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OF GAMES, REPRESENTATION, AND WOMEN'S CHEEKBONES

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Solitayre
Circumstance penalty for being the bard.
18257
author=SnowOwl
That kind of thing is never going to go away. It shouldn't be encouraged, but learning to have some resistance to it is basically a prerequisite to browsing any open forum.


Here's the problem. In certain circles on the internet, hell, on vast swathes of it if we're being honest, the demonization and open malfeasance towards certain marginalized demographics (black people, women, transgender individuals, etc.) is commonplace or even sanctioned by the establishment. I'm a straight white guy, so things like this don't generally directly affect me, but other people who aren't like me deal with it constantly. And to the people who aren't disaffected by it, like for example, straight white dudes on game forums, they can often mistake this situation for not being that big a deal, because they don't see it happen. But throwing out a non-solution to this like 'everyone needs to grow thicker skin' doesn't solve anything. What needs to happen are discussions like this where understanding can be fostered and the climate that enables this kind of behavior can be confronted. Closing your eyes and plugging your ears doesn't help anyone.
slash
APATHY IS FOR COWARDS
4158
Y'know, since we're already floating in the ether discussion-wise, I really liked Sooz's line of thinking a few pages back. Specifically, the fact that you can add diverse characters without needing to specifically acknowledge it, right? Like, the idea that you only include a black character or a gay character or a trans character when you're trying to create some sort of message is silly. I think that's a pitfall a lot of us trip into.
Yeah, I think the connection to LoL is pretty .. loose. I agree there, snowflake. It's the standard to throw insults about, and most others just stay out of it.
There are surely better ways to demonstrate a problem, though. At the top of my head there are a few to note right away ..

I remember even Persona 3 having a beach scene where you try to hit on girls and a trans woman "lures you in" to get a good "taste" of the boys, who then run away terrified for the joke of it.

There are also plenty games starring colorful trans characters to make fun of, like in Solatorobo. In it there is a trans character responsible for cargo shipments, always alienating her underlings and our hero as he does jobs. Dealing with the character your protagonist is stressed out, annoyed and feels grossed out - and the underling is overly happy to get a break from this character.

With that, trans characters are usually portrayed as a perpetrator for "clueless victims", a joke, or someone gross.

--

Edit: @slash

Very true! It does not automatically have a greater impact. Of course, addressing real problems will still be something that needs to be done. Portraying all as perfect when it is in fact not in our real world .. can be a trap to fall into as well (thinking that it conveys the message all is good)

I think it will make for greater diversity already. But understanding how different views affect them and how they are treated differently by default will take it to the next level. Not making it the whole plot, of course. (unless you want to)


As for conversation. Try to make your post useful. Attacking people - good reason or not - is not useful. If people pop in without having anything to say, ignore them.
If someone uses bad terminology, point it out, give alternatives and move on.

You can point out what might be hurtful, but we can let people be themselves. If someone does feel offended, it is their cue to say so - we can support them when they do, but defending a hurt that may not even be there is a strange effort.

If we are not allowed to express our views and feelings - how are we to examine and possible rethink them?
That is where I see the problem. I agree insults should not be accepted, but often times they are not intentional. Not allowing views to be expressed, makes any way of reexamining them impossible.
author=SnowOwl
That kind of thing is never going to go away. It shouldn't be encouraged, but learning to have some resistance to it is basically a prerequisite to browsing any open forum. Maybe I've browsed too many guro spamming, shitflinging and hate filled places, but it doesn't even faze me when someone insults something that I would be offended by if someone said it to me in real life.

I'm gonna ignore the hilarious projection you stuffed in at the end and teach a lesson instead.

this is something a lot of people seem confused about, and I kind of understand it; they go 'well, I don't care about this sort of thing, so why should they?' and decide that people are choosing to be offended (or some other infeasible easy answer). this actually ties in with what I was talking about earlier, about people who enjoy 'default' status -- it's easy to assume, when the culture and the dialogue and the marketing all cater to you and your circumstances that your experiences and opinions also apply to the rest of the world at large.

the problem is that they don't. people's circumstances differ, and that sort of thing can change how you view these situations significantly. you can laugh off sexist bullshit because you're a dude, and you can excuse people throwing out transphobic slurs because to you, that's just another small part in the ball of undefined internet nastiness; it doesn't have personal meaning to you, except that it's vaguely intended as an insult.

