short.
- When you have enough details about your game, CREATE A GAME PAGE, at least a few days before the end of the event (remember, game pages need to be checked over. Give time just in case it gets denied and you have to fix something! Last minute game pages will be met with face-palmage and me crossly flailing my arms around asking "Why?! Why do they do this every goddamn event?!")
- End date is midnight of February 19th. Again, please set your site timezone preferences so that you can tell when that is!
- You may team up, if you so wish.
- You may be part of multiple teams, if you so wish.
- You must include a list of the named quests you used in a Read Me file in the game folder OR someplace on the game page.

- Your game must have at least 10 of the named quests below.
- Your game can have no main quest, or something short. The main component must be the quests, though.

The Quests
Pick at least ten of the below names to base ten of your quests on. You may have more than ten quests total, or exactly ten, but a requirement of the event is to have ten quests within your game based on the quest names/titles below.

+ Blood on the Snow
+ The Ballad of the Grey Man
+ Suzy's Catastrophic Day
+ Oops! Suddenly... Cthulhu!
+ The Good, The Bad, and the Etc.
+ Where-ever I Lay My Head
+ Any Port in a Storm
+ Vape Me!
+ The Wrong Bees
+ The Case of the Empty Coffin
+ Midnight Rendezvous
+ Visions and Voices
+ The Last Dancer
+ Dark Side of the Road
+ Curses and Curls
+ The Shopping List
+ Her Sigh
+ Wendigo Mountain
+ Abigail Road
+ Luxuries of Lamplaw Lookout
+ A Twisted Beauty
+ Oops! Suddenly... Cthulhu! Part II
+ Twin Souls
+ The Mystery of the Missing Misao
+ Flowers at Fanninglow Fen
+ The Terrific Tale of One-Legged Lon
+ A Grave Remembrance
+ The Mistress and Her Cicisbeo
+ The Diamond of Gugglebug Gulch
+ Rune of the Moon
+ Ye Olde Guitar of the Blood God
+ The Toprock Narratives
+ The Downrock Diatribes
+ Power Moves and Freezes
+ Kitten Kabootle
+ Precognitive Dissonance
+ Chaos Emerald Weapon
+ Bone of Contention
+ Lord Jim: A Tale
+ Centaur for Disease Control
+ Fedora the Explorer
+ Temporal Pair of Socks
+ The Dragon, the Witch and the Wardrobe Malfunction
+ A Bridge Over Trolled Waters
+ Good Knight, Sweet Prince
+ The Littlest Megabiologist
+ The Dog Who Cried 'Woof!'
+ There's Snow Stopping Us Now!
+ On the Hills of Hervanen
+ Bandits in Bunkaloo Bush
+ All's Well That Ends Well
+ The Mourning After
+ rand(x) Time's The Charm
+ The Merchant of Riffolk
+ Of Dice and Men
+ Little Buoy, Blue
+ My Name, My Rules
+ "Normal" aka "Your Idea of Normal Hurts Me Deep, Deep Inside"
+ Help Me, Gobi One
+ The Golden Idol
+ A Stitch In Time
+ A Parade of Pandas
+ The Great Goatsby
+ Tex-Mex on the Beach
+ I Know What You Did Last Drummer
+ #blame(insertnameherebutesbyworksbestby)
+ Money Talks
+ Witch Upon a Star
+ Hello, Is It Bee You're Looking For
+ Which Hour?
+ Paint it Black-ish
+ These Ain't The Right Trousers
+ Lit Green with Envy
+ The Miracle on Ice
+ Three Crowns, One Euro
+ Dude, Where's My Griffin?!
+ Blackhawk's Down
+ The Gretzky Escape
+ Not Just Another Sidequest



Submission
To submit your game to the event, follow these directions:
- Sign up for this event.
- Create a Game Page when you have enough information about your game to do so. (Please leave enough time for it to go through the queue and to allow for uploading/fixing/etc.)
- When your Game Page has been accepted to the site, upload your game to the game page.
- When your game has finished uploading, come to this page and hit the "Submit" button in the top-right corner.
- From there pick the download of that game and submit it. It should show up next to your name on the list of entries.
- If you have any questions or issues, about this, please PM Liberty before the end date.
- Make sure to include the Read Me file with the names of the quests you were inspired by in the download (or somewhere on the game page).


