POKEMON GO FEATURE IDEAS?

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Seiromem
I would have more makerscore If I did things.
6375
So, most of my siblings have been playing Pokemon Go a decent amount. Decent enough where I learn how it works through their chatter. Most recently, they questions what the blue aura does and I questioned "Maybe it means they have a special ability?" then I remembered "Wait, they probably don't have abilities on there. Those are mainly for battling. Well, then there's illuminate, solely for making Pokemon appear more often... yeah, they should have Pokemon abilities, and the ability you benefit from is the one you have ~Walking with you~ like in Heartgold Soulsilver!"
And so it went on, and I have here a list of all Pokemon abilities and what their overworld effects would be f I could think of one. (I don't know if there is battling and if so, how it works) I excluded exclusively hidden abilities and mega-abilities.
???= I have no idea
? at the end = unsure
Adaptability- ???
Aftermath- Catch a Pokemon, have a slightly higher chance to catch the next one?
Air Lock- ???
Analytic- Have a higher chance of catching a Pokemon if you throw a ball moments after they attack.
Anger Point- Miss a ball ten times, the eleventh ball with have a significantly higher catch rate.
Anticipation- Same, basically.
Arena Trap- A Pokemon sighted stays for longer/higher encounter rate.
Aroma Veil- Higher encounter rate
Battle Armor- Lessens the effect of a wild Pokemon attack (I don't know the exact effect)
Big Pecks- Same as above
Blaze- Since the Pokemon on that Pokedex screen seem to have HP, whenever a Pokemon with this ability has low HP and is in the follow slot, you have a higher chance of catching Pokemon.
Cheek Pouch- Increases the power of "Raspberries" whatever they are.
Chlorophyll- Doubles distance traveled for things like eggs or for getting near Pokemon
Clear Body- Ignore the first attack a wild Pokemon makes.
Cloud Nine-???
Color Change- Same
Competitive- Increases chance to catch a Pokemon if the wild Pokemon had previously blocked a Pokemon with an attack.
Compound Eyes- Slightly reveals what Pokemon are at farther distances?
Contrary-???
Cursed Body-???
Cute Charm- Easier to catch Pokemon of the opposite Sex
Damp- Attracts water Pokemon
Dark Aura-Attracts dark Pokemon
Defeatists- Low HP, lower catch rate
Defiant- Same as Comptitive
Download- Copies a Pokemon's ability for 24 Hours (Can choose whether to keep or change the ability next chance you get)
Drizzle- Changes the weather in real life Higher chance to catch and/or run into Pokemon while it's raining.
Drought- Higher chance to catch and/or run into Pokemon while the skies are clear/it's really hot out.
Dry Skin- Lowers chance to catch if the above conditions are met
Early Bird- Higher chance to run into/catch Pokemon in the morning
Effect Spore- Chance to Stun a wild Pokemon if it interrupts you with an attack
Fairy Aura- Same as Dark aura except fairy type
Filter- Higher chance to fun into Pokemon of the same type
Flame Body- Divides egg hatching time by something
Flare Boost- Higher chance to catch fire types.
Flash Fire- If a fire Pokemon interrupts you with an attack, your next ball have a significantly higher chance to catch them.
Flower Gift- When weather is as described under drought, significantly higher chance to catch Pokemon
Flower Veil- Higher chance to find grass Pokemon
Forecast- ???
Forewarn- Same
Friend Guard- Ignore the interruption of a Pokemon's attack.
Frisk- Same?
Fur Coat-???
Gluttony- ???
Grass Pelt- Ignores grass type Pokemon's interruption attack once
Guts- Higher chance to catch if at a type disadvantage
Harvest- Chance to find raspberries
Healer- Slightly heals Pokemon in storage
Heatproof- Ignores wild fire type Pokemon's first attack
Heavy Metal- ???
Honey Gather- Chance of getting lures/Increases effectiveness of lures/ Increases duration of lures
Huge Power- Higher chance to catch pokemon
Hustle- Lower chance to catch pokemon, find pokemon a lot faster
Hydration- Heal/Ignore Pokemon's first attack during rain weather
Hyper Cutter- ???
Ice Body- Higher chance to find Pokemon during snowstorms/in cold weather
Illuminate- Higher chance to find Pokemon at night
Illusion- This is more for the wild Pokemon, making it look like other wild Pokemon when in reality, it's a zorua!
Immunity- ???
Imposter- Appears as the Pokemon you have in the Follower Slot
Infiltrator- First Pokeball has a higher chance to catch
Inner Focus- Ignores Pokemon's first attack
Insomnia- ???
Intimidate- Wild Pokemon have higher CP
Iron Barbs- A wild pokemon's first attack stuns it
Iron Fist- ???
Justified- Higher chance to run into dark or fighting types
Keen Eye- Higher chance to find Pokemon
Klutz- Same
Leaf Guard- Same as Grass Pelt
Levitate- Same as grass pelt but with ground types
Light Metal-???
