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WHY DOES GREAT LOOKING INDIE GAMES GET CANCELLED?

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Why does great looking indie games get cancelled? I hate this so much when it happens because the games usually looks promising even
money worthy and the makers out the blue just stops updating on it leaving us sad :'(. This happened with to me a lot the mugen fighting game
"card sagas wars" it looked amazing! The developer claims it isn't dead but that was like said a few years ago so i'm sad lol
http://www.youtube.com/watch?v=e5ePGaDh1iw. Another time it happened was with a fan made resident evil game called "resident evil code retarded"
it was supposed to be basically a complete remake of code veronica but with a parody twist http://www.compmike19.com/id657.htm the demo
got some laughs out of me. Even a few games on here i thought looked amazing and stopped being developed out the blue its really irritating
has this ever happened to anyone else? What indie games you thought looked amazing and got cancelled?
If it's a single person working on all aspect of the game it becomes overwhelming and motivation to continue working on it just goes away because the game just becomes work.

If the person is working on a group, the group falls apart and the game soon follows because it depends on the work of many and replacing them is not easy.

And some people just lose interested or find better things to do. I knew a great artist who just stopped drawing because he found a girlfriend and the only reason he drew was to find a girl because he thought girls liked pretty drawings.
author=TDS
If it's a single person working on all aspect of the game it becomes overwhelming and motivation to continue working on it just goes away because the game just becomes work.

If the person is working on a group, the group falls apart and the game soon follows because it depends on the work of many and replacing them is not easy.

And some people just lose interested or find better things to do. I knew a great artist who just stopped drawing because he found a girlfriend and the only reason he drew was to find a girl because he thought girls liked pretty drawings.


Yeah guess your right i personally would remove all of the material i was working on off the internet no reason to keep the info or gameplay up getting more people excited for it because its never going to be released.
author=TDS
I knew a great artist who just stopped drawing because he found a girlfriend and the only reason he drew was to find a girl because he thought girls liked pretty drawings.


One word: Lame.

But yeah, many people don't have time to keep working on the project, and decide to give up on it entirely. Some others get bored with the amount of works, or would rather play games than make them. :p
author=Mr_Detective
author=TDS
I knew a great artist who just stopped drawing because he found a girlfriend and the only reason he drew was to find a girl because he thought girls liked pretty drawings.
One word: Lame.

But yeah, many people don't have time to keep working on the project, and decide to give up on it entirely. Some others get bored with the amount of works, or would rather play games than make them. :p


lol IKR was lame.
author=TDS
I knew a great artist who just stopped drawing because he found a girlfriend and the only reason he drew was to find a girl because he thought girls liked pretty drawings.


Then he should have dedicated his time to playing the guitar, not drawing. I'd think that captures girls' attentions more.

But seriously now, drawing must've been a monumental chore for him if he just went and dropped it like that. Not to mention that is the absolute most retarded reason why someone would learn how to draw. And if he did find himself a girlfriend becase of his drawings, wouldn't it make sense to keep drawing to keep her?

I don't even...

Sorry to go on a tangent here, but that just made me facepalm pretty hard. There are people who actually enjoy drawing here, myself included, and it seems to be one of those thing people only do because it makes them feel good. I mean, it's not likely to get them anywhere in life. Forcing yourself to do something you dislike to get girls is just plain wrong, and I'd think most girls would be able to see through it.
Most indie games are canceled, so it falls to reason that this would apply to good indie games as well. Of course, you are more likely to notice when a good game gets canceled than if a bad one does. Other than that, good indie games most likely has a lot of effort put into them which may increase the chance of them getting canceled. On the other hand, a person who puts effort into them may be more diligent, so maybe the latter reason isn't really a factor.
author=CyberDagger
Then he should have dedicated his time to playing the guitar, not drawing. I'd think that captures girls' attentions more.

But seriously now, drawing must've been a monumental chore for him if he just went and dropped it like that. Not to mention that is the absolute most retarded reason why someone would learn how to draw. And if he did find himself a girlfriend becase of his drawings, wouldn't it make sense to keep drawing to keep her?

I don't even...

Sorry to go on a tangent here, but that just made me facepalm pretty hard. There are people who actually enjoy drawing here, myself included, and it seems to be one of those thing people only do because it makes them feel good. I mean, it's not likely to get them anywhere in life. Forcing yourself to do something you dislike to get girls is just plain wrong, and I'd think most girls would be able to see through it.


Turns out the girl didn't even care about drawing. And I never said he disliked drawing or that he was forcing himself to draw. and it wasn't really a chore for him since he was naturally gifted. He probably heard somewhere that girls liked artist or something and tried that. He can still draw very well and can spend months without drawing anything and still be as skilled. He just stopped drawing once he met someone and enjoyed spending time with her. Some people are odd like that.
author=TDS
Turns out the girl didn't even care about drawing.


Color me not surprised...

author=TDS
He can still draw very well and can spend months without drawing anything and still be as skilled.


My envy for him is unmeasurable. Seriously. I spent a while without drawing and my skills hit rock bottom once I resumed. I keep beating myself up over it.
author=TDS
author=CyberDagger
Then he should have dedicated his time to playing the guitar, not drawing. I'd think that captures girls' attentions more.

