HI THERE
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Hi, although I'm new to rmn, I'm not new to the RPG Maker community in general. The story is the following: "back then" I was developing an RPG Maker 2003 game, which was looking decently well. I lost motivation and eventually, I lost my game in one HDD format.
That was five years ago or so. All that survived was a demo of my game... or so I thought. A friend actually had a copy and sent it to me some weeks ago. Besides the nostalgia I said "why not?" and now I am really motivated about finishing it. Progress is doing great.
A little bit about myself, my name is Santiago and I'm 27 years old (that sounds old). and I am a professional programmer. As for hobbies, I'm a gym rat and I do aspire to be an actual indie game developer, but that's another story.
I'll post about my game later, but for now I'm really happy to see that the community is still alive, after all, the community is what makes RPG Maker (any version) so great.
Have a good day!
That was five years ago or so. All that survived was a demo of my game... or so I thought. A friend actually had a copy and sent it to me some weeks ago. Besides the nostalgia I said "why not?" and now I am really motivated about finishing it. Progress is doing great.
A little bit about myself, my name is Santiago and I'm 27 years old (that sounds old). and I am a professional programmer. As for hobbies, I'm a gym rat and I do aspire to be an actual indie game developer, but that's another story.
I'll post about my game later, but for now I'm really happy to see that the community is still alive, after all, the community is what makes RPG Maker (any version) so great.
Have a good day!
Hey, a programmer. Neat. If you're ever looking to collaborate then keep in mind that the site is usually full of artists looking for a job.
Welcome to the community!
Welcome to the community!
Thanks everyone!
I'll keep in mind that. As programmers most of the time we lack general visual skill, but it's something you have to know (with CSS, for example).
I agree, and a very difficult skill. I'll do my best to get over the "demo" part of my game and truly deliver a finished experience.
Hey, a programmer. Neat. If you're ever looking to collaborate then keep in mind that the site is usually full of artists looking for a job.
Welcome to the community!
I'll keep in mind that. As programmers most of the time we lack general visual skill, but it's something you have to know (with CSS, for example).
27... so young and full of vitality.
Welcome to RMN! Good luck! Finishing games is a skill.
I agree, and a very difficult skill. I'll do my best to get over the "demo" part of my game and truly deliver a finished experience.
No. You have to make a game page for that. You go up to submissions, click submit game, and follow the directions. You don't have to have a game, but you do need at least four screenshots of your game that AREN'T the title page, though you can certainly upload a title page, describe your game in 300 words or more, check status, game engine, and upload whatever playable demo you have, if you have one. You don't have to have one, and you will always be able to edit your gamepage any time you want, add screenshots, add or remove your game or demo, blog, what not. It's your own little slice of RMN, and if you get into an accident and spend two years in a coma and come back, it'll be just the way you left it...unless something catastrophic happens to RMN.
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