AWARDS FOR SCENES?
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Not sure if this is the right place for this...sorry if it's not.
I was just kind of thinking about misaos and the little mini competitions that go on here.
What if there was like a competition where people post scenes of their game and people vote according to the competition?
Like: Best Dialog. People post a scene (8 minutes max) on youtube that they think best shows off their great dialog or banter. People vote and a winner is chosen.
Or: Most Dramatic Scene (This would probably have spoilers for a lot of people...)
Or: Best Writing
Or: Best Scripted Fight Scene (Like outside of battle eventing)
Or: Funniest Scene (This is hard in one scene with no background info, but that makes it even more interesting.)
Could this happen? What do you all think?
I was just kind of thinking about misaos and the little mini competitions that go on here.
What if there was like a competition where people post scenes of their game and people vote according to the competition?
Like: Best Dialog. People post a scene (8 minutes max) on youtube that they think best shows off their great dialog or banter. People vote and a winner is chosen.
Or: Most Dramatic Scene (This would probably have spoilers for a lot of people...)
Or: Best Writing
Or: Best Scripted Fight Scene (Like outside of battle eventing)
Or: Funniest Scene (This is hard in one scene with no background info, but that makes it even more interesting.)
Could this happen? What do you all think?
But isn't the one in Misaos for like a complete game?
I was thinking like a short video showcase mini competitions. Strut your stuff with video.
I was thinking like a short video showcase mini competitions. Strut your stuff with video.
It's a good idea at first, but there's the obvious problem that each of our scenes would be out of context. Without the preceding character & story development, a powerful scene is just a ho-hum scene.
We should have more contests geared towards showcasing our main projects though, instead of ones for creating new stuff. The annual Release Somethings are a good start.
We should have more contests geared towards showcasing our main projects though, instead of ones for creating new stuff. The annual Release Somethings are a good start.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I'm not opposed to a cut scene contest, if it had some rules and structure, to keep stuff similar enough that it can actually be judged and compared, and some guidelines on exactly what criteria the cut scenes will be judged on. Otherwise you get compare any part of any story to any part of any other story, however you want which is possibly the dumbest contest of all time? (I dunno, I have a short memory, maybe we've had even worse ones)
There are good and bad sides to the idea of a contest where people are showcasing stuff they've already made rather than making new stuff just for the contest. On the one hand, it doesn't distract people from their real games by making crap that will never see the light of day outside of a contest submission. On the other hand, it doesn't get anyone to do any game design, it just makes them feel good about stuff they've already finished, which makes it nothing more than pointless wanking.
There are good and bad sides to the idea of a contest where people are showcasing stuff they've already made rather than making new stuff just for the contest. On the one hand, it doesn't distract people from their real games by making crap that will never see the light of day outside of a contest submission. On the other hand, it doesn't get anyone to do any game design, it just makes them feel good about stuff they've already finished, which makes it nothing more than pointless wanking.
The old Misaos at Queens Court had those categories if I remember correctly.. No yeah it did because PTEI2 won a Misao for best cutscene.
Wow, great feedback.
The context would be a pretty big issue. Trying to judge how dramatic a scene is would be really hard if you didn't have the information to know why the scene was dramatic.
Something like Best Evented Fight wouldn't necessarily need as much info and could be judged a little more evenly across projects. Maybe some things could work. I do like the idea of more contests geared towards our main projects.
There would definitely need to be specific rules and regulations for this to work.
I guess it would be kind of self serving, but people wouldn't necessarily need to be finished. It could be a game they're currently working on, but they go back and spruce up a scene to enter into a contest.
But how about looking at this from the viewers' perspective rather than judging for a second? I don't care too much about the winner, but I think it'd be neat to watch a bunch of videos lined up of people presenting their best scenes respective to the contest topic.
Thanks for the all the input so far.
author=Dyhalto
It's a good idea at first, but there's the obvious problem that each of our scenes would be out of context. Without the preceding character & story development, a powerful scene is just a ho-hum scene.
We should have more contests geared towards showcasing our main projects though, instead of ones for creating new stuff. The annual Release Somethings are a good start.
The context would be a pretty big issue. Trying to judge how dramatic a scene is would be really hard if you didn't have the information to know why the scene was dramatic.
Something like Best Evented Fight wouldn't necessarily need as much info and could be judged a little more evenly across projects. Maybe some things could work. I do like the idea of more contests geared towards our main projects.
author=LockeZ
I'm not opposed to a cut scene contest, if it had some rules and structure, to keep stuff similar enough that it can actually be judged and compared, and some guidelines on exactly what criteria the cut scenes will be judged on.
There are good and bad sides to the idea of a contest where people are showcasing stuff they've already made rather than making new stuff just for the contest. On the one hand, it doesn't distract people from their real games by making crap that will never see the light of day outside of a contest submission. On the other hand, it doesn't get anyone to do any game design, it just makes them feel good about stuff they've already finished, which makes it nothing more than pointless wanking.
There would definitely need to be specific rules and regulations for this to work.
I guess it would be kind of self serving, but people wouldn't necessarily need to be finished. It could be a game they're currently working on, but they go back and spruce up a scene to enter into a contest.
But how about looking at this from the viewers' perspective rather than judging for a second? I don't care too much about the winner, but I think it'd be neat to watch a bunch of videos lined up of people presenting their best scenes respective to the contest topic.
Thanks for the all the input so far.
author=Tau
The old Misaos at Queens Court had those categories if I remember correctly.. No yeah it did because PTEI2 won a Misao for best cutscene.
Could you like, view it though? Or the other nominations?
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