But seriously now, drawing must've been a monumental chore for him if he just went and dropped it like that. Not to mention that is the absolute most retarded reason why someone would learn how to draw. And if he did find himself a girlfriend becase of his drawings, wouldn't it make sense to keep drawing to keep her?

I don't even...

Sorry to go on a tangent here, but that just made me facepalm pretty hard. There are people who actually enjoy drawing here, myself included, and it seems to be one of those thing people only do because it makes them feel good. I mean, it's not likely to get them anywhere in life. Forcing yourself to do something you dislike to get girls is just plain wrong, and I'd think most girls would be able to see through it.
Turns out the girl didn't even care about drawing. And I never said he disliked drawing or that he was forcing himself to draw. and it wasn't really a chore for him since he was naturally gifted. He probably heard somewhere that girls liked artist or something and tried that. He can still draw very well and can spend months without drawing anything and still be as skilled. He just stopped drawing once he met someone and enjoyed spending time with her. Some people are odd like that.


Yeah I'm a bit jealous there so far my experience with naturally good drawers is that they truly don't care about drawing my cousin is one of them he doesn't even care about how good he is and wants to do other things in life ive been drawing all my life and i'm not even as good as him.
Ocean
Resident foodmonster
11991
You also get the loop of "Started a game a while ago, skills are much better now" "So now the earlier parts look sucky and I got to remake them." "But now since it's been so long I have new ideas and new skills and I'll remake the rest of it."

And then nothing gets done because they keep remaking the intro and the beginning, trying to make it perfect.
Actually, I'm pretty sure Sagawind is still slowly being worked on. I was even watching a livestream of Ashen playing around with it a few months ago.
author=youngmreezy155
Yeah I'm a bit jealous there so far my experience with naturally good drawers is that they truly don't care about drawing my cousin is one of them he doesn't even care about how good he is and wants to do other things in life ive been drawing all my life and i'm not even as good as him.

Would you like to know a secret?

"Natural talent" barely even exists!

While some people will be more apt at a certain thing early on, and take to it more naturally, things like "talent" are only a small boost at the beginning. Mastering something, whether it's art, music, programming, or driving souped-up cars in street races, takes real drive and effort over a period of years! It's a long process that never truly ends, as someone with the right kind of fire in their head will always be finding new things to try or new ways in which they might improve.

In this life-long process, a small advantage at the starting line doesn't amount to much. Someone with talent who doesn't care to cultivate it is never going to improve beyond what they're already good at, and for most people who hope to skirt by on talent that's a pretty narrow range of things -- I'm talking about people who can draw an anime face in exquisite detail from the front, but take ny excuse not to draw the hands. You know?

The opposite is also true: Someone who starts out drawing stick figures but who constantly works at putting what they see or picture in their mind down on paper is going to inevitably branch out and improve. These are the people who stop and think, look at their own hand in a mirror, and proceed slowly and carefully from there. Maybe the picture they make on that day won't be worth keeping, but with every failed drawing they come closer to something good.

Some people say that these things are laid out from birth -- that a small dog isn't going to become big no matter how hard it tries, and that a penguin can never fly, and so on. But that's nonsense, isn't it? You're not trying to grow to twice your height, are you? You're just trying to put what you already have to better use. So keep working at it until you're bloody and ready to collapse. You might surprise yourself with what you're capable of after that!

(See? I can be encouraging sometimes, too!)
author=Ocean
You also get the loop of "Started a game a while ago, skills are much better now" "So now the earlier parts look sucky and I got to remake them." "But now since it's been so long I have new ideas and new skills and I'll remake the rest of it."

And then nothing gets done because they keep remaking the intro and the beginning, trying to make it perfect.


Yeah i see what your getting at that's a possibility.
SunflowerGames
The most beautiful user on RMN!
13323

Perhaps what the person wanted to do in the game is too
difficult to do.

I see a lot of cancelled games. And some are using old RPG Makers.
Some people decide to upgrade to something more easy to use than
RPG Maker 2003 for example.

My policy. I don't post the game page until the game is completed
and the download is ready. That way no one can be
disappointed - unless they're disappointed because the game totally
sucks :)
author=kory_toombs
My policy. I don't post the game page until the game is completed and the download is ready.

That's kind of a lame policy. Even if your game is canceled 2 years down the road, it can still be a pleasure to watch in the meantime, or even an inspiration. For example, Ara Fell was canceled, but many of us who played it have fond memories and have drawn some ideas from it.
author=kory_toombs
My policy. I don't post the game page until the game is completed
and the download is ready.


In addition to what Dyhalto brought up, a game can greatly benefit in the long run from having public input. Even if it's just something like the developer describing what gameplay is going to be like, things like people saying "That system sounds interesting" or "Sounds too unbalanced, shouldn't Foo's abilities be made less powerful" can be valuable feedback.

Of course, a demo is an even better tool for getting feedback, since people would be able to comment on their actual experiences rather than just what they think might be true.
making a game in a complete vacuum can sometimes work if you're experienced, but I wouldn't recommend it when starting out. everything else is a matter of whether you think you'll get valuable input which, haha, is a crapshoot.

e: I should clarify -- while it's a crapshoot, it's really not the sort of call I'd be comfortable making most of the time. there have been more than a couple occasions where I put some work out without any expectations and a little while later find someone has written a huge, beautiful, and completely unexpected critique that leaves a very real impact on the way I go forward from there. it's a good feeling!
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