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if i had an allowance, i would give it to rmn
A short question: What does the "\e" escape sequence thing do exactly? Not only do I not understand what it does, I also believe it could be removing a chunk of my text that is pushed to an event window.

In Yanfly's Event Window script for Ace, the default Header text template is set to "\e", meaning that this escape sequence code thing is applied to whatever text I push to the event window with the event_window_add_text(string) script command.

So, I'm having this problem where text "You triggered a stun trap!" is being reduced to "triggered a stun trap!" in the game. Which is of course very annoying, and I think this "\e" escape code might have something to do with it? Maybe.

If someone could help me figure this out, that would be greatly appreciated.
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