FAQs
How obscure can we be?
A little obscure, yeah, but not so obscure that people can't figure out where the idea came from on the list. You can fudge the spelling on some of the words, too, as long as it remains similar to the original. For example "Morning > Mourning".

Details

  • 01/21/2017 12:00 AM
  • 02/20/2017 02:00 AM
  • 10

Achievements

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Teams Members Entry
Crazuman
Doing nothing or hardly trying
I HOPE THIS TIME I'D HAVE ENOUGH TIME FOR FINISH THIS FREAKIN' GAME
Its cold and there are frostwolves out
Murder She Worf
Team Late to the Party
Team Name
This Team has Nothing Whatsoever to do with Dragons
We screwed everything up, but we're trying to fix it now, okay?
80 Hours of Optional Content
A CAT AND HIS CHEERLEADER
A Mechanical Garden
a series of disappointing events
Always late to the party
Aw Hell,l I might as well join... I got nothing better to do.
Can't think of a name
Cute Girls do Cute Things
Emag Retniw Memories
Gam Maek
Hecka Cool Boys Studio (Punk + Hekset: Buddy Cop Duo)
HexComet
how the heck am I making a cohesive narrative out of this
https://pics.onsizzle.com/Facebook-a212ce.png
I Love Sidequests
I mak gams therefore I join
Machine Hangar
Maybe I'll find time... mabe not... have some glitter meanwhile...
maybe someday sometime
Merk-antile
Oh but it's Klold out side!
Out questing, please come back later unless you want to join me
procedural quest generator
School, exams, and game making... I am not sure I can finish in time :(
Side by Side Warrior
Side Quest for Glory
Sidequest Lord
Simple RTP Game
Sir Questalot
Studio SaGa Q
Team (oh frick i accidentally lost all my motivation)
Team Blob of Game
Team Deckiller
Team FFX-2 Clone GOGOGOGOG
Team Name
Team Name Goes Here
Team Names Suck
Team Not Gonna Submit Anything
Team Probably Not Making Anything Again
Team Rat Race
TEAM SLACKER
Team, get it in
Team-a-ding-ding
The Weather Outside is Gam Mak
The weather outside is HOT AS HELL, let's make sidequests
We Have Slain the Dragon oh look a little girl lost her cat
When it's all over, we still have to clear up
Whoops I just failed

Posts

pianotm
The TM is for Totally Magical.
32388
Awesome robots are awesome.
I am not one for robots myself, but this is excellent pixel work. Curious what it'll do gameplaywise!

And the sidescroller does indeed look beautiful.

There's so much slowly coming along, keep going guys~
(and for those who are still plotting and lining it all out, all good too~)
author=Superstroke
@Link: it's actually pretty simple.

Note that this only works for the x direction for now. The extra camera movement if the player is too close to the edge is optional. I added it so the character does not go outside the screen. I have a looping map and if I'm close to one of the map's edge, the camera had to completely loop around in order to find me again...

Thought so, thanks for sharing.
author=Aethers
Progress: Bleak
here's some hype sprite instead

Color Test


Movement test


Probably what will be in game


Wow. Those are some sweet robuts. If I ever work on a Front Mission-esque game or Robot Collector (Pokemon)-type game, I'm calling 1-800-Aethers.

I would hide/fold the quote, but its buggin on me. >.>
author=Delsin7
author=Gourd_Clae
@Punky I love your cute witch <3 You guys are all making cool stuff!


Grrr, angry protagonist. (The character sprites are placeholder btw)
She's not gonna let Senpai be taken and abused by no hussy! Senpai is Mariah's!

Looks interesting, also dat hair!

Spiky hair, best hair x3
Nice tileset too ^^

author=Aethers
Movement test


So there is sci-fi games around, and that's a rad Robot :D
Cap_H
DIGITAL IDENTITY CRISIS
6625
Gourd, I love that detail on her neck. It really gives the expression an extra edge. And she's a cool heroine overall. I'm thrilled to see more.

SunflowerGames
The most beautiful user on RMN!
13323

I managed to get a game page accepted for this:

https://rpgmaker.net/games/9503/

I feel special. Not to sit back and do nothing...
(ie. actually finish the game... dammit!)
Thanks for the kind words guys. I will convey it to the robuts itself but i am still working on the three law, and think i got the order mixed up.

author=Kylaila
I am not one for robots myself, but this is excellent pixel work. Curious what it'll do gameplaywise!