but being a trans person surrounded by transphobic shit, even if it isn't aimed at you specifically, is far more striking and unpleasant. a core, visceral part of your life and your being, one which has already given you strife, is nothing but a shameful joke to these people. everything about you is Wrong. time and time again, you're indirectly told that you're nothing but a visual gag, a pervert, a tragic story found to deepen the plot.

being ~not offended~ by things isn't some special skill, and it doesn't come from strength of character or moral fiber or whatever the hell else. you're able to ignore and excuse these things because to you, they're not personal. and I think a good way to grow past that is just to understand that people's circumstances and experiences are much broader than you might think, and that an emotional response is not a sign of weakness.

author=slash
Y'know, since we're already floating in the ether discussion-wise, I really liked Sooz's line of thinking a few pages back. Specifically, the fact that you can add diverse characters without needing to specifically acknowledge it, right? Like, the idea that you only include a black character or a gay character or a trans character when you're trying to create some sort of message is silly. I think that's a pitfall a lot of us trip into.

yeah, absolutely! explicitly or otherwise, a common and irritating subject when writing diverse characters is whether they 'need' to be black, or gay, or trans, or whatever. writers who aren't ready to approach their own biases often fall back on the idea that it just 'feels wrong' -- that just a shift in race or sexual orientation would alter a character into something unrecognizable. this often leads to ridiculously homogenous settings -- places that have djinn, for instance, but no middle-eastern people. it's a weird double-standard.
It's one thing if it's on your facebook wall, another if it's on 4chan. I would say that you can avoid most of these toxic places very easily. You'll probably see it sometimes anyway if you're an avid browser of the world wide web, sure. And discussion is good too, sure. But it won't change that it's never going to go away as long as people can anonymously spread their opinion. You can choose what affects you or you can choose to avoid those places if you're really sensitive. It's not a optimal solution, I agree, but it's one solution. So yes, growing thicker skin is necessary unless you plan to remove the right of people to express their opinions.
Having been on Twitter, I'm going to call total bullshit on that. I've seen way to much to just go "avoid toxic places" because some of these people will go out of their way to be a problem.
author=Sated
I'm not here to make you a better person.

no, you're here to try and corrupt the concept of discrimination into something that creates a moral imperative for me to stop pointing out harmful behaviour in a marketing-based subculture. it's pedantic, it's predictable, and I've seen it dozens of times before. if your only purpose here is to clutch a dictionary to your chest (useless, by the way, for defining nuanced social concepts) and pretend that I'm being ~gamerphobic~, then I'm gonna have to ask you to leave.

author=SnowOwl
the right of people to express their opinions.

forums and social media are not public places by the standards of free-speech laws. I've been saying this for seven years now; 'free speech' is not the freedom to say whatever you want to anyone you want without consequence. it does not obligate people to listen to you, or guarantee you an audience. ignoring shitty people, or removing them altogether, is not a breach of human rights, and somehow people on the internet still don't understand this thing that I've understood since high school.
So what is the message you people are trying to convey?
Be nice to people? Don't use insults harmful to specific group of people? What corners of the internet are richer in insult intake?

*sigh* I love you guys, but y'know. You're more similar in what you think is good behaviour than you seem to acknowledge.
it is absolutely not that simple, and your discomfort with the idea that this bad behaviour might be related in some way to the way gamer identity has been constructed over the past couple of decades is an excellent hint as to why. it's a large and interesting sociological puzzle -- shrugging my shoulders and going 'well, they're assholes because they're assholes!' wouldn't be doing it justice.
mawk
forums and social media are not public places by the standards of free-speech laws. I've been saying this for seven years now; 'free speech' is not the freedom to say whatever you want to anyone you want without consequence. it does not obligate people to listen to you, or guarantee you an audience. ignoring shitty people, or removing them altogether, is not a breach of human rights, and somehow people on the internet still don't understand this.

That changes absolutely nothing, and wasn't even part of the point. I'm interested in how you would remove these people though (especially in anonymous places). I'm fairly certain even you have at some point have done something that could make someone call you toxic. How high would the threshold for this "internet police" be? How would you judge what is toxic, when it differs from one place to the other? It's just not feasible in the current way the internet works, and would probably take resources that nobody has. So my point stands.
but what I don't understand is how can 'gamers' be a real and identifiable subgroup, but 'SJWs' not be? how can one set of broad generalized behaviours be categorized and the other not be? if people self-identify as being an SJW, doesn't that de facto make it a thing?

Sincerely,
Confused In Saskatchewan
few people self-identify as an 'SJW' except as a bad joke, and also there hasn't been a decades-old multi-billion dollar industry focused on creating 'SJW' as a buyer identity to sell products by promising not only instant gratification, but also moral and intellectual superiority based on purchasing decisions. visit any gaming con and you'll clearly see what I'm talking about when I mention 'gaming culture'. visit activist groups, and you'll see little of what people attribute to 'SJWs'.

there are problems in feminism and activism at large, certainly -- but we already call those by their names. white feminism speaking over black women, trans-exclusionary feminists attacking trans women, and so on. none of these problems are acknowledged with the useless and senationalist umbrella term of 'SJW', whose only consistent meaning is 'activist who Takes It Too Far' -- 'too far' being, potentially, literally anything the speaker dislikes.

'gamer', though, is characterized by consumerism and a desire for gratification and superiority based on purchases, an observable behaviour in any large-scale event aimed at this self-identified subculture. a common consequence of this, associating personal tastes with personal worth, is a large part of why gamers are uncomfortable with harsh criticism of things they enjoy; to them, that parses as 'you're a bad person for liking this bad thing', when what's being said is more complex than that.

to put it plainly, 'gamers' define themselves by the way they engage with their hobby, while 'SJW' is an externally-imposed label stuffed onto anyone the speaker finds inconvenient. just because two things seem like ideological opposites doesn't mean that they're both equally true.

you see how I'm not accusing anyone of being a 'gamer' as though that would dismiss everything they're saying? that's the difference.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
author=Sooz
The latter requires not only patience and sympathy on the part of the person bringing the topic up, but a willingness on the part of the audience to trust that person, which, given the often adversarial setup these kind of mindsets are in, is often about as likely as getting someone to enjoy going to the dentist.

I enjoyed going to the dentist once recently because the dentist was young and beautiful and her stomach growled hungrily during my check-up, which she referred to as it talking to me (which if anyone knows me is one of those pluses).

Just give them a lollipop because children love those things, and frankly, if you're not willing to hear someone out, you're either physically or mentally a child.

author=Sated
People are cunts because they're cunts, not because they happen to enjoy a particular pastime.

I don't mind if people continue pointing out toxic behaviour

Practically in the same breath, so I think it speaks for itself.
author=slash
Y'know, since we're already floating in the ether discussion-wise, I really liked Sooz's line of thinking a few pages back. Specifically, the fact that you can add diverse characters without needing to specifically acknowledge it, right? Like, the idea that you only include a black character or a gay character or a trans character when you're trying to create some sort of message is silly. I think that's a pitfall a lot of us trip into.

the flipside of this is if you nonchalantly add a diverse character, others will assume you are making a statement about whatever group that character is identified as belonging to, regardless of what you intended. Furthermore, the slightest misstep there can land you in a PR nightmare. So I am not surprised that people sidestep this potential hassle entirely and just make the characters non-descript 30 something buzz cut white hetero males. Which leaves only the developers who are making a statement about a particular group. Which just further reinforces this cycle.

I guess we need more brave (or apathetic) game developers to be more cavalier about the diversity of their cast of characters.

Personally, though, right now, if I had a plan to include a boorish asshole as a character, I would not make him, say, homosexual, lest it be perceived that I think all homosexuals are boorish assholes. I might not even consider making him a "her". Not until it becomes more normalized to see diversity in games as a whole where my game could blend in with the masses. I don't have the anonymity or PR skills or personal strength to handle any kind of fallout or drama otherwise.
Did i actually came back to see people using gendered epithets in my thread? People using tranny earlier wasn't enough?

I need a shower and some coffee before dealing with this >.<
I think in this case it is more as a Britishism than gendered epithet.
i feel truly tempted to go at it, but i still need shower and coffee, so i'll let someone else tackle it.

but, really? it's both, because it's not about intention, but consequence.