COTTON MAFIA (CONGRATULATIONS!)
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Oh gosh can we please not have the no-lynch D1 idea floating around again? It should be fairly clear why such a strategy is actually anti-town.
Also, surprising no-one, CAVE_DOGS_ON_CRACK
Also, surprising no-one, CAVE_DOGS_ON_CRACK
analyzing the cases, defenses, voting reasons, and voting patterns of executed player are the primary means for the town to remove scum from the game. Remove these, and the job becomes much harder for the town to win. scum like it when we don't lynch because it allows a day to pass without any hard connections between them and another player to appear, and it gives them a "free" nightkill.
Oh, okay - I get it now.
I have no idea who to lynch now though. I feel bad picking randomly. I want to say it's Cave_Dog, but the other part of my just thinks that doesn't quite fit. At least, not right now.
I have no idea who to lynch now though. I feel bad picking randomly. I want to say it's Cave_Dog, but the other part of my just thinks that doesn't quite fit. At least, not right now.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
When I used it in my game, the rule about what happens in the case of a tie was meant to discourage nolynch votes. However, when the scum team came within an inch of convincing town to intentionally double-lynch themselves, I realized that the rule actually favored scum even more than allowing nolynching.
The most common alternative to this rule that actually benefits town would probably be "In the case of a tie, one of the people with the most votes will be chosen at random to lynch." However I really don't like something as significant as who gets lynched to be decided by a dice roll. And it ends up deciding the outcome of the last round of the game in something like 20% of games, which is stupid as fuck. So that's even worse than plural lynching.
This has nothing to do with scum hunting in this game, I'm just vaguely interested in possible solutions. Maybe the best answer really is requiring an actual majority to lynch, even though that allows the possibility of a nolynch.
The most common alternative to this rule that actually benefits town would probably be "In the case of a tie, one of the people with the most votes will be chosen at random to lynch." However I really don't like something as significant as who gets lynched to be decided by a dice roll. And it ends up deciding the outcome of the last round of the game in something like 20% of games, which is stupid as fuck. So that's even worse than plural lynching.
This has nothing to do with scum hunting in this game, I'm just vaguely interested in possible solutions. Maybe the best answer really is requiring an actual majority to lynch, even though that allows the possibility of a nolynch.
the solution is to not have plurality votes. if no one gets majority no one gets lynched. eventually town learns that they have to lynch in order to win, over the course of several 1000s of years of evolution.
LockeZ
When I used it in my game, the rule about what happens in the case of a tie was meant to discourage nolynch votes. However, when the scum team came within an inch of convincing town to intentionally double-lynch themselves, I realized that the rule actually favored scum even more than allowing nolynching.
The most common alternative to this rule that actually benefits town would probably be "In the case of a tie, one of the people with the most votes will be chosen at random to lynch." However I really don't like something as significant as who gets lynched to be decided by a dice roll. And it ends up deciding the outcome of the last round of the game in something like 20% of games, which is stupid as fuck. So that's even worse than plural lynching.
This has nothing to do with scum hunting in this game, I'm just vaguely interested in possible solutions. Maybe the best answer really is requiring an actual majority to lynch, even though that allows the possibility of a nolynch.
We very nearly pulled that off. For a minute, we almost thought we could get a triple-lynch.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Oh, Hexatona, the other thing is that this game only has a few shenanigans, and they're all known before the game starts. There are only three ways for someone to die: lynch, nightkill, and bomb. Of those, only lynches and bombs can kill scum. Nightkills cannot kill scum. So the higher the ratio of lynches and bombs to nightkills, the higher our chances of winning.
The counterargument has to do with investigative roles. If we had a lot of them, stalling for extra days could maybe be beneficial. However, in this game, we only have two-thirds of a player in an investigative role. Not great.
It's irrelevant in this game, anyway, because of the rules about what happens in the case of a tie. We couldn't nolynch if we wanted to.
The counterargument has to do with investigative roles. If we had a lot of them, stalling for extra days could maybe be beneficial. However, in this game, we only have two-thirds of a player in an investigative role. Not great.
It's irrelevant in this game, anyway, because of the rules about what happens in the case of a tie. We couldn't nolynch if we wanted to.
I think I've got it for my games in the future: lynch by majority only, and nolynch is only valid if players actually vote to nolynch. No vote counts as a self vote. Failure to reach majority means failed lynch.
I like Cave_Dog's idea. We lynch everyone but one person. But instead of keeping cave dog alive I propose that we keep YM alive.
This isn't right - there've only been three posts since I went to sleep. Usually there are like ten pages!
Shinan: Why keep me alive and not CAVE_DOG?
Shinan: Why keep me alive and not CAVE_DOG?
Mostly to annoy CAVE_DOG. Like if he's mafia he'll win and that's annoying. If he's town we'll all win and that's great. But if you are alive and you are mafia you'll win and it'll be funny. If you are town we'll all win and that's great.
author=Shinan
I like Cave_Dog's idea. We lynch everyone but one person. But instead of keeping cave dog alive I propose that we keep YM alive.
I know that is technically a WE-WIN scenario, but it still feels like a only YM-WINS scenario to me.
No one's seriously considering that I hope, all scum would need to do would be to redirect their vote at the last minute to the designated town and voila, auto scum win. As much as I like the idea of ritual suicide being a good solution.
Not much time left in the day and I'm busy with other stuff but should be back before deadline. Until then #lynch InfectionFiles, I'm sure he just misspoke when he said odd could possibly have rolled scum twice in a row but this just means he had "scum twice in a row" on his mind.
Not much time left in the day and I'm busy with other stuff but should be back before deadline. Until then #lynch InfectionFiles, I'm sure he just misspoke when he said odd could possibly have rolled scum twice in a row but this just means he had "scum twice in a row" on his mind.
author=Hexatonaauthor=ShinanI know that is technically a WE-WIN scenario, but it still feels like a only YM-WINS scenario to me.
I like Cave_Dog's idea. We lynch everyone but one person. But instead of keeping cave dog alive I propose that we keep YM alive.
So I guess in the end we should just think about who we want to win the most and let them win!
author=psy_wombats
No one's seriously considering that I hope, all scum would need to do would be to redirect their vote at the last minute to the designated town and voila, auto scum win. As much as I like the idea of ritual suicide being a good solution.
I think the idea is that CAVE_DOG would no lynch and then everyone else would vote themselves. Because CAVE_DOG is very obviously town, it'd be an instant town win.
...which does make me wonder wonder CAVE_DOG is just being a devious Mafia looking for an instant Mafia win.
@Psy- I forgot to clarify I meant Ozzy lol I do see how that looks bad though!
author=psy_wombats
No one's seriously considering that I hope, all scum would need to do would be to redirect their vote at the last minute to the designated town and voila, auto scum win. As much as I like the idea of ritual suicide being a good solution.
Not much time left in the day and I'm busy with other stuff but should be back before deadline. Until then #lynch InfectionFiles, I'm sure he just misspoke when he said odd could possibly have rolled scum twice in a row but this just means he had "scum twice in a row" on his mind.
no they wouldn't. they would at most lynch three people, and then they would all be outted on d2.
I'm ok with YM being the one that survives
also holy fuck can you useless fuck humans make actual cases and vote for someone so that scum don't control the lynch very easily with plurality votes AGAIN. i suggest oddrabbit.



















