PHOENIX MAFIA: ONLINE TURNABOUT
Posts
I've been more helpful in other games? Funny, I feel pretty unhelpful every game where I'm not mafia, and I've only been mafia once.
Well, I'd like to be more active in scum-hunting and make posts with more substance, but so far in this game I feel like I have even less info to go off than usual. But the other people you mentioned seem to be doing okay despite that, so that's no excuse...
Jeez, I need to figure out how to be decent at this game.
Well, I'd like to be more active in scum-hunting and make posts with more substance, but so far in this game I feel like I have even less info to go off than usual. But the other people you mentioned seem to be doing okay despite that, so that's no excuse...
Jeez, I need to figure out how to be decent at this game.
Here's her second post; getting into the game.
author=Liberty
Now. Now I am thematically correct! And with one of my favourite PW characters, to boot!
Oh, that post. Honestly, I was trying to provoke the two and yank chains but hey, I can see why you'd think that was me changing my mind, Cave. I see where you're coming from with that first argument. It does look like I just up and swapped what I initially thought of you but honestly, it was aimed more at getting a rise out of YM than anything else.
So yeah, I'll cop to that being a bit suspicious, but again, people are allowed to change their minds in this game.
So yeah, I'll cop to that being a bit suspicious, but again, people are allowed to change their minds in this game.
author=Ratty524
How DO you get decent at this game?
I have no idea. All I know is that I'm not nearly perceptive enough for a game like this.
author=Liberty
So yeah, I'll cop to that being a bit suspicious, but again, people are allowed to change their minds in this game.
I think it's a given that you are allowed to change your mind in this game, but it doesn't make you any less suspicious in scum-hunts like this.
Not saying that you are scum, Libbs.
You gotta learn to lie, learn to role play and learn not to say things that will get you killed. That, and consider yourself town no matter what role you are. Honestly, playing a lot can help but it's all about your mindset going into the game and not giving away too much information while still dropping hints AND learning to take each game as a new, different game.
Paying close attention to the rules and what they mean for the game helps a lot too, especially when the GM is nice enough to give you a list of the different roles and how they apply to the game. If Ilan had thought a little more he would have realised that he didn't have to drop hints because he already had someone who could alibi him straight out.
Paying close attention to the rules and what they mean for the game helps a lot too, especially when the GM is nice enough to give you a list of the different roles and how they apply to the game. If Ilan had thought a little more he would have realised that he didn't have to drop hints because he already had someone who could alibi him straight out.
Nah, I understand completely. It was my own fault for yanking chains (or attempting to, in any case). Gotta own up to your mistakes and learn from them.
I was going to try and put all of Libby's quotes in a hide tag, but for some reason, when I make a hide tag, it doesn't work. Other people's hide tags work, just not mine. And no, I wasn't using the quote function, which is known to mess with hide tags.
I have read through the first 11 pages again. Really, I feel the best character reads for Liberty and Cave come from the discussion about outing the detective and having Puddor protect him. It's also interesting to note who participates in what way in that discussion, and who doesn't. My red flags are all up around YellowMagic again. Going back and resuming.
I have read through the first 11 pages again. Really, I feel the best character reads for Liberty and Cave come from the discussion about outing the detective and having Puddor protect him. It's also interesting to note who participates in what way in that discussion, and who doesn't. My red flags are all up around YellowMagic again. Going back and resuming.
author=wildwes
I've been more helpful in other games? Funny, I feel pretty unhelpful every game where I'm not mafia, and I've only been mafia once.
Well, I'd like to be more active in scum-hunting and make posts with more substance, but so far in this game I feel like I have even less info to go off than usual. But the other people you mentioned seem to be doing okay despite that, so that's no excuse...
Jeez, I need to figure out how to be decent at this game.
Yes, you were quite an active scumhunter in Suikoden Mafia, and you were also quite active in Council of Death.
author=Liberty
As usual, I'm with the no-lynch on this one. As Puds stated, in a vanilla game it's a little more effective to lynch on day one BUT in a game with a lot of powers in play, all we do is run the risk of screwing ourselves out of interesting powers that could do well for the town.
Lynching might be able to kill scum but on first day it is more likely to kill fellow townies. What part of that don't you understand? It's simple elementary.
Take a group of people. Give 1-3 a tissue to put in their pocket, then have the group pick one at random to search. More likely than not the group will pick someone who doesn't have a tissue. In fact, in a game of 10 (likely to only be 2 mafia) the chances we pick mafia on first day is quite damn slim.
Again, this wouldn't be so bad if it were a vanilla game as there would likely be only a few powers to help the town (say, 2-3) so the chance of hitting one of those powered townies is down a little, but in a game where everyone has powers (which this game is likely to be) this kind of thing is, in a word, moronic.
There, I said it. Every time we play one of these games and you lot shout "Let's kill someone on day one duuuuuuuuurrr" I am actively considering you all to be fucking morons.
Mathematical equations exist for this fucking reason you know? I believe the chance of hitting mafia in this case is, oh, 12%. Twelve fucking percent. Yeah.
And what? If we don't hit them (which is very unlikely. We've had one game where that happened) we learn... what exactly? That x wasn't mafia and that they had x power. Oh, and we lose another person during the night.
The night kill tells us more than a day kill does. And leaves us with more powers at our disposal for scum hunting.
#no lynch
author=CAVE_DOG_IS_BACK
you might have a point if mafia consisted only of night actions and no words, but it's not. it's mainly a social game where the words people say are as important, if not more important than, their night actions. the timing of this post also bothers me.
author=CAVE_DOG_IS_BACK
##lynch libertyfake
This is where it started. And yes, Cave demands that everybody listens to him and then calls them stupid for not. Now he will be screaming about Liberty until the end of the game. I never should have listened to him.
"Part of it is his still acting like a nub even though he's been in a few games now."
I've played two, arguably very strange, games.... I'm working on getting better I swear!
I think I know why Wes feels as he does; no one has role claimed, in the two games I've played a couple of people have role-claimed, in this one people are holding them close to their chest, and on top of that no one is coming forward with information they found out during the night phase, although Puds is the only one who said they had any information anyway.
I've played two, arguably very strange, games.... I'm working on getting better I swear!
I think I know why Wes feels as he does; no one has role claimed, in the two games I've played a couple of people have role-claimed, in this one people are holding them close to their chest, and on top of that no one is coming forward with information they found out during the night phase, although Puds is the only one who said they had any information anyway.
i'm done but i have to say this: i've insulted the intelligence of zero players in this game, which is not something that could be said for everyone here. i've done that in past games and apologize for it. but it's behind me and wrong to say i'm doing it now. bye
Hm, both those games were more recent (well sorta, in the sense that they weren't my first few mafia games). I haven't played in a while, maybe I'm just rusty or something.
"We have that argument every bloody time and it gets us nowhere, especially in a game like this one where numbers are important!"
" learning to take each game as a new, different game."
Out of curiosity, do these two seem conflicting? This in no way helps the game, I just thought it was interesting.
" learning to take each game as a new, different game."
Out of curiosity, do these two seem conflicting? This in no way helps the game, I just thought it was interesting.
















