:THE GAME MAKING DRIVE/BLOG TOPIC

Posts

author=Euphorian link=topic=2027.msg35575#msg35575 date=1222985060
10/2-
I finished the sprite animation I started yesterday. See below. More music. With my remaining five minutes of the hour, I did 5/8 elemental equipment effects. One per minute? I was pleased with my rate. However, I haven't tested any of them yet.... I'm like 80% sure though that when I do test them, it will be fine.



Wow if this topic is helping people get motivated to produce stuff like that, then HELL YEAH MOTHERFUCKER
That looks awesome Euphorian.

So far all i have done today is play test a little bit.

Total Time Spent Today (so far): 20 minutes.
I started Spriting awhile ago, trying to come up with a custom style for my games which differs from others not only in style but also in tilesets "Which I just learned one of my team-mates is friggin awesome at!" I've just started to sprite Hiei.

Also I just started to write a custom RPG storyline since I should do more original work because of my sprite and programming talent.
Max McGee
with sorrow down past the fence
9159
8:30-11:30:

I managed to complete approximately 2/3rds of the shops/merchants/stalls/random NPCs in the massive living urban area that serves as the Hub of my mystery project (a huge, sprawling 100 x 120 map). This monumentally exhausting activity marks the last piece of work I am able to do in RMVX, as my RMVX trial has just run out, and I am dead broke.

: (

Back to 2k3 until I get a job, I guess. Sorry Mage Duel fans.

Total Time Spent Today: ~3 Hours.
Yesterday, I adjusted the difficulty of Bumblebee, Mushy, Worker Bee and Queen Bee, played through the game a little bit, and made custom graphics for all the enemies except Mushy.

I also wrote a little more of the walkthrough, writing it to about Episode Three, the Village of Bog.
Thanks for the praise, yo's.

10/3-
Back to the normal coding. But that's okay too. Did mostly bug fixing, and set the frame for and coded in the same 5/8 elemental effects for the enemy units. The other three can wait, and will have to in the case of one of them. Not sure where to go from here, but I may have to do what I've been putting off doing- making battles actually affect the units health. It's not hard but... It's just a bunch of variable futzing. Bleh. That's for tomorrow though.
Happy
Devil's in the details
5367
I was wondering, if I'm working on Rpg Maker somewhat 24/7, should I write about the time period I've signed up for, or about anything I've done on Rpg Maker during one session? (which may consist of many hours for me)

Anyway:

3/10-
Today I've been working my entry for Halloween game contest. I don't know if I'm allowed to post details etc ???
I was gathering resources, working sprites and directing the first scenes.

Week of Sept 29 to Oct 3rd, 2008

Untitled:
  • Started and completed the outline for a project
  • Created said project
  • Completed Items database
  • Finished two maps

Total Time Spent This Week (so far):2hrs 57mins
Happy
Devil's in the details
5367
Oh, that's good idea pants.

Total Time Spent This Week (so far): 70-85 hours
I'm sorry, but RMN was down.
Yesterday (Friday) I didn't make a whole lot of progress, but still more than zero. I thought up a trading system between towns, whether by ship, horse, dragon, or magic.

There are certain hubs in the world where products are shipped to, and then sent to smaller communities. To make this attractive, the party can earn money from this.

Total time spent this week: Under 10 hours. I blame college.
yesterday I drew 5 people for Sacred Earth Bonds 2
Today I Sprited a complete set of Marian =_=;

Spriting is such a pain.
Oh and my ABS is complete, heh.
Yesterday I got drunk.

HOWEVER

I completely finished Castle Argos, and I'm now writing the scenes for that.
I'm about halfway done with the events in the City of Argos, for when the party members arrive and breaking up a fight between soldiers in the city.
I'm almost finished with the scenes on the boat ride to Argos.
And I'm starting to put NPCs in the city as well.
I have been pretty depressed lately so all i've done is,

-Edit a few chipsets.
-Fix some grammar errors.

Total time spent the last few days
- 20 minutes.
author=Rei- link=topic=2027.msg35842#msg35842 date=1223095224
Total Time Spent This Week (so far): 70-85 hours
Christ. I'm not sure whether to be jealous of your stunning work ethic or raise my eyebrows at it.
Happy
Devil's in the details
5367
author=BlindSight link=topic=2027.msg36075#msg36075 date=1223277443
author=Rei- link=topic=2027.msg35842#msg35842 date=1223095224
Total Time Spent This Week (so far): 70-85 hours
Christ. I'm not sure whether to be jealous of your stunning work ethic or raise my eyebrows at it.

Hmm, well it's actually hard to tell how much of that time I'm working efficently. I basically have Rpg Maker running all the time on pc, but I tend to browse forums and etc, too.
Oct 6, 2008

Captain's Log - Stardate 6102008.1

Hero's Realm:
  • Mapped and tested the Colossus. It's awesome.

Total Time Spent Today (so far): 1h 45 mins
Happy
Devil's in the details
5367
Geez, I forgot to post about yesteday's.

10/6 - I've been working the halloween game. I kept spriting the gamecharacters. Have still a lot of work with a werewolf sprite. I could post a preview once it's done! Nothing much else than spriting, yeah..
LOG: Started Coding in Game Maker 10:30 - 12:30AM

Coded:
RPG Movement + Collisions "Like the zelda, seiken densetsu games"
Depth "Allows the character to walk over things" /ea%siest script ever...

Started to code:
Dbl tap running: 16% Done
Hud: 83% Done
Yesterday I colored the interiors of all the houses in the first town. There isn't a lot left to do, otherwise. I may be starting beta-testing a week early!
Max McGee
with sorrow down past the fence
9159
I sent out seven resumes today because I need a job.