HOW DO YOU FEEL ABOUT ONLY ONE GENDER AS PLAYABLE CHARACTERS

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In theory, you can do an all same gender cast and still have a great cast. In practice however, I will be worried if you do so. If it's an all male cast, I'll suspect the cast will be bland and if it's an all female cast, I'll suspect it's going to be weird. This is based on some previous experiences.

Touhou is an obvious exception, if a Touhou game has an all female cast, then it's simple a Touhou game. Granted, Touhou qualifies as weird in my book, but it's an acceptable weird. Other than that, if you do have a good reason for an all same gender cast, find a way to clue me in that you actually have put thought behind the characters. I'd suggest the Summary page or making a Characters page.
I'm still writing the plot of my game so I haven't finalized any of the characters, but I plan to have an all female cast simply because that just what I'm use to. I agree that an entire cast of just one gender can get very weird. Have you heard of hyperdimension neptunia? I'm not very familiar with the series but from what I have seen, it takes it gets really uncomfortable since the cast is all female.
Pushing for diversity in games is good on a macro level, but, when it comes to writing your own stuff, don't try to force anything. Your players will be able to tell if something's forced; you don't want to end up with a corporate-feeling BK Kid's Club for your party. At the end of the day, your characters should feel inspired, regardless of the party composition, and as long as they feel inspired and come off as real people, I don't think your players will care if any particular demographic is missing. That's just if you're making a character-centric jrpg, of course. If you're making a game with western leanings in which the player character is an avatar for the player, then it's best to make about every option available (unless it contradicts with the game world in some way).
Backwards_Cowboy
owned a Vita and WiiU. I know failure
1737
I think it really depends on how well you can justify it and what kind of game you're aiming for. Most "war" themed games, like Dynasty/Samurai Warriors or the dreaded Call of Duty use only male characters for realism, with the exception of a few main characters in the Warriors series. It's easy to justify, since most armies do not allow women to go into combat, if they even allow them to enlist at all. You'd think that maybe all these CoD games that are taking place in the future would address that, but no. The Warriors series is loosely historically based, so they have a bit of an easier time getting away with it.

When it comes to fantasy or post-apocalyptic themed games, it becomes harder to justify using only a single gender. If your game doesn't take place in the real world, why should real-world restrictions apply? If the world has already ended, why are you even denying somebody the option of helping you take over the remains of Las Vegas based solely on their gender? If you can tie it to the plot then it works, like an all-male brofest or a group of female friends, but some games come off as creepy when there's only one male and a dozen females. It's like reverse China.

I'm interested in seeing what Final Fantasy XV is going to be like with its apparently all-male bro cast, which I'm sure is going to excite a lot of the current fan-girls who were getting tired of an identical male lead in most of the series (Cloud, Tidus, Vaan).
author=Housekeeping
Pushing for diversity in games is good on a macro level, but, when it comes to writing your own stuff, don't try to force anything. Your players will be able to tell if something's forced; you don't want to end up with a corporate-feeling BK Kid's Club for your party.

I swear there was a handbook on "Diversity" handed out to all corporations back in the 90s.

"Black kid? check. Nerdy little kid? check. Wheelchair kid? check. Sporty girl? blonde? redhead? asian (not specific, just always generic "asian")? kid way to into electronics? latino? check. Oh and don't forget the "hip" dog.
author=Backwards_Cowboy
for realism,

???

author=Backwards_Cowboy
It's easy to justify, since most armies do not allow women to go into combat, if they even allow them to enlist at all.

???????
author=kentona
I swear there was a handbook on "Diversity" handed out to all corporations back in the 90s.

"Black kid? check. Nerdy little kid? check. Wheelchair kid? check. Sporty girl? blonde? redhead? asian (not specific, just always generic "asian")? kid way to into electronics? latino? check. Oh and don't forget the "hip" dog.