Lightning Rod- Increases chance of finding electric types
Limber-???
Liquid Ooze-???
Magic Bounce-A pokemon stuns itself if it attacks. Once per Pokemon.
Magic Guard- Cannot be stunned(If wild) Ignores first attack(if yours)
Magician- Same?
Magma Armor-Same as Flame Body
Magnet Pull- Higher chance to run into steel types
Marvel scale- Harder to catch while stunned if wild, otherwise???
Mega Launcher- Higher catch rate with curve balls
Minus- Extremely higher chance of finding another Pokemon with either the Plus or Minus ability
Mold Breaker- Ignores abilities
Moody- Chance of either getting a higher catch rate or lower catch rater per wild Pokemon
Motor Drive- Ignore an electric Pokemon interruption and have a higher catch rate on the next ball
Moxie- Slow increase in catch chance for every caught pokemon in a row. Resets after every catch fail.
Multiscale- Ignores first wild Pokemon attack if at full hp.
Multitype-???
Mummy- Removes a Pokemon's ability for the fight if it interrupts with an attack
Natural Cure-Heals based on steps taken?
No Guard- Higher chance to find Pokemon
Normalize- Significantly Higher chance to find normal type Pokemon
Oblivious- Chance to ignore wild Pokemon interruption
Overcoat- Ignores weather effects?
Overgrow- Same as blaze
Own Tempe-ignores first wild Pokemon interruption
Pickpocket-Same?
Pickup- Same
Plus- Same as minus
Poison Heal-???
Poison Point-???
Poison Touch-???
Prankster- ???
Pressure- Same as intimidate
Protean- Same?
Pure Power- Same as huge power
Quick Feet- Counts every step taken as two steps
Rain Dish- Higher chance to run into Pokemon in the rain
Rattled- Lower chance to run into Ghost, Dark, or bug Pokemon?
Reckless-???
Refrigerate- Higher chance to run into ice Pokemon
Regenerator-???
Rivalry- Higher chance to catch Pokemon of the same sex
Rock Head- Ignore wild Pokemon's first attack?
Rough skin- Stuns attacking wild Pokemon
Run Away- ???
Sand Force- Encounter higher CP ground types
Sand Rush- Find ground type Pokemon faster
Sand Stream- Run into ground type Pokemon more frequently/ in deserts
Sand Veil- Run into Pokemon less frequently in deserts?
Sap Sipper- Same flashfire but for grass types
Scrappy- Higher chance to catch ghosts
Serene Grace-???
Shadow Tag- Run into Pokemon more frequently
Shed SKin-???
Sheer Force-n Higher chance to catch Pokemon?
Shell Armor- Same as battle armor
Shield Dust- Same as Oblivious
Simple- ???
Skill Link- Higher chance to catch Pokemon for the first 5 pokeballs
Slow Start- Lower chance to catch a Pokemon for the first few balls, higher chance afterwards
Sniper- Hitting a Pokemon dead on has a much higher chance to catch
Snow Cloak- Same as sand veil but snowy areas?
Snow Warning- Same as drizzle but with snow
Solar Power- Higher chance to catch during drought conditions
Solid Rock- Same as rock head?
Soundproof-???
Speed Boost- same as quick feet?
Stall-Make the wild Pokemon not attack as often
Static- Same as lightning rod
Steadfast- Chance to ignore next Pokemon attack after getting hit with one.
Stench- Lower chance to run into Pokemon
Sticky Hold- same?
Storm Drain- Same as flashfire but with water types
Strong Jaw-???
Sturdy-???
Suction Cups-???
Super Luck- Small chance for the next thrown ball to have an significantly higher chance of catching
swarm-Run into bug Pokemon more often/Same as blaze
Sweet Veil- find pokemon more often
Swift Swim- Every step counts as 2 in rainy weather
Symbiosis-???
Synchronize-???
Tangled Feet-???
Technician-???
Telepathy-???
Teravolt-Same as Mold Breaker
Thick Fat- Ignores first attack from wild fire/ice pokemon
Tinted Lens-???
Torrent-Same as blaze
Tough Claws-???
Toxic Boost-???
Trace-Same as download
Truant- If wild, attacks less often, if owned chance of being stunned?
Turboblaze-Same as Mold BReaker
Unaware-???
Unburden-No held item, every steps counts as 2?
Unnerve- If wild- cannot use raspberries, if owned Pokemon is easier to catch with the first few balls
Victory Star-???
Vital Spirit- Same as intimidate
Volt & Water Absorb- Same as flash fire but with electric * water type moves
Water Veil- Attracts water types
Weak Armor- If interrupted, next Pokeball is thrown faster
White Smoke- Lower chance to run into Pokemon
Wonder Guard- Cannot be stunned/Interrupted
Wonder Skin- Same as Marvel Scale
Zen Mode- When low higher chance to catch.

So, what do you think? Any other ideas you guys have? Let's talk.



Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
The blue aura means you acquired the Pokémon in the last 24 hours.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3229
How about some sort of system to let you know how close you are to Pokemon? Could be represented by, idk, footsteps?
author=Yellow Magic
How about some sort of system to let you know how close you are to Pokemon? Could be represented by, idk, footsteps?

That would be really neat.
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