:THE GAME MAKING DRIVE/BLOG TOPIC

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The last couple days has been decoupling some scripts (background, side battlers, and a command change that removes attack and adds a new command) I made with the genius idea of injecting it directly into the default scripts instead of just overriding methods. After doing that, fixing a handful of bugs/adding small missing features, I finally had something presentable!

Then today I look it over and fixed a few more bugs (including one script containing part of another, whoops) and now I'm fighting the RMVX DBS which was possibly coded by monkeys. Possible screenshot depending on when I get done the part of another script I'm working on (which is in turn part of another script). All that's left is to properly render the enemy name and state and highlight the selected enemy. Yay scripting!
Pro tip, Chaos.

Keep multiple backups of your game.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Sad part is, my backups are around three days old. And losing my pen drives around two days ago doesn't help.
Nov 26, 2008

Captain's Log - Stardate 26112008.1

Hero's Realm:
  • Mapped Tritonis - the mysterious undersea Lost City (it's pretty cool!)

Total Time Spent Today: 6 hours.
Only had time to do one thing today,

-Map out the first dungeon of the game.

Total time spent today: 15 minutes. :P
NoblemanNick
I'm bringing this world back for you and for me.
1390
Might ad well post

Rescue Second Encounter Unit
  • Got all BattleSets and Charsets needed to make for the story so far.
  • Started to make the intro.
Is it so awful I didn't do anything for the past 4 days? :(
LouisCyphre
can't make a bad game if you don't finish any games
4523
Drawing Doc as we speak. His arm will NOT cooperate! >:(
Rewrote a bit of the story this morning before i went to work.

I've had not much time to work on my game lately. :'(
LouisCyphre
can't make a bad game if you don't finish any games
4523
  • So far I've mercilessly tracked down and slaughtered the following bugs:

    Hercules BeetleRANDOM UNEQUIP BUG
  • Menu during events bug
  • Bouncer freeze bug
  • wilderness without horse bug
  • Tile set error in picture maze.Did I miss anything?
Max McGee
with sorrow down past the fence
9159
~50% closer to finishing Vermicide.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Started playtesting the new demo from the beginning, fighting every fight once. Then I went into the fight versus Cal with six HP.

...yeah. More playtesting later, maybe. Sleep now.
Have been thinking about the battle system for my game and ways to improve it.

Total time i have spent all up today: 1 hour 5 minutes.
NoblemanNick
I'm bringing this world back for you and for me.
1390
Progress
  • Worked on intro some more.
  • Started to write out the entire story.
author=ChaosProductions link=topic=2027.msg47745#msg47745 date=1227935332
  • So far I've mercilessly tracked down and slaughtered the following bugs:

    Hercules BeetleRANDOM UNEQUIP BUG
  • Menu during events bug
  • Bouncer freeze bug
  • wilderness without horse bug
  • Tile set error in picture maze.Did I miss anything?
This is a minor one, but does the game still get stuck in a frozen event when you agree to hold the bouncer's spot while he goes to the shitter?
LouisCyphre
can't make a bad game if you don't finish any games
4523
Nope. That was the bouncer bug. It tried to move you into a horse.
Oh. And just off the top of my head, can you run away from the firing range in the gunsmith? The option was greyed out when I tried it, so I was stuck in there.
LouisCyphre
can't make a bad game if you don't finish any games
4523
The target battles are fleeable now.

I've also added a new arrival to the January line-up. Who is it, you ask?

:-X
Continued mapping out the first dungeon of the game. When i finish it i will probably put up a screenshot.

Total time spent so far: 45 minutes.
Max McGee
with sorrow down past the fence
9159
FINISHED AND RELEASED VERMICIDE.