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GAMES YOU HATE OR DISLIKE?

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author=lonestarluigi
Final Fantasy 2 That game is just bull crap and a crap stain on one of my favorite game series ever.


Assuming you are referencing the Famicom version. Which is such a shame since it had a lot of potential:

1. A unique leveling system that could have changed the way future rpg's were handled, had it been done right.
2. A heavy story-driven game (for its time). Not a lot of NES games could hold that claim, not even with rpg's. Granted, the story is a bit too cliche by today's standards, but for its time it was probably one of the best.

Now, had the system not been so random and the player could gauge what actions to take to level up a particular stat (ie., attack 10 more times and you get a boost in attack, defend 10 more times and you get a boost in defense, etc), I think it would have been better.

But it was such a broken mess, almost to the point that I think it bombed.

As for what I dislike. I hate heavy grinding. I don't mind a bit of it here and there; it's natural for rpg's to require some, especially to try and gain a couple of levels to tackle the next cave or buy upgraded items.

But some of the early ones literally had you fighting for long periods of time in one spot just because you needed to be a certain level or have enough gold to buy the right equipment or spell to take on the first boss.

Dragon Quest games were the worst for the time, although the current ports seemed to fix this issue without requiring huge amounts of level grinding. And I remember getting to the Marsh Cave in Final Fantasy and spending way too much time there having to grind for levels, money, and antidotes. Lord forbid if you died in that cave and lost everything, so better also grind for a house as well, because saving could only be done in town otherwise (couldn't even save on the world map).