Unfortunately, it is mostly ye standard side view battle with extra mechanics (not actual mechanics because they voiced their concerns) piled on top of it. Hopefully those will make the battle more engaging though.

Oh and it isn't hard sci-fi. Think xenoblade chronicles (i guess technically xenogears setting would qualify too) or phantasy star kind of world.
Mechas; monsters and everything in between (religious reference excluded)




pianotm
The TM is for Totally Magical.
32388
author=Kevincalanor
author=Delsin7
author=Gourd_Clae
@Punky I love your cute witch <3 You guys are all making cool stuff!


Grrr, angry protagonist. (The character sprites are placeholder btw)
She's not gonna let Senpai be taken and abused by no hussy! Senpai is Mariah's!

Looks interesting, also dat hair!
Spiky hair, best hair x3
Nice tileset too ^^
author=Cap_H
Gourd, I love that detail on her neck. It really gives the expression an extra edge. And she's a cool heroine overall. I'm thrilled to see more.

Ahhh, thanks, you guys! :D Especially means a lot coming from you, Cap~<3

@Aethers Th-those robots are super sexy! O.O

And, gee, people are making gamepages already? I might need to kick it into overdrive...
Zeigfried_McBacon
Play stupid games, win stupid prizes.
3820
author=Aethers
Progress: Bleak
here's some hype sprite instead

Color Test


Movement test


Probably what will be in game



Dude, I seriously need to recruit you for a McBacon Jam someday.

Yeah, I'm actually doing stuff too. No winter here!
Craze
why would i heal when i could equip a morningstar
15170
I figured you would also be doing a non-icy game due to being Australian...

Looks fine, although the rug with four pots looks a bit silly since they're so orderly. Other than that, no complaints from me~
I'm using this opportunity to try some mechanical concepts I've been thinking up for some time now and put them into action and see what people think of them. This is also going to be my first MV project so it's a chance to get familiar with the engine and its RTP. Unfortunately as a result I'm pretty much budgeting no time to the graphical aspect of this so I'm just going to make do with RTP.

Regardless, here are some maps I made. I'm still getting familiar with MV's RTP so these are probably terrible. These are all small because they are all entrances to dungeons or main areas.



I'm afraid everything else I have are placeholder graphics and conditional branches.
author=Craze
I figured you would also be doing a non-icy game due to being Australian...

Looks fine, although the rug with four pots looks a bit silly since they're so orderly. Other than that, no complaints from me~

There'll be a salesman there. For a sidequest~ ;p

That said, I changed that area up a little.

unity
You're magical to me.
12540
Wow, this is exciting! :D Great seeing everyone's progress! :DDDDDD

I may have bitten off more than I can chew, as I'm just now finishing up the initial setup and getting to the first quest >.>;;;

I'm going to keep going, though! If I don't make the deadline, it'll still be nice to have a game made ^_^
Craze
why would i heal when i could equip a morningstar
15170
That looks way better, Liberty.

JIHAUS, those actually look pretty nice as first drafts! They're open, but not enough to look pointlessly wide. Feels nice. I'd suggest not having all the bridges line up unless it's supposed to look that perfect, though. If it's meant to be a little boggy, moving the bridges around would look better imo

edit: unity, karsu and I have been trimming back our game a lot because of ambition XD i'm feeling similarly... i haven't coded my skills and items yet because i've been focusing on mapping... karsu's written like 25 pages of script already but stardew valley consumed him yesterday. for me, it'll be berseria today.
unity
You're magical to me.
12540
Yeah, I totally understand the feeling. XD I'll be doing some trimming too. Here's hoping we can get something done before the deadline!
Versalia
must be all that rtp in your diet
1405
author=JIHAUS
I'm afraid everything else I have are placeholder graphics and conditional branches.


I'm a big fan of very small but very effective RTP edits. Like those blue flowers in the last shot. Do you have enough room in the tileset to make a horizontal flip of them, and a copy of them where you erased one flower? As-is, those diagonally aligned flowers all being the same makes me see a bunch of blue / / / / / / s on the screen.
All of the maps and screenshots that've been shared so far are frickin' awesome!
There's too many to quote/unquote in this post so just take it as a compliment to anyone reading this.
i can't wait to play all of these games holy heckeroni

Meanwhile, here in procrastinatorville,