[RMMV] SHOW ENEMY STATUS EFFECTS

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I'm looking for some way to show all of the enemy status effects in battle. When you target an enemy I'd like their current status effects to be displayed, and if possible a "check status" option for enemies would be nice.
Vaccaria
You'd think MZ would use a dictionary for switches/variables by now?
4936
Usually, statuses have graphical effects. Certain scripts show what status is currently inflicted towards the enemy and the player.

As for the 'check status option' for enemies, it's in the Conditional Branch command under the third page.
Pages: 1