Yeah, this was the worst. Also, when you mentioned the goddamn dog, you triggered this memory:

http://www.dontmesswithtexas.org/litterforce/
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
The US army does not allow women to serve as infantry, among other things, though their plan is to begin allowing this by 2016. A large number of military occupational specialties are closed to women, and until this year there were also still many individual combat units that were closed to women as well, even if the combat unit needed a role that women were allowed to do. If you look at most other countries, or if your game is set, like, even a decade ago, the situation is much more restrictive.
pianotm
The TM is for Totally Magical.
32388
Hey, Backwards_Cowboy, you do know that since the beginning of male superiority complex, women have had a long, storied tradition of sneaking into the army, often discharged upon being discovered, some actually being honored and continuing to serve, and most never being discovered at all.

The U. S. Department of Defense, the very department that is responsible for overseeing military operations and maintaining its historical accuracy, estimates that combined, 400 women served in the Confederate and Union armies during the Civil War and notes that that estimate is very conservative. They suspect that closer to 1000 served.

Of course, which armies would probably have the most women successfully sneaking into service? I personally think a suit of armor would make a fairly good disguise.
infantry is hardly the only aspect of an army, and it's hardly the only one that sees combat -- and the US military is not the model the rest are molded from, either! when there are records of female flying aces dating back to the 1940s, women leading combat units, captaining warships, using guerrilla tactics, and what else have you, a statement like that comes off very poorly-phrased! women have been an aspect of more contemporary militaries than you might assume, and more and more evidence is being uncovered to reveal their presence in ancient warfare as well.

the relative absence of women in history is often entirely manufactured, and recent history is no exception. consider your preconceptions carefully -- and especially consider the role your preconceptions play in your own worldbuilding.

it's frustrating to me that this is the one aspect of 'historical accuracy' that people are willing to go down to the wire for, even in cases where it's debatable or outright false. Oda Nobunaga has steam-powered robots? cool, this can pass. women occupy a large military role? well, HOLD UP NOW.

(we're getting sidetracked here, but I think this is a really good example of what I was talking about earlier re: people expecting women to justify their place in a narrative to a larger degree than men)
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
"go down to the wire"?

IMO historical accuracy is mostly just about not breaking the audience's immersion, so what "feels" accurate might be better in some cases than what actually is. It's not about having to justify anything - it's just that when some part of your story is completely irrelevant to the story, like the genders of random secondary characters, there's nothing wrong with just going with the first thing that comes to mind.

Regardless, no, the fact that there are exceptions doesn't mean that the idea of sexism was manufactured by hollywood and never really happened.

Also I linked to the infantry thing because we were talking about call of doody, in which I think that's what you play as usually. Could be wrong, never actually played it.
it's always weird seeing people using historical sexism as a catch-all excuse for this sort of thing. it's not me omitting women from my setting, it's people from the past!
unity
You're magical to me.
12540
I've got one game with an all-women playable cast and another in the works. I don't feel at all bad about it. If people want to play games with guys in them, there's no end of games to choose from (and I've made games with guys in them, too XD)
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Why is that weird at all, when you're trying to represent a certain society in a certain world, to paint this particular aspect of it semi-accurately?

Is it also weird for people to use historical construction methods as an excuse for their story's buildings not meeting modern building codes?
I really don't think this should be a topic where people construct hypothetical circumstances where historical accuracy justifies, nay, demands the complete or relative absence of women. the endless dry, faux-objective, circular arguments about why no one should criticize certain aspects of game design are what bored me away from this site in the first place! suffice it to say that you should be putting more thought into this than you seem to be, particularly if that awful and fake equivalency is something you believe in earnest.
As long as it's well done, I don't care.

Good writing can make virtually any setup work.
author=mawk
are what bored me away from this site in the first place!

I'm pretty sure nothing has changed since then. What brought you back?
this isn't the place to pretend to care about that.
There are times when Dynasty Warriors adheres closer to the accepted historical documents of the era it represents than the romanticized writing of that period which the game is based off of. Women taking part in battle is part of it!


Also Kessen 2 which was also made by Koei and took place in the RTK setting gave no fucks to history and did whatever they want, including giving everybody incredibly silly hats, added (more) magic, created entirely new female characters, and changed the genders of some men to women! And it is glorious.


e: What I am saying is do w/e as long as it conveys the experience that you want and isn't creepy or something