New account registration is temporarily disabled.

HOW CAN I IMPROVE MY MAPS ?

Posts

chana
(Socrates would certainly not contadict me!)
1584
Once again, I would say it is, now someone more nitpicky might not agree. At this point, it's a matter of choice wether strict realism is important to you or not.


OK, this is the male restroom at the moment... Is there anything else I should add ? Also, the school has 4 male restrooms, and I am not sure if I should use the same design for all 4 of them... :D
make the walls between the toilets longer so that they look like they're overlapping the back wall. As it stands it looks like there's a giant gap between the back wall and the toilet stalls. You could also make the toilets go down the side instead. There's a lot of wasted room there.
In fact, seeing as you have both males and females in the party, unless there's a story event in a toilet, maybe just have the outside doors and something along the lines of "Boys/Girls only". That way you can avoid the whole thing altogether since it seems the stalls/urinals aren't set up to go sideways or back-to-front. As it stands it's far too big for a bathroom.
chana
(Socrates would certainly not contadict me!)
1584
I agree with Liberty, if you have the toilet running along the side, it would almost cut the room in half and there is too much space for toilets (that and also the walls) : the sinks facing the toilets would also be more natural, and the urinals all the way at the back and a bit hidden, equally. You've got some interesting tilsets here!
OK, I 'll make the toilet walls longer.

Um, this is suppose to be a restroom for guys, but the girls just happen to be in my party... There won't really be a story event in the restroom, but it does have an item that will affect the story.

What I could do is, cut back one of those sinks and decrease the height by putting black tiles outside the walls. Is that good ? :D

and the urinals all the way at the back and a bit hidden, equally

I could do this as well, but I would like to show the urinals. Although, I can't set those toilets along the side. I don't have the right tiles for that.
chana
(Socrates would certainly not contadict me!)
1584
I don't think you understood what I meant : leave everything as it is except the toilets, put them vertically, door facing the sinks, starting where you put the top one, there will be a lot of space left on the right, get rid of it, ok?
OK, so I have 2 designs at the moment...



chana
(Socrates would certainly not contadict me!)
1584
All things considered, I like the top one best, looking swell!
Well, if that 's the case, I am going to use both. :D There are 4 restrooms, so if I use each design for 2, they won't all look the same. :P

Though, I 'm gonna cut off that one extra blue tile in the toilet stalls in the second design.
What do you guys think of this cyber map ? Is it too bland, weird, or does it need some twists ? :P


I think I should change the background to something darker...

I was making it based on these two maps

http://www.sprites-inc.co.uk/files/EXE/EXE4/Maps/Net/ACDC3.png
http://www.sprites-inc.co.uk/files/EXE/EXE3/Maps/Net/ACDC2.png
chana
(Socrates would certainly not contadict me!)
1584
Not too good... though I don't see what you're aiming at. The path is too thick(?) and you can see the background behind it.
Too thick ? What do you mean ?

I am trying to create a cyberspace map that feels or looks similar to Mega Man Battle Network. I decided to use those transparent-like paths so it has a distinctive feel of another world.

I am trying to make it looks more colorful, because it is extremely bland right now.

Any advice ?

chana
(Socrates would certainly not contadict me!)
1584
Mega Man is just small pictures, right? there it's just too much, you have to really tone down the background, imo.
Um, I just double-checked, and the background looks very similar to that.

I think it 's the tilesets that don't fit, or I am missing something... :\
chana
(Socrates would certainly not contadict me!)
1584
I meant that background can be ok on a small scale but on a big scale it's a lot to take. Also I find the colors of the background and the path really don't match.
Well, I think the background should be dark, so it would look better... Not sure what you have in mind, though...

How is the background in this map ?



And the background is actually scrolling in the game.

chana
(Socrates would certainly not contadict me!)
1584
Much better!
I could use the same background for the Net as well, but it still looked bland and lacked something... ;)

chana
(Socrates would certainly not contadict me!)
1584
Nice background too, wouldn't it be nicer if the path was narrower though?
How about this ? Should I cut down any path ? :D