[RMVX ACE] CAN YOU MAKE A SKILL CALL A SCRIPT IN RPG MAKER VX ACE?

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I was just curious if theres a way to make a skill call a script?
There's two ways that I know of. First, is have the skill call a Common Event, and then call the script from within said Common Event. Second, is to use the damage formula box to call said script (though this method might require a little tweaking).
If you just want the script to return a number variable to use for damage, just make sure you define it in the right place. Not in front of my personal computer right now, but the damage formula needs it to be defined for both battlers/actors if you want to use it for both, otherwise it'll bork. Took me forever to get my randomized defense script working because of having to figure that